Player Matchup

Charybdis
Charybdis
CBFaLL
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
994 Elo+
Party 1
Jing Wei
Jing Wei
Eliph99
Jing Wei
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Awilix
Awilix
Gametime Bois
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
994 Elo+
Party 1
Hun Batz
Hun Batz
SUPPER MC NAZTY
Hun Batz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Achilles
Achilles
kittycloud
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
994 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,115 Elo+

VS

Team Averages
Level 92
1,500 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
PHENIX Rafiki
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Persephone
Persephone
TheFluffyest
Persephone
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CBFaLL
Charybdis
16
4 / 5 / 3
8,400
840
5,898
9,769
4,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
Eliph99
Jing Wei
15
2 / 5 / 2
7,906
791
3,566
10,288
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 5
6,975
698
5,292
8,854
4,497
Hun Batz
5
0 / 1 / 1
5,680
568
1,220
1,095
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
kittycloud
Achilles
13
2 / 8 / 3
7,210
721
3,542
16,726
21,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
13 / 4 / 6
10,567
1,057
15,304
12,023
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
 
Charon
17
1 / 1 / 15
8,950
895
6,371
4,760
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
 
Osiris
14
2 / 2 / 15
8,854
885
6,570
10,005
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
4 / 2 / 13
9,195
920
6,131
11,383
15,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
TheFluffyest
Persephone
15
2 / 1 / 10
9,101
910
8,695
4,340
1,862
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
22
23
Deaths
10
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
4
6
4
W
Charon
 
Charon
1
1
15
8.5
W
Osiris
 
Osiris
2
2
15
4.75
L
Charybdis
CBFaLL
Charybdis
4
5
3
1.1
L
Jing Wei
Eliph99
Jing Wei
2
5
2
0.6
L
0
4
5
0.63
W
4
2
13
5.25
L
Hun Batz
0
1
1
0.5
W
Persephone
TheFluffyest
Persephone
2
1
10
7
L
Achilles
kittycloud
Achilles
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
43,071
46,732
Taken
42,511
36,403
Mitigated
39,600
5,804
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,304
3,136
864
1,407
12,023
7,639
1,056
0
11,872
0
26,146
W
Charon
 
Charon
6,371
1,128
923
672
4,760
3,123
2,161
0
4,712
19,915
0
W
Osiris
 
Osiris
6,570
2,352
324
2,344
10,005
11,258
551
0
9,911
138
11,716
L
Charybdis
CBFaLL
Charybdis
5,898
2,381
1,555
1,214
9,769
4,674
0
3,862
5,822
0
19,479
L
Jing Wei
Eliph99
Jing Wei
3,566
2,471
0
1,450
10,288
4,991
0
1,447
8,756
0
14,825
L
5,292
1,580
342
673
8,854
4,497
244
2,974
5,698
0
12,410
W
6,131
1,886
547
1,713
11,383
15,718
479
0
11,203
0
12,487
L
Hun Batz
1,220
0
0
0
1,095
512
0
197
898
0
1,220
W
Persephone
TheFluffyest
Persephone
8,695
500
661
968
4,340
1,862
2,210
0
4,255
27,945
0
L
Achilles
kittycloud
Achilles
3,542
1,053
0
570
16,726
21,729
0
6,586
9,774
0
7,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
46,667
77
Minions Killed
104
0
Camps Cleared
0
720,217
Distance Traveled
1,070,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,567
1,057
16
2
0
236,923
0
W
Charon
8,950
895
23
2
0
200,468
0
W
Osiris
8,854
885
11
1
0
215,164
0
L
Charybdis
8,400
840
35
4
0
172,139
0
L
Jing Wei
7,906
791
27
3
0
195,068
0
L
Awilix
6,975
698
8
1
0
161,486
0
W
Fenrir
9,195
920
12
1
0
209,220
0
L
Hun Batz
5,680
568
0
0
0
21,582
0
W
Persephone
9,101
910
42
4
0
208,765
0
L
Achilles
7,210
721
7
1
0
169,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role