Player Matchup

Erlang Shen
Erlang Shen
Aint Judas
Erlang Shen
Level 153
God Stats
9W - 10L
1,060 SR
Queue Stats
62W - 70L
1,270 Elo+
Solo
Medusa
Medusa
Sh4RPSh00T3R002
Medusa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 47L
1,331 Elo+
Solo
Tyr
Tyr
lKeinlChori
Tyr
Level 100
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
lKeinlGuzy
Kuzenbo
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,991 Elo+
Party 2
Agni
Agni
marcelo08033
Agni
Level 145
God Stats
7W - 4L
1,694 SR
Queue Stats
189W - 176L
1,539 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,526 Elo+

VS

Team Averages
Level 109
1,543 SR
1,568 Elo+
Mulan
Mulan
Heraion92
Mulan
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 102L
1,703 Elo+
Solo
Hel
Hel
Neguthefennec
Hel
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 138L
1,341 Elo+
Solo
Thor
Thor
Saminator1999
Thor
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 54L
1,111 Elo+
Solo
Heimdallr
Heimdallr
aaronjr27
Heimdallr
Level 123
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 2L
1,841 Elo+
Party 1
Sobek
Sobek
skullkidz25
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aint Judas
Erlang Shen
15
4 / 0 / 8
8,697
544
10,825
14,076
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 7
9,817
614
13,500
4,300
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 4
9,520
595
7,028
15,281
15,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
lKeinlGuzy
Kuzenbo
14
4 / 1 / 8
8,250
516
7,992
13,248
14,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
4 / 2 / 5
9,513
595
7,693
7,862
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heraion92
Mulan
14
1 / 4 / 2
8,331
521
10,462
14,727
17,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
7,748
484
4,491
11,771
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
7,709
482
7,675
15,219
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
aaronjr27
Heimdallr
13
0 / 3 / 0
7,646
478
3,125
10,263
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,845
365
3,411
15,346
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
5
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aint Judas
Erlang Shen
4
0
8
8
L
Mulan
Heraion92
Mulan
1
4
2
0.5
L
1
5
2
0.4
L
3
2
1
1.75
W
5
0
7
8.5
L
Heimdallr
aaronjr27
Heimdallr
0
3
0
0
W
2
2
4
2
W
Kuzenbo
lKeinlGuzy
Kuzenbo
4
1
8
8
W
4
2
5
3.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
29,164
54,767
Taken
67,326
42,591
Mitigated
46,064
15,673
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aint Judas
Erlang Shen
10,825
6,877
0
6,534
14,076
7,598
0
2,297
11,779
0
71,800
L
Mulan
Heraion92
Mulan
10,462
1,102
0
3,119
14,727
17,926
0
590
14,137
2,829
64,950
L
4,491
46
803
3,537
11,771
5,357
0
6,604
5,167
62,142
0
L
7,675
1,506
0
4,657
15,219
6,115
0
3,011
12,208
0
53,764
W
13,500
5,461
0
2,962
4,300
2,141
3,380
901
3,399
0
86,587
L
Heimdallr
aaronjr27
Heimdallr
3,125
1,467
0
2,962
10,263
4,342
0
1,890
8,373
0
70,867
W
7,028
629
0
4,947
15,281
15,419
0
1,852
13,429
0
70,931
W
Kuzenbo
lKeinlGuzy
Kuzenbo
7,992
2,737
0
730
13,248
14,691
135
2,798
10,450
37,435
2,008
W
7,693
1,370
0
500
7,862
2,742
609
1,817
6,045
72,915
2,560
L
3,411
743
0
1,907
15,346
12,324
0
2,965
12,381
11,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
37,279
530
Minions Killed
449
0
Camps Cleared
0
1,607,867
Distance Traveled
1,507,482
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,697
544
97
6
0
368,776
8
L
Mulan
8,331
521
110
7
0
270,681
3
L
Hel
7,748
484
114
7
0
271,783
1
L
Thor
7,709
482
92
6
0
345,318
0
W
Medusa
9,817
614
139
9
0
295,469
1
L
Heimdallr
7,646
478
121
8
0
306,203
0
W
Tyr
9,520
595
121
8
0
307,658
0
W
Kuzenbo
8,250
516
47
3
0
321,985
0
W
Agni
9,513
595
126
8
0
313,979
3
L
Sobek
5,845
365
12
1
0
313,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role