Player Matchup

The Morrigan
The Morrigan
AzraеI
The Morrigan
Level 184
God Stats
14W - 22L
1,500 SR
Queue Stats
183W - 225L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Legal Assassins
Gilgamesh
Level 162
God Stats
1W - 2L
1,702 SR
Queue Stats
157W - 210L
1,550 Elo+
Party 1
Anubis
Anubis
NeoMystogan
Anubis
Level 304
God Stats
4W - 7L
1,490 SR
Queue Stats
90W - 93L
1,506 Elo+
Solo
Cthulhu
Cthulhu
RedCladAssassin
Cthulhu
Level 162
God Stats
20W - 17L
1,500 SR
Queue Stats
82W - 112L
1,572 Elo+
Party 1
Arachne
Arachne
sennum2hell
Arachne
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 87L
1,353 Elo+
Party 1
Team Averages
Level 191
1,538 SR
1,495 Elo+

VS

Team Averages
Level 143
1,552 SR
1,512 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaBroski508
Tyr
Level 121
God Stats
5W - 2L
1,762 SR
Queue Stats
215W - 190L
1,599 Elo+
Party 3
Jormungandr
Jormungandr
Estiv20
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 223L
1,312 Elo+
Party 2
Hachiman
Hachiman
GàeBulg
Hachiman
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,831 Elo+
Party 3
Thoth
Thoth
TTVExtremo2546XD
Thoth
Level 161
God Stats
11W - 10L
1,500 SR
Queue Stats
341W - 319L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzraеI
The Morrigan
13
3 / 4 / 2
7,735
553
7,613
7,742
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Legal Assassins
Gilgamesh
13
0 / 1 / 0
7,287
521
8,340
17,532
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
1 / 2 / 0
7,833
560
5,512
8,099
3,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 2
6,007
429
8,203
13,612
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sennum2hell
Arachne
12
0 / 1 / 3
6,441
460
2,594
9,517
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 1 / 4
7,914
565
9,129
14,776
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
7,175
513
4,803
11,699
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Estiv20
Jormungandr
14
1 / 0 / 1
8,534
610
12,058
13,077
11,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GàeBulg
Hachiman
14
4 / 4 / 1
8,667
619
5,975
12,348
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 1
8,398
600
6,818
6,190
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
4
5
L
The Morrigan
AzraеI
The Morrigan
3
4
2
1
W
1
1
6
4
W
Jormungandr
Estiv20
Jormungandr
1
0
1
1.5
W
Hachiman
GàeBulg
Hachiman
4
4
1
1.13
L
Gilgamesh
Legal Assassins
Gilgamesh
0
1
0
0
L
Anubis
1
2
0
0.5
L
2
5
2
0.6
W
4
0
1
4.5
L
Arachne
sennum2hell
Arachne
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
38,783
56,502
Taken
58,090
35,013
Mitigated
35,398
12,157
Healing
24,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,129
1,652
0
10,138
14,776
6,408
0
2,004
12,726
82,200
0
L
The Morrigan
AzraеI
The Morrigan
7,613
844
0
3,326
7,742
3,054
0
116
7,463
50,660
2,933
W
4,803
755
0
3,334
11,699
9,951
80
5,180
6,218
2,380
22,787
W
Jormungandr
Estiv20
Jormungandr
12,058
4,223
0
4,155
13,077
11,568
358
1,541
10,831
69,880
2,812
W
Hachiman
GàeBulg
Hachiman
5,975
3,952
0
4,490
12,348
5,216
0
6,331
5,621
0
75,436
L
Gilgamesh
Legal Assassins
Gilgamesh
8,340
2,664
0
4,654
17,532
14,729
0
11,421
6,111
0
59,254
L
Anubis
5,512
168
0
2,182
8,099
3,759
0
5,297
2,802
68,989
3,035
L
8,203
377
231
625
13,612
9,596
0
7,106
6,506
22,768
1,833
W
6,818
577
0
2,723
6,190
2,255
185
3,398
2,747
74,574
0
L
Arachne
sennum2hell
Arachne
2,594
2,308
0
1,139
9,517
3,875
0
3,922
5,595
0
51,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
40,688
457
Minions Killed
552
0
Camps Cleared
0
1,500,094
Distance Traveled
1,469,566
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,914
565
138
10
0
321,299
0
L
The Morrigan
7,735
553
105
8
0
278,627
2
W
Tyr
7,175
513
29
2
0
349,326
4
W
Jormungandr
8,534
610
132
9
0
286,291
4
W
Hachiman
8,667
619
121
9
0
255,052
3
L
Gilgamesh
7,287
521
108
8
0
282,958
2
L
Anubis
7,833
560
133
10
0
276,882
2
L
Cthulhu
6,007
429
32
2
0
312,425
0
W
Thoth
8,398
600
132
9
0
257,598
4
L
Arachne
6,441
460
79
6
0
349,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role