Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ElectroEkaj
Martichoras
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,650 Elo+
Party 2
Geb
Geb
FewChainz
Geb
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 36L
1,566 Elo+
Party 2
Freya
Freya
Phorgive
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Hel
Hel
korguren1989
Hel
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 78L
1,476 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,484 Elo+

VS

Team Averages
Level 134
1,457 SR
1,484 Elo+
Pele
Pele
Denett
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,243 Elo+
Solo
Hel
Hel
G4Epic97
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,821 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shadedgp
Kumbhakarna
Level 154
God Stats
0W - 3L
1,285 SR
Queue Stats
122W - 116L
1,417 Elo+
Party 1
Bastet
Bastet
SweetThooth
Bastet
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
230W - 226L
1,463 Elo+
Solo
Khepri
Khepri
Ábêrràtíðn
Khepri
Level 139
God Stats
1W - 8L
1,500 SR
Queue Stats
149W - 145L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 1 / 11
8,236
824
9,322
11,439
14,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
ElectroEkaj
Martichoras
16
5 / 2 / 8
9,426
943
21,427
13,515
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
3 / 2 / 10
9,135
914
8,102
14,959
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Phorgive
Freya
13
2 / 3 / 8
8,123
812
9,616
10,154
5,516
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 9
8,476
848
4,785
7,885
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Denett
Pele
15
2 / 1 / 5
7,836
784
12,278
12,618
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 4
7,135
714
8,465
9,260
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Shadedgp
Kumbhakarna
13
2 / 5 / 6
7,862
786
8,790
14,961
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
2 / 3 / 3
6,968
697
10,439
7,284
3,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 4
7,114
711
4,732
13,172
11,928
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
14
Kills
8
9
Deaths
14
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
11
6.5
L
Pele
Denett
Pele
2
1
5
4.5
W
Martichoras
ElectroEkaj
Martichoras
5
2
8
4.5
W
3
2
10
4
L
1
2
4
1.5
W
Freya
Phorgive
Freya
2
3
8
2
L
Kumbhakarna
Shadedgp
Kumbhakarna
2
5
6
1
L
Bastet
2
3
3
1.17
W
3
1
9
7.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
44,704
57,952
Taken
57,295
48,469
Mitigated
37,825
26,838
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,322
2,149
1,390
2,483
11,439
14,564
795
3,506
7,933
269
12,368
L
Pele
Denett
Pele
12,278
675
464
619
12,618
9,240
0
6,199
6,419
0
18,986
W
Martichoras
ElectroEkaj
Martichoras
21,427
7,144
605
2,787
13,515
8,502
2,226
4,105
9,410
0
42,264
W
8,102
953
488
2,098
14,959
15,379
791
7,121
7,838
12,218
0
L
8,465
792
9,741
5,155
9,260
5,030
0
2,325
6,935
19,146
0
W
Freya
Phorgive
Freya
9,616
2,509
0
1,862
10,154
5,516
37
3,879
6,275
18,942
675
L
Kumbhakarna
Shadedgp
Kumbhakarna
8,790
364
631
734
14,961
8,446
0
6,712
8,249
19,808
1,424
L
Bastet
10,439
1,171
406
1,031
7,284
3,181
0
2,608
4,676
0
16,923
W
4,785
63
10,600
4,525
7,885
4,508
266
2,838
5,047
13,049
610
L
4,732
359
810
1,070
13,172
11,928
0
4,750
8,422
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
36,915
127
Minions Killed
93
0
Camps Cleared
0
999,543
Distance Traveled
934,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,236
824
12
1
0
209,624
0
L
Pele
7,836
784
24
2
0
226,734
0
W
Martichoras
9,426
943
60
6
0
186,770
0
W
Geb
9,135
914
8
1
0
194,515
0
L
Hel
7,135
714
25
3
0
180,238
1
W
Freya
8,123
812
25
3
0
194,790
0
L
Kumbhakarna
7,862
786
29
3
0
187,938
0
L
Bastet
6,968
697
7
1
0
145,743
0
W
Hel
8,476
848
22
2
0
213,844
0
L
Khepri
7,114
711
8
1
0
194,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role