Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Brưz
Awilix
Gold IV
Level 206
God Stats
12W - 1L
1,413 SR
Queue Stats
33W - 10L
1,685 MMR
Party 2
Chernobog
Chernobog
Gold II
CtrlAltIEat
Chernobog
Gold II
Level 180
God Stats
59W - 39L
1,527 SR
Queue Stats
338W - 288L
1,693 MMR
Solo
Osiris
Osiris
Gold III
STAILUS
Osiris
Gold III
Level 157
God Stats
10W - 2L
1,500 SR
Queue Stats
187W - 150L
1,824 MMR
Party 2
Ymir
Ymir
Gold I
zhikouan
Ymir
Gold I
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 62L
1,744 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 171
1,488 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,766 SR
1,687 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Piсcolo
Achilles
Silver I
Level 109
God Stats
1W - 2L
1,862 SR
Queue Stats
16W - 11L
1,668 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Rōnın
Kukulkan
Gold IV
Level 173
God Stats
6W - 4L
1,954 SR
Queue Stats
177W - 169L
1,755 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
SheTookDaKids
Tsukuyomi
Gold III
Level 71
God Stats
9W - 2L
2,014 SR
Queue Stats
33W - 22L
1,823 MMR
Party 1
Amaterasu
Amaterasu
Gold V
TR1PisBACK
Amaterasu
Gold V
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 5
7,109
711
3,308
3,217
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
Brưz
Awilix
11
6 / 1 / 3
6,542
654
6,646
6,966
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
CtrlAltIEat
Chernobog
12
3 / 0 / 4
6,816
682
4,729
5,672
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
STAILUS
Osiris
11
1 / 0 / 0
6,723
672
6,444
7,982
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 1 / 4
6,065
607
1,537
5,939
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaNe ZhaBellonaThor

VS

Bans
ApolloBake KujiraBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 6 / 1
4,491
449
2,577
8,178
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Piсcolo
Achilles
8
2 / 3 / 0
5,117
512
4,121
7,814
4,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Rōnın
Kukulkan
10
0 / 4 / 1
5,412
541
1,198
5,316
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SheTookDaKids
Tsukuyomi
10
0 / 0 / 1
5,141
514
1,950
4,680
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TR1PisBACK
Amaterasu
10
0 / 1 / 0
5,090
509
2,369
9,960
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
5
4.5
L
Chronos
 
Chronos
0
6
1
0.08
W
Awilix
Brưz
Awilix
6
1
3
7.5
W
Chernobog
CtrlAltIEat
Chernobog
3
0
4
5
L
Achilles
Piсcolo
Achilles
2
3
0
0.67
L
Kukulkan
Rōnın
Kukulkan
0
4
1
0.13
W
Osiris
STAILUS
Osiris
1
0
0
1
L
Tsukuyomi
SheTookDaKids
Tsukuyomi
0
0
1
0.5
L
Amaterasu
TR1PisBACK
Amaterasu
0
1
0
0
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
12,215
29,776
Taken
35,948
17,881
Mitigated
17,898
10,648
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,308
791
0
1,728
3,217
1,967
0
371
2,846
55,401
2,154
L
Chronos
 
Chronos
2,577
869
0
609
8,178
2,622
0
1,216
6,944
21,391
2,809
W
Awilix
Brưz
Awilix
6,646
2,619
0
500
6,966
2,938
0
899
6,067
0
45,127
W
Chernobog
CtrlAltIEat
Chernobog
4,729
2,885
0
1,978
5,672
2,272
0
1,732
3,940
0
54,566
L
Achilles
Piсcolo
Achilles
4,121
817
0
1,283
7,814
4,899
0
1,147
6,615
1,819
13,923
L
Kukulkan
Rōnın
Kukulkan
1,198
113
0
0
5,316
1,852
0
1,878
3,316
39,456
0
W
Osiris
STAILUS
Osiris
6,444
2,991
0
4,631
7,982
6,623
0
36
7,946
0
49,787
L
Tsukuyomi
SheTookDaKids
Tsukuyomi
1,950
416
0
2,887
4,680
1,540
0
223
4,457
0
37,192
L
Amaterasu
TR1PisBACK
Amaterasu
2,369
1,346
0
4,671
9,960
6,985
0
0
9,960
0
32,598
W
Ymir
1,537
163
0
1,811
5,939
4,081
0
1,223
4,716
16,275
2,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
25,251
381
Minions Killed
300
0
Camps Cleared
0
1,021,093
Distance Traveled
1,033,126
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,109
711
129
13
0
204,404
0
L
Chronos
4,491
449
49
5
0
188,397
0
W
Awilix
6,542
654
63
6
0
231,430
2
W
Chernobog
6,816
682
96
10
0
188,595
4
L
Achilles
5,117
512
18
2
0
230,947
1
L
Kukulkan
5,412
541
87
9
0
180,646
0
W
Osiris
6,723
672
72
7
0
196,838
0
L
Tsukuyomi
5,141
514
81
8
0
240,916
0
L
Amaterasu
5,090
509
65
7
0
192,220
0
W
Ymir
6,065
607
21
2
0
199,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role