Player Matchup

Susano
Susano
JOHNSONSDAD69
Susano
Level 87
God Stats
2W - 3L
1,248 SR
Queue Stats
81W - 121L
1,349 Elo+
Party 1
Ares
Ares
Josh245657
Ares
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 110L
1,791 Elo+
Party 2
Bellona
Bellona
PhilipMckrevis
Bellona
Level 74
God Stats
11W - 10L
1,500 SR
Queue Stats
112W - 137L
1,500 Elo+
Party 1
Thoth
Thoth
TSR_Antman
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 165L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
saltisailor
Xbalanque
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 103L
1,674 Elo+
Party 2
Team Averages
Level 120
1,450 SR
1,573 Elo+

VS

Team Averages
Level 66
1,440 SR
1,483 Elo+
Mulan
Mulan
Razheeem
Mulan
Level 81
God Stats
23W - 22L
1,489 SR
Queue Stats
199W - 200L
1,420 Elo+
Solo
Anhur
Anhur
SPeeDy HAndGuN
Anhur
Level 69
God Stats
6W - 11L
1,281 SR
Queue Stats
98W - 137L
1,444 Elo+
Party 3
Vamana
Vamana
TJawesome00
Vamana
Level 56
God Stats
6W - 9L
1,429 SR
Queue Stats
111W - 146L
1,496 Elo+
Party 3
Janus
Janus
bennygSZN
Janus
Level 59
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 117L
1,355 Elo+
Party 3
Thor
Thor
kpkane
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
8,728
623
5,444
10,735
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 10
7,860
561
6,180
11,307
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 1
8,828
631
7,267
9,378
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
13
2 / 0 / 0
7,983
570
3,964
5,974
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
saltisailor
Xbalanque
16
6 / 3 / 4
9,232
659
14,199
11,581
4,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Razheeem
Mulan
10
2 / 5 / 1
6,292
449
4,908
13,505
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 3
7,863
562
7,747
11,803
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
0 / 3 / 0
7,167
512
4,104
9,120
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
bennygSZN
Janus
14
0 / 2 / 0
7,676
548
6,023
6,673
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
kpkane
Thor
13
1 / 5 / 2
6,816
487
2,545
14,983
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
5
5
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
0
2
10
2.5
W
3
0
1
3.5
L
Mulan
Razheeem
Mulan
2
5
1
0.5
L
2
4
3
0.88
L
Vamana
0
3
0
0
W
Thoth
2
0
0
2
L
Janus
bennygSZN
Janus
0
2
0
0
L
Thor
kpkane
Thor
1
5
2
0.4
W
Xbalanque
saltisailor
Xbalanque
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
25,327
48,975
Taken
56,084
28,487
Mitigated
28,222
20,251
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
1,791
0
6,842
10,735
4,752
0
413
10,300
0
74,091
W
6,180
586
248
3,297
11,307
9,340
169
1,401
9,795
23,917
0
W
7,267
3,442
0
4,605
9,378
8,334
252
0
8,637
0
64,041
L
Mulan
Razheeem
Mulan
4,908
1,026
282
2,547
13,505
8,061
0
3,134
10,371
0
28,708
L
7,747
3,583
0
2,608
11,803
5,207
832
665
11,138
0
63,380
L
Vamana
4,104
454
0
2,518
9,120
5,714
0
186
8,934
0
44,899
W
Thoth
3,964
318
0
2,697
5,974
1,728
0
3,634
2,000
46,792
1,022
L
Janus
bennygSZN
Janus
6,023
106
0
740
6,673
2,268
0
3,471
2,924
64,634
1,909
L
Thor
kpkane
Thor
2,545
490
0
655
14,983
6,972
0
2,218
12,605
0
48,061
W
Xbalanque
saltisailor
Xbalanque
14,199
8,778
0
2,562
11,581
4,333
1,134
0
11,581
0
90,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
35,814
516
Minions Killed
411
0
Camps Cleared
0
1,466,098
Distance Traveled
1,388,537
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,728
623
119
9
0
328,010
0
W
Ares
7,860
561
21
2
0
283,633
4
W
Bellona
8,828
631
125
9
0
301,425
2
L
Mulan
6,292
449
32
2
0
271,953
2
L
Anhur
7,863
562
100
7
0
243,697
3
L
Vamana
7,167
512
78
6
0
264,886
2
W
Thoth
7,983
570
108
8
0
273,325
3
L
Janus
7,676
548
130
9
0
308,323
4
L
Thor
6,816
487
71
5
0
299,678
0
W
Xbalanque
9,232
659
143
10
0
279,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role