Player Matchup

Ishtar
Ishtar
GuncMan
Ishtar
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 23L
1,421 Elo+
Solo
Ix Chel
Ix Chel
IAmFrosty14
Ix Chel
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 133L
1,497 Elo+
Party 1
Achilles
Achilles
Player-1360
Achilles
Level 79
God Stats
30W - 20L
1,843 SR
Queue Stats
182W - 173L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
PureStrike23
Ratatoskr
Level 87
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Charon
Charon
ll Max II
Charon
Level 122
God Stats
10W - 7L
1,615 SR
Queue Stats
173W - 178L
1,381 Elo+
Solo
Team Averages
Level 104
1,592 SR
1,461 Elo+

VS

Team Averages
Level 98
1,437 SR
1,356 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FettiFly
Nemesis
Level 24
God Stats
8W - 6L
1,185 SR
Queue Stats
15W - 19L
1,236 Elo+
Party 2
Yu Huang
Yu Huang
Heraion92
Yu Huang
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 183L
1,500 Elo+
Solo
Shiva
Shiva
Sugi_Swole
Shiva
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 63L
1,396 Elo+
Party 2
Bake Kujira
Bake Kujira
dgaf_srh_kmk_
Bake Kujira
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 29L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GuncMan
Ishtar
12
3 / 1 / 2
7,245
557
6,515
7,672
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
IAmFrosty14
Ix Chel
12
2 / 3 / 0
6,991
538
6,413
9,510
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Player-1360
Achilles
11
0 / 6 / 0
5,936
457
2,723
11,452
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
PureStrike23
Ratatoskr
10
2 / 0 / 1
6,104
470
3,647
7,699
3,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
ll Max II
Charon
9
1 / 3 / 2
6,442
496
6,412
7,648
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 1
5,738
441
2,989
6,852
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
FettiFly
Nemesis
11
1 / 1 / 3
6,519
501
4,083
8,160
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Heraion92
Yu Huang
13
1 / 1 / 1
7,525
579
4,864
6,469
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
14
9 / 1 / 1
8,894
684
10,237
12,165
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bake Kujira
dgaf_srh_kmk_
Bake Kujira
11
2 / 2 / 4
6,761
520
6,129
10,929
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
13
13
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Nemesis
FettiFly
Nemesis
1
1
3
2.5
L
Ishtar
GuncMan
Ishtar
3
1
2
4
W
Yu Huang
Heraion92
Yu Huang
1
1
1
1.5
L
Ix Chel
IAmFrosty14
Ix Chel
2
3
0
0.67
L
Achilles
Player-1360
Achilles
0
6
0
0
L
Ratatoskr
PureStrike23
Ratatoskr
2
0
1
2.5
W
Shiva
9
1
1
9.5
W
Bake Kujira
dgaf_srh_kmk_
Bake Kujira
2
2
4
2
L
Charon
ll Max II
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
28,302
43,981
Taken
44,575
20,562
Mitigated
26,426
8,613
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,989
1,366
0
542
6,852
2,612
0
1,690
5,162
0
26,775
W
Nemesis
FettiFly
Nemesis
4,083
1,564
0
305
8,160
3,341
17
2,391
5,769
0
39,714
L
Ishtar
GuncMan
Ishtar
6,515
4,315
0
1,902
7,672
3,246
741
1,971
5,652
0
58,012
W
Yu Huang
Heraion92
Yu Huang
4,864
216
0
1,500
6,469
2,394
468
2,998
3,471
56,708
4,323
L
Ix Chel
IAmFrosty14
Ix Chel
6,413
487
0
840
9,510
3,680
0
4,938
4,523
37,986
1,699
L
Achilles
Player-1360
Achilles
2,723
999
0
3,215
11,452
6,091
0
0
10,805
0
35,547
L
Ratatoskr
PureStrike23
Ratatoskr
3,647
544
0
470
7,699
3,198
0
1,350
6,300
0
41,252
W
Shiva
10,237
3,173
406
2,982
12,165
8,492
582
1,432
10,294
0
58,130
W
Bake Kujira
dgaf_srh_kmk_
Bake Kujira
6,129
3,674
0
658
10,929
9,587
117
3,995
6,934
30,708
413
L
Charon
ll Max II
Charon
6,412
343
0
2,186
7,648
4,347
0
2,271
5,249
25,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
35,437
301
Minions Killed
314
0
Camps Cleared
0
1,260,641
Distance Traveled
1,288,919
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,738
441
30
2
0
239,014
0
W
Nemesis
6,519
501
61
5
0
317,888
1
L
Ishtar
7,245
557
94
7
0
227,599
1
W
Yu Huang
7,525
579
93
7
0
241,771
1
L
Ix Chel
6,991
538
63
5
0
256,736
0
L
Achilles
5,936
457
56
4
0
244,178
0
L
Ratatoskr
6,104
470
62
5
0
294,286
0
W
Shiva
8,894
684
89
7
0
236,919
0
W
Bake Kujira
6,761
520
41
3
0
253,327
2
L
Charon
6,442
496
26
2
0
237,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role