Player Matchup

He Bo
He Bo
ANDREWNEARY
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,433 Elo+
Party 3
Apollo
Apollo
El Creaturo
Apollo
Level 47
God Stats
2W - 5L
1,134 SR
Queue Stats
202W - 222L
1,374 Elo+
Party 3
Hera
Hera
NinjaMeowzers
Hera
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 168L
1,491 Elo+
Solo
Ganesha
Ganesha
V1S A VIE
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,323 Elo+
Party 3
Surtr
Surtr
aczino_tu_rosca
Surtr
Level 59
God Stats
5W - 6L
1,410 SR
Queue Stats
221W - 196L
1,466 Elo+
Solo
Team Averages
Level 54
1,409 SR
1,417 Elo+

VS

Team Averages
Level 100
1,588 SR
1,437 Elo+
Sun Wukong
Sun Wukong
AustinsFather-
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,246 Elo+
Party 1
Jing Wei
Jing Wei
Gameman32
Jing Wei
Level 67
God Stats
21W - 15L
1,649 SR
Queue Stats
72W - 61L
1,584 Elo+
Party 2
Cabrakan
Cabrakan
SlothBearXTB
Cabrakan
Level 86
God Stats
3W - 3L
1,792 SR
Queue Stats
40W - 30L
1,587 Elo+
Party 2
Fenrir
Fenrir
TackKnight
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 26L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
YoungPinch-
Kukulkan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 19L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,316
490
9,974
15,787
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
1 / 4 / 2
8,527
449
6,773
12,907
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 1
9,583
504
5,518
8,603
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
V1S A VIE
Ganesha
14
0 / 2 / 3
8,554
450
5,246
20,265
20,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 2 / 1
10,900
574
19,807
20,939
23,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AustinsFather-
Sun Wukong
17
0 / 0 / 1
10,073
530
6,014
17,368
18,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Gameman32
Jing Wei
17
2 / 1 / 4
10,273
541
12,932
11,871
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SlothBearXTB
Cabrakan
16
3 / 2 / 8
9,948
524
8,215
18,824
23,619
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
TackKnight
Fenrir
16
3 / 1 / 2
9,434
497
9,279
20,374
11,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YoungPinch-
Kukulkan
20
6 / 0 / 1
12,501
658
12,761
7,434
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
14
14
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Sun Wukong
AustinsFather-
Sun Wukong
0
0
1
0.5
L
Apollo
1
4
2
0.5
W
Jing Wei
Gameman32
Jing Wei
2
1
4
4
L
0
2
1
0.25
W
Cabrakan
SlothBearXTB
Cabrakan
3
2
8
3.5
W
Fenrir
TackKnight
Fenrir
3
1
2
4
L
Ganesha
V1S A VIE
Ganesha
0
2
3
0.75
W
Kukulkan
YoungPinch-
Kukulkan
6
0
1
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,318
Damage
49,201
78,501
Taken
75,871
60,423
Mitigated
64,221
23,116
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,974
766
0
6,385
15,787
6,708
0
3,351
12,436
90,234
3,573
W
Sun Wukong
AustinsFather-
Sun Wukong
6,014
568
0
4,504
17,368
18,319
450
1,716
14,455
0
90,928
L
Apollo
6,773
5,057
0
2,640
12,907
5,722
21
5,723
7,184
0
57,775
W
Jing Wei
Gameman32
Jing Wei
12,932
9,442
0
2,392
11,871
6,454
3,323
5,119
6,647
0
97,604
L
5,518
1,454
0
1,514
8,603
4,045
0
3,581
5,022
86,929
249
W
Cabrakan
SlothBearXTB
Cabrakan
8,215
1,682
0
1,289
18,824
23,619
31
6,552
12,081
20,171
689
W
Fenrir
TackKnight
Fenrir
9,279
2,947
0
4,949
20,374
11,720
0
6,295
13,827
0
86,596
L
Ganesha
V1S A VIE
Ganesha
5,246
863
2,183
3,544
20,265
20,136
0
6,560
13,705
40,532
0
W
Kukulkan
YoungPinch-
Kukulkan
12,761
1,034
0
2,707
7,434
4,109
923
2,432
5,002
148,868
0
L
19,807
7,770
0
6,850
20,939
23,812
386
1,302
19,637
2,754
114,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
52,229
598
Minions Killed
708
0
Camps Cleared
0
1,815,043
Distance Traveled
1,953,539
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,316
490
130
7
0
386,140
2
W
Sun Wukong
10,073
530
173
9
0
354,535
0
L
Apollo
8,527
449
132
7
0
327,949
0
W
Jing Wei
10,273
541
156
8
0
388,044
0
L
Hera
9,583
504
150
8
0
367,743
4
W
Cabrakan
9,948
524
19
1
0
375,216
0
W
Fenrir
9,434
497
115
6
0
427,602
0
L
Ganesha
8,554
450
14
1
0
383,032
3
W
Kukulkan
12,501
658
245
13
0
408,142
0
L
Surtr
10,900
574
172
9
0
350,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role