Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
xLowTier
Osiris
Level 138
God Stats
2W - 0L
1,712 SR
Queue Stats
26W - 21L
1,614 Elo+
Party 1
Charon
Charon
xRother
Charon
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 34L
1,536 Elo+
Party 1
Team Averages
Level 160
1,571 SR
1,550 Elo+

VS

Team Averages
Level 131
1,420 SR
1,541 Elo+
Chernobog
Chernobog
Scuba_Steve190
Chernobog
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Janus
Janus
davidjvs15
Janus
Level 124
God Stats
6W - 11L
1,259 SR
Queue Stats
65W - 80L
1,601 Elo+
Solo
Bellona
Bellona
shrederman
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 0 / 4
8,958
747
7,088
9,417
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
xLowTier
Osiris
14
3 / 0 / 3
8,879
740
9,468
12,958
12,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
xRother
Charon
14
2 / 1 / 3
8,350
696
4,362
10,189
8,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Scuba_Steve190
Chernobog
12
0 / 3 / 1
7,907
659
9,750
9,568
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
13
1 / 2 / 0
8,080
673
8,173
6,944
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shrederman
Bellona
12
0 / 2 / 0
7,749
646
5,075
9,062
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
4
4
L
Chernobog
Scuba_Steve190
Chernobog
0
3
1
0.17
L
Janus
1
2
0
0.5
L
Bellona
shrederman
Bellona
0
2
0
0
W
Osiris
xLowTier
Osiris
3
0
3
4.5
W
Charon
xRother
Charon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
22,998
32,564
Taken
25,574
26,090
Mitigated
15,583
8,637
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,088
1,140
2,947
3,600
9,417
4,700
841
2,480
6,765
47,476
583
L
Chernobog
Scuba_Steve190
Chernobog
9,750
4,912
0
1,982
9,568
5,343
210
3,528
6,003
0
25,870
L
Janus
8,173
279
0
250
6,944
2,801
90
4,021
2,879
44,635
0
L
Bellona
shrederman
Bellona
5,075
1,595
0
1,145
9,062
7,439
0
3,710
5,342
0
28,900
W
Osiris
xLowTier
Osiris
9,468
2,973
0
1,240
12,958
12,855
534
3,264
9,160
0
28,437
W
Charon
xRother
Charon
4,362
711
0
850
10,189
8,535
470
2,439
7,419
13,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
23,736
161
Minions Killed
165
0
Camps Cleared
0
735,481
Distance Traveled
579,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,958
747
101
8
0
244,344
0
L
Chernobog
7,907
659
55
5
0
197,525
0
L
Janus
8,080
673
65
5
0
215,667
0
L
Bellona
7,749
646
45
4
0
166,682
0
W
Osiris
8,879
740
42
4
0
248,285
2
W
Charon
8,350
696
18
2
0
242,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role