Player Matchup

Chernobog
Chernobog
Blueprintwolf
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,593 Elo+
Party 2
Atlas
Atlas
DemonicxWolfx80
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
Doomslayer09496
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,375 Elo+
Solo
Sylvanus
Sylvanus
Gmcole1
Sylvanus
Level 134
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 113L
1,619 Elo+
Party 2
Hun Batz
Hun Batz
Orthanc
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,479 Elo+

VS

Team Averages
Level 91
1,500 SR
1,545 Elo+
Chang'e
Chang'e
Alucard029
Chang'e
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,297 Elo+
Solo
Vamana
Vamana
CoreMiner
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,698 Elo+
Party 1
Baba Yaga
Baba Yaga
Skiinnii_Boii
Baba Yaga
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,639 Elo+
Party 1
Neith
Neith
WhiteDragonFlyX
Neith
Level 66
God Stats
6W - 13L
1,500 SR
Queue Stats
291W - 287L
1,591 Elo+
Solo
Chaac
Chaac
toonami7
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blueprintwolf
Chernobog
15
1 / 4 / 9
8,433
602
9,482
14,308
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 8
9,385
670
11,380
15,795
20,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Doomslayer09496
Sun Wukong
14
0 / 7 / 5
8,625
616
7,781
17,807
19,235
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Gmcole1
Sylvanus
17
3 / 5 / 8
9,983
713
9,163
19,127
25,348
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Orthanc
Hun Batz
18
7 / 6 / 3
10,393
742
12,255
14,780
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alucard029
Chang'e
18
6 / 1 / 13
10,712
765
12,960
15,736
7,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
CoreMiner
Vamana
15
0 / 3 / 16
9,380
670
9,875
12,902
11,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Skiinnii_Boii
Baba Yaga
19
7 / 1 / 18
11,453
818
17,334
11,548
5,802
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 13
10,762
769
15,769
12,636
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
toonami7
Chaac
17
7 / 6 / 14
11,084
792
17,699
19,880
26,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
13
Kills
26
27
Deaths
13
33
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alucard029
Chang'e
6
1
13
12.5
L
Chernobog
Blueprintwolf
Chernobog
1
4
9
1.38
W
Vamana
CoreMiner
Vamana
0
3
16
2.67
L
2
5
8
1.2
L
Sun Wukong
Doomslayer09496
Sun Wukong
0
7
5
0.36
L
Sylvanus
Gmcole1
Sylvanus
3
5
8
1.4
L
Hun Batz
Orthanc
Hun Batz
7
6
3
1.42
W
Baba Yaga
Skiinnii_Boii
Baba Yaga
7
1
18
16
W
6
2
13
6.25
W
Chaac
toonami7
Chaac
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
73,637
81,817
Taken
72,702
83,562
Mitigated
57,411
21,104
Healing
38,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alucard029
Chang'e
12,960
1,446
12,929
9,981
15,736
7,085
902
5,326
10,410
28,924
942
L
Chernobog
Blueprintwolf
Chernobog
9,482
5,585
1,026
4,259
14,308
7,861
322
5,730
8,578
0
20,638
W
Vamana
CoreMiner
Vamana
9,875
4,720
225
1,985
12,902
11,624
55
2,742
10,160
0
15,774
L
11,380
1,484
847
1,845
15,795
20,508
0
4,858
10,937
20,283
0
L
Sun Wukong
Doomslayer09496
Sun Wukong
7,781
2,093
722
2,556
17,807
19,235
0
7,142
10,665
0
19,968
L
Sylvanus
Gmcole1
Sylvanus
9,163
2,581
3,864
5,393
19,127
25,348
224
6,472
12,655
21,009
766
L
Hun Batz
Orthanc
Hun Batz
12,255
3,291
0
592
14,780
10,610
197
5,048
9,732
0
24,803
W
Baba Yaga
Skiinnii_Boii
Baba Yaga
17,334
974
1,260
3,222
11,548
5,802
1,281
3,152
8,396
37,652
800
W
15,769
4,674
2,097
3,766
12,636
6,043
1,998
3,223
9,413
0
31,099
W
Chaac
toonami7
Chaac
17,699
2,632
338
2,796
19,880
26,857
0
5,761
14,119
0
26,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
53,391
110
Minions Killed
161
0
Camps Cleared
0
1,073,802
Distance Traveled
1,245,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,712
765
43
3
0
291,227
0
L
Chernobog
8,433
602
25
2
0
184,678
0
W
Vamana
9,380
670
18
1
0
247,138
0
L
Atlas
9,385
670
9
1
0
216,926
0
L
Sun Wukong
8,625
616
22
2
0
253,977
0
L
Sylvanus
9,983
713
25
2
0
193,212
0
L
Hun Batz
10,393
742
29
2
0
225,009
0
W
Baba Yaga
11,453
818
43
3
0
245,490
0
W
Neith
10,762
769
36
3
0
223,514
0
W
Chaac
11,084
792
21
2
0
237,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role