Player Matchup

Janus
Janus
DaddyDSG
Janus
Level 122
God Stats
8W - 12L
1,500 SR
Queue Stats
201W - 200L
1,512 Elo+
Party 1
Lancelot
Lancelot
FartOоlong
Lancelot
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,504 Elo+
Solo
Ishtar
Ishtar
Joreywashere
Ishtar
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 262L
1,440 Elo+
Party 1
Terra
Terra
KreepyElmosWRLD
Terra
Level 211
God Stats
5W - 12L
1,256 SR
Queue Stats
272W - 267L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
L3v3l Wizard
Gilgamesh
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 74L
1,122 Elo+
Solo
Team Averages
Level 142
1,451 SR
1,411 Elo+

VS

Team Averages
Level 138
1,576 SR
1,551 Elo+
Maui
Maui
Ewokeo
Maui
Level 153
God Stats
3W - 2L
1,285 SR
Queue Stats
106W - 88L
1,581 Elo+
Solo
Odin
Odin
MONNSTERJR1
Odin
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 183L
1,500 Elo+
Party 2
Hades
Hades
VgfzZ
Hades
Level 123
God Stats
22W - 17L
1,715 SR
Queue Stats
28W - 22L
1,457 Elo+
Solo
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 159
God Stats
132W - 104L
1,575 SR
Queue Stats
735W - 676L
1,378 Elo+
Party 2
Mercury
Mercury
catosun
Mercury
Level 134
God Stats
3W - 0L
1,803 SR
Queue Stats
226W - 180L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaddyDSG
Janus
6
0 / 2 / 1
3,699
740
1,907
3,847
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FartOоlong
Lancelot
3
1 / 0 / 0
3,098
620
849
949
263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ishtar
5
0 / 0 / 0
3,228
646
1,188
2,385
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
3,440
688
1,962
5,936
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
L3v3l Wizard
Gilgamesh
7
1 / 1 / 0
4,015
803
2,950
3,960
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ewokeo
Maui
6
1 / 0 / 1
3,776
755
2,217
4,106
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,747
749
1,687
4,706
1,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
VgfzZ
Hades
7
2 / 1 / 0
4,053
811
2,157
3,429
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
WhoeverIWantToB
Danzaburou
7
0 / 0 / 1
3,774
755
3,265
2,096
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
catosun
Mercury
7
0 / 0 / 2
3,698
740
2,026
4,102
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
DaddyDSG
Janus
0
2
1
0.25
W
Maui
Ewokeo
Maui
1
0
1
1.5
L
Lancelot
FartOоlong
Lancelot
1
0
0
1
L
Ishtar
0
0
0
0
L
0
1
0
0
L
Gilgamesh
L3v3l Wizard
Gilgamesh
1
1
0
1
W
1
1
0
1
W
Hades
VgfzZ
Hades
2
1
0
2
W
Danzaburou
WhoeverIWantToB
Danzaburou
0
0
1
0.5
W
Mercury
catosun
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
11,352
17,077
Taken
18,439
7,153
Mitigated
7,468
5,776
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DaddyDSG
Janus
1,907
412
0
750
3,847
1,191
0
1,840
2,007
16,613
0
W
Maui
Ewokeo
Maui
2,217
874
0
1,910
4,106
2,149
0
1,218
2,868
7,648
0
L
Lancelot
FartOоlong
Lancelot
849
262
0
682
949
263
0
191
758
0
2,541
L
Ishtar
1,188
726
0
625
2,385
716
0
1,069
1,316
0
13,013
L
1,962
645
721
2,128
5,936
2,346
0
1,274
4,662
7,835
511
L
Gilgamesh
L3v3l Wizard
Gilgamesh
2,950
1,173
0
870
3,960
2,637
0
0
3,744
0
19,609
W
1,687
445
0
633
4,706
1,906
0
0
4,426
0
15,511
W
Hades
VgfzZ
Hades
2,157
256
205
1,961
3,429
1,166
0
1,015
2,270
22,693
0
W
Danzaburou
WhoeverIWantToB
Danzaburou
3,265
2,107
0
754
2,096
770
0
740
1,356
0
25,221
W
Mercury
catosun
Mercury
2,026
850
0
991
4,102
1,477
0
563
3,465
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,480
Gold Earned
19,048
111
Minions Killed
181
0
Camps Cleared
0
499,454
Distance Traveled
601,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,699
740
35
7
0
109,492
0
W
Maui
3,776
755
7
1
0
115,894
1
L
Lancelot
3,098
620
3
1
0
62,180
0
L
Ishtar
3,228
646
30
6
0
108,479
0
L
Terra
3,440
688
6
1
0
117,748
0
L
Gilgamesh
4,015
803
37
7
0
101,555
0
W
Odin
3,747
749
32
6
0
125,177
0
W
Hades
4,053
811
45
9
0
111,448
0
W
Danzaburou
3,774
755
49
10
0
92,117
0
W
Mercury
3,698
740
48
10
0
156,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role