Player Matchup

Surtr
Surtr
D4rkSh3d0w
Surtr
Level 39
God Stats
8W - 2L
1,726 SR
Queue Stats
17W - 10L
1,428 Elo+
Party 2
Medusa
Medusa
MuteaoXPesao
Medusa
Level 117
God Stats
1W - 3L
1,202 SR
Queue Stats
136W - 145L
1,454 Elo+
Party 1
Ra
Ra
Odiwyn
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,440 Elo+
Party 2
Terra
Terra
Papaloooo
Terra
Level 122
God Stats
13W - 3L
1,755 SR
Queue Stats
63W - 58L
1,385 Elo+
Party 1
Arachne
Arachne
varoooooooo8
Arachne
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 145L
1,459 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,433 Elo+

VS

Team Averages
Level 113
1,519 SR
1,739 Elo+
Charon
Charon
FalloutVixen
Charon
Level 93
God Stats
6W - 4L
1,593 SR
Queue Stats
153W - 150L
1,648 Elo+
Party 3
Apollo
Apollo
Martinez196
Apollo
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 29L
1,814 Elo+
Party 4
Thanatos
Thanatos
WaterMean02
Thanatos
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,726 Elo+
Solo
Ix Chel
Ix Chel
dcm4966
Ix Chel
Level 107
God Stats
0W - 5L
1,500 SR
Queue Stats
65W - 48L
1,814 Elo+
Party 4
Chaac
Chaac
xMrSquish
Chaac
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 120L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 1 / 4
8,164
544
7,696
14,831
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
2 / 3 / 1
8,678
579
5,038
9,843
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
5 / 4 / 3
8,482
565
7,914
9,991
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
Papaloooo
Terra
11
1 / 0 / 9
7,731
515
5,348
10,731
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
varoooooooo8
Arachne
14
4 / 2 / 4
8,107
540
6,708
14,287
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 3 / 3
7,487
499
7,303
11,852
10,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
12
1 / 2 / 1
7,419
495
8,513
8,712
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
WaterMean02
Thanatos
15
6 / 2 / 2
8,235
549
9,833
12,686
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
dcm4966
Ix Chel
11
1 / 5 / 2
7,092
473
4,850
7,920
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
xMrSquish
Chaac
12
1 / 3 / 2
7,902
527
8,847
14,048
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
10
10
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
1
4
5
L
Charon
1
3
3
0.83
L
Apollo
1
2
1
0.75
W
Medusa
2
3
1
0.83
W
Ra
5
4
3
1.63
W
Terra
Papaloooo
Terra
1
0
9
5.5
L
Thanatos
WaterMean02
Thanatos
6
2
2
3.5
L
Ix Chel
dcm4966
Ix Chel
1
5
2
0.4
W
Arachne
varoooooooo8
Arachne
4
2
4
3
L
Chaac
xMrSquish
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
39,346
59,683
Taken
55,218
36,252
Mitigated
36,489
19,256
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
7,696
2,371
0
5,140
14,831
9,954
413
2,231
12,600
556
41,412
L
Charon
7,303
1,943
304
1,810
11,852
10,235
0
4,154
7,431
28,682
0
L
Apollo
8,513
5,458
0
2,822
8,712
3,817
941
2,186
6,478
0
59,210
W
Medusa
5,038
1,864
0
2,596
9,843
3,965
3,638
1,217
8,626
0
70,714
W
Ra
7,914
711
1,039
3,050
9,991
4,710
424
3,278
6,713
59,353
0
W
Terra
Papaloooo
Terra
5,348
208
268
3,146
10,731
10,431
145
3,869
6,862
19,873
0
L
Thanatos
WaterMean02
Thanatos
9,833
3,207
0
10,271
12,686
5,712
0
765
11,877
0
72,000
L
Ix Chel
dcm4966
Ix Chel
4,850
1,056
603
1,137
7,920
3,588
0
3,379
4,349
42,583
1,426
W
Arachne
varoooooooo8
Arachne
6,708
4,960
0
4,017
14,287
7,192
89
1,558
12,729
0
69,514
L
Chaac
xMrSquish
Chaac
8,847
980
0
4,259
14,048
13,137
0
2,361
11,544
0
61,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
38,135
421
Minions Killed
433
0
Camps Cleared
0
1,517,449
Distance Traveled
1,433,621
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,164
544
68
5
0
293,593
0
L
Charon
7,487
499
36
2
0
293,553
6
L
Apollo
7,419
495
115
8
0
274,225
6
W
Medusa
8,678
579
120
8
0
274,165
0
W
Ra
8,482
565
116
8
0
307,634
0
W
Terra
7,731
515
20
1
0
348,479
2
L
Thanatos
8,235
549
95
6
0
338,324
0
L
Ix Chel
7,092
473
66
4
0
273,735
1
W
Arachne
8,107
540
97
6
0
293,578
0
L
Chaac
7,902
527
121
8
0
253,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role