Player Matchup

Cupid
Cupid
DatHurted2145
Cupid
Level 29
God Stats
18W - 17L
1,646 SR
Queue Stats
141W - 162L
1,516 Elo+
Party 2
Tiamat
Tiamat
KiroKiro1
Tiamat
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 78L
1,692 Elo+
Party 1
Xbalanque
Xbalanque
Lusahdiiv
Xbalanque
Level 48
God Stats
4W - 5L
1,838 SR
Queue Stats
13W - 10L
1,559 Elo+
Party 1
Izanami
Izanami
Merchosias
Izanami
Level 89
God Stats
1W - 2L
1,502 SR
Queue Stats
31W - 21L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
xb0xmad3m3d01t
Baron Samedi
Level 61
God Stats
10W - 8L
1,646 SR
Queue Stats
175W - 183L
1,516 Elo+
Party 2
Team Averages
Level 66
1,626 SR
1,556 Elo+

VS

Team Averages
Level 72
1,489 SR
1,430 Elo+
He Bo
He Bo
AlejoSP02
He Bo
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 11L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
IKWT X JAY
Tsukuyomi
Level 16
God Stats
8W - 17L
1,456 SR
Queue Stats
85W - 103L
1,323 Elo+
Party 3
Hades
Hades
Kyubi Sosa
Hades
Level 126
God Stats
11W - 10L
1,385 SR
Queue Stats
247W - 247L
1,465 Elo+
Party 3
Izanami
Izanami
NickTheTru
Izanami
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
edaman0220
Kumbhakarna
Level 106
God Stats
294W - 281L
1,603 SR
Queue Stats
579W - 627L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,678
964
10,648
13,774
5,379
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KiroKiro1
Tiamat
14
0 / 3 / 2
8,339
927
5,724
7,530
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Lusahdiiv
Xbalanque
14
1 / 3 / 2
8,620
958
8,227
8,066
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
Merchosias
Izanami
14
1 / 2 / 2
9,173
1,019
7,251
5,008
1,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
xb0xmad3m3d01t
Baron Samedi
14
0 / 5 / 2
8,354
928
8,980
12,020
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlejoSP02
He Bo
16
11 / 1 / 7
11,842
1,316
17,235
6,169
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
IKWT X JAY
Tsukuyomi
15
2 / 0 / 13
8,980
998
8,071
9,453
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
15
3 / 1 / 15
10,555
1,173
7,208
10,784
16,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
NickTheTru
Izanami
15
3 / 0 / 13
9,261
1,029
6,625
6,186
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
edaman0220
Kumbhakarna
15
0 / 1 / 17
9,403
1,045
4,597
13,098
13,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
3
Kills
19
19
Deaths
3
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
AlejoSP02
He Bo
11
1
7
14.5
L
1
6
2
0.33
W
Tsukuyomi
IKWT X JAY
Tsukuyomi
2
0
13
8.5
L
Tiamat
KiroKiro1
Tiamat
0
3
2
0.33
W
Hades
3
1
15
10.5
L
Xbalanque
Lusahdiiv
Xbalanque
1
3
2
0.67
L
Izanami
Merchosias
Izanami
1
2
2
1
W
Izanami
NickTheTru
Izanami
3
0
13
9.5
W
Kumbhakarna
edaman0220
Kumbhakarna
0
1
17
8.5
L
Baron Samedi
xb0xmad3m3d01t
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
43,736
46,398
Taken
45,690
20,916
Mitigated
43,916
4,704
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AlejoSP02
He Bo
17,235
1,410
0
534
6,169
3,044
0
1,454
4,715
48,630
0
L
10,648
5,783
37
30
13,774
5,379
0
9,061
4,341
0
16,978
W
Tsukuyomi
IKWT X JAY
Tsukuyomi
8,071
1,782
0
818
9,453
7,809
0
4,420
5,033
93
15,273
L
Tiamat
KiroKiro1
Tiamat
5,724
610
0
905
7,530
4,300
0
3,973
3,275
17,309
109
W
Hades
7,208
283
200
1,445
10,784
16,194
0
3,110
7,674
17,335
0
L
Xbalanque
Lusahdiiv
Xbalanque
8,227
4,330
0
564
8,066
3,105
0
5,377
2,314
0
19,294
L
Izanami
Merchosias
Izanami
7,251
4,763
0
0
5,008
1,868
0
3,221
1,641
0
26,108
W
Izanami
NickTheTru
Izanami
6,625
4,879
0
609
6,186
3,192
0
1,729
4,457
0
17,171
W
Kumbhakarna
edaman0220
Kumbhakarna
4,597
608
0
768
13,098
13,677
0
3,882
9,216
6,130
385
L
Baron Samedi
xb0xmad3m3d01t
Baron Samedi
8,980
1,013
872
2,296
12,020
6,264
0
6,261
5,248
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
50,041
155
Minions Killed
164
6
Camps Cleared
2
674,115
Distance Traveled
830,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,842
1,316
82
9
2
174,069
0
L
Cupid
8,678
964
23
3
0
131,311
0
W
Tsukuyomi
8,980
998
25
3
0
175,913
0
L
Tiamat
8,339
927
30
3
2
124,577
0
W
Hades
10,555
1,173
26
3
0
168,890
0
L
Xbalanque
8,620
958
26
3
0
135,958
0
L
Izanami
9,173
1,019
41
5
3
127,067
0
W
Izanami
9,261
1,029
25
3
0
144,796
0
W
Kumbhakarna
9,403
1,045
6
1
0
167,098
0
L
Baron Samedi
8,354
928
35
4
1
155,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role