Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
FrostyTheBich
Scylla
Silver I
Level 143
God Stats
2W - 0L
1,748 SR
Queue Stats
20W - 19L
1,415 MMR
Solo
Chernobog
Chernobog
Gold IV
JonathanR0bl3ro
Chernobog
Gold IV
Level 68
God Stats
2W - 2L
1,723 SR
Queue Stats
160W - 156L
1,416 MMR
Solo
Sobek
Sobek
Silver II
LoyaItyy
Sobek
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,412 MMR
Solo
Osiris
Osiris
Silver III
Smited4Claws
Osiris
Silver III
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 110L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,594 SR
1,430 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,437 SR
1,413 MMR
Gilgamesh
Gilgamesh
Bronze III
BL4CKMagneto
Gilgamesh
Bronze III
Level 150
God Stats
5W - 7L
1,496 SR
Queue Stats
132W - 135L
1,416 MMR
Solo
Poseidon
Poseidon
Bronze III
SecretlyMainLoki
Poseidon
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,410 MMR
Solo
Thoth
Thoth
Bronze III
SnakeSizzle
Thoth
Bronze III
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 158L
1,409 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Vanikar
Heimdallr
Bronze III
Level 95
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 3L
1,416 MMR
Solo
Ne Zha
Ne Zha
Silver IV
ivan-ahre
Ne Zha
Silver IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
494W - 510L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 3
8,688
621
8,284
11,355
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 2
8,087
578
6,859
5,786
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JonathanR0bl3ro
Chernobog
16
3 / 0 / 5
9,437
674
10,579
8,712
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LoyaItyy
Sobek
12
2 / 1 / 5
7,430
531
5,599
12,824
13,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
14
0 / 0 / 5
8,833
631
8,979
13,824
12,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliBake KujiraThanatosSurtr

VS

Bans
AthenaHachimanMaman BrigitteAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4CKMagneto
Gilgamesh
11
0 / 3 / 0
6,421
459
9,204
16,371
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
6,165
440
3,569
7,364
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,796
485
4,031
6,639
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Vanikar
Heimdallr
12
0 / 4 / 0
6,579
470
3,373
9,124
3,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
ivan-ahre
Ne Zha
11
0 / 1 / 2
6,480
463
4,712
13,540
9,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
L
Gilgamesh
BL4CKMagneto
Gilgamesh
0
3
0
0
W
4
0
2
5
W
Chernobog
JonathanR0bl3ro
Chernobog
3
0
5
5.5
W
Sobek
LoyaItyy
Sobek
2
1
5
4.5
L
0
3
0
0
W
Osiris
0
0
5
2.5
L
1
3
0
0.33
L
Heimdallr
Vanikar
Heimdallr
0
4
0
0
L
Ne Zha
ivan-ahre
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
24,889
52,501
Taken
53,038
39,124
Mitigated
30,536
15,255
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,284
5,070
0
320
11,355
5,582
0
1,936
9,282
0
86,498
L
Gilgamesh
BL4CKMagneto
Gilgamesh
9,204
2,779
0
1,993
16,371
11,697
0
2,437
13,934
0
42,582
W
6,859
778
0
1,155
5,786
2,253
0
2,160
3,581
63,285
730
W
Chernobog
JonathanR0bl3ro
Chernobog
10,579
5,985
0
4,342
8,712
4,740
1,709
395
8,317
0
91,382
W
Sobek
LoyaItyy
Sobek
5,599
558
0
2,990
12,824
13,606
0
1,853
10,881
22,480
2,182
L
3,569
874
0
1,044
7,364
2,801
0
1,254
6,024
38,620
1,629
W
Osiris
8,979
4,037
0
6,448
13,824
12,943
1,460
1,549
11,536
0
74,619
L
4,031
125
0
457
6,639
2,638
0
2,744
3,895
49,542
0
L
Heimdallr
Vanikar
Heimdallr
3,373
1,856
0
2,059
9,124
3,976
0
511
8,001
0
48,429
L
Ne Zha
ivan-ahre
Ne Zha
4,712
950
0
5,113
13,540
9,424
0
5,428
7,848
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
32,441
519
Minions Killed
367
0
Camps Cleared
0
1,534,644
Distance Traveled
1,362,284
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,688
621
119
9
0
358,685
4
L
Gilgamesh
6,421
459
76
5
0
283,433
1
W
Scylla
8,087
578
115
8
0
283,471
0
W
Chernobog
9,437
674
148
11
0
312,712
1
W
Sobek
7,430
531
25
2
0
307,520
0
L
Poseidon
6,165
440
61
4
0
236,283
0
W
Osiris
8,833
631
112
8
0
272,256
3
L
Thoth
6,796
485
96
7
0
271,266
2
L
Heimdallr
6,579
470
80
6
0
277,863
2
L
Ne Zha
6,480
463
54
4
0
293,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role