Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Kinsypoo
Chiron
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,454 Elo+
Solo
Khepri
Khepri
NinjaDeathWorm
Khepri
Level 128
God Stats
8W - 6L
1,782 SR
Queue Stats
12W - 9L
1,737 Elo+
Party 1
Hades
Hades
VgfzZ
Hades
Level 123
God Stats
22W - 16L
1,813 SR
Queue Stats
28W - 21L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
WickNazty
Erlang Shen
Level 175
God Stats
13W - 9L
1,706 SR
Queue Stats
70W - 68L
1,505 Elo+
Solo
Team Averages
Level 143
1,660 SR
1,555 Elo+

VS

Team Averages
Level 143
1,612 SR
1,533 Elo+
Achilles
Achilles
AchillesHeals
Achilles
Level 151
God Stats
5W - 1L
1,804 SR
Queue Stats
278W - 250L
1,440 Elo+
Solo
Vulcan
Vulcan
Anymels
Vulcan
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 26L
1,242 Elo+
Solo
Apollo
Apollo
Aplezorah
Apollo
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,718 Elo+
Party 2
Bacchus
Bacchus
AppointedKhan
Bacchus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,718 Elo+
Party 2
Gilgamesh
Gilgamesh
M1dN19hT4657
Gilgamesh
Level 143
God Stats
4W - 1L
1,755 SR
Queue Stats
112W - 105L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 5 / 1
5,031
503
2,692
8,471
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Kinsypoo
Chiron
11
0 / 2 / 0
5,491
549
3,470
6,396
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
4,161
416
378
1,376
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
VgfzZ
Hades
11
3 / 4 / 1
6,203
620
7,326
9,960
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WickNazty
Erlang Shen
10
0 / 0 / 1
5,637
564
2,905
7,483
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AchillesHeals
Achilles
11
0 / 1 / 0
6,268
627
3,508
7,695
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Anymels
Vulcan
11
4 / 3 / 1
6,626
663
5,173
5,622
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Aplezorah
Apollo
13
2 / 0 / 1
7,473
747
3,229
5,748
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
2 / 1 / 4
5,929
593
3,282
7,523
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
M1dN19hT4657
Gilgamesh
12
3 / 0 / 6
6,352
635
5,369
9,424
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
1
0.5
W
Achilles
AchillesHeals
Achilles
0
1
0
0
W
Vulcan
Anymels
Vulcan
4
3
1
1.5
W
Apollo
Aplezorah
Apollo
2
0
1
2.5
W
Bacchus
2
1
4
4
L
Chiron
Kinsypoo
Chiron
0
2
0
0
W
Gilgamesh
M1dN19hT4657
Gilgamesh
3
0
6
6
L
0
0
0
0
L
Hades
VgfzZ
Hades
3
4
1
0.88
L
Erlang Shen
WickNazty
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
20,561
33,686
Taken
36,012
19,155
Mitigated
23,627
13,232
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,692
1,101
0
3,353
8,471
3,460
0
2,779
5,692
0
24,685
W
Achilles
AchillesHeals
Achilles
3,508
1,030
0
2,690
7,695
6,959
0
0
7,695
0
43,958
W
Vulcan
Anymels
Vulcan
5,173
2,853
0
880
5,622
1,517
675
3,776
1,846
40,119
769
W
Apollo
Aplezorah
Apollo
3,229
2,266
0
2,745
5,748
2,641
935
125
5,623
0
69,929
W
Bacchus
3,282
746
0
2,795
7,523
8,725
0
1,489
6,034
18,342
1,516
L
Chiron
Kinsypoo
Chiron
3,470
1,682
111
2,928
6,396
2,273
0
755
5,624
0
46,785
W
Gilgamesh
M1dN19hT4657
Gilgamesh
5,369
1,563
0
2,496
9,424
3,785
0
2,314
7,110
0
48,414
L
378
0
0
598
1,376
732
0
295
1,081
6,929
0
L
Hades
VgfzZ
Hades
7,326
184
105
3,810
9,960
5,883
0
4,349
5,611
47,646
0
L
Erlang Shen
WickNazty
Erlang Shen
2,905
1,604
0
2,327
7,483
6,807
0
69
7,414
0
39,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
32,648
297
Minions Killed
360
0
Camps Cleared
0
829,913
Distance Traveled
1,056,482
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,031
503
45
5
0
164,269
0
W
Achilles
6,268
627
76
8
0
170,239
0
W
Vulcan
6,626
663
64
6
0
206,374
3
W
Apollo
7,473
747
133
13
0
208,961
0
W
Bacchus
5,929
593
17
2
0
219,802
4
L
Chiron
5,491
549
87
9
0
191,069
0
W
Gilgamesh
6,352
635
70
7
0
251,106
0
L
Khepri
4,161
416
6
1
0
69,177
2
L
Hades
6,203
620
81
8
0
198,325
2
L
Erlang Shen
5,637
564
78
8
0
207,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role