Player Matchup

Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
K1dsleyyy
Charon
Bronze III
Level 187
God Stats
2W - 6L
1,500 SR
Queue Stats
217W - 204L
1,546 MMR
Solo
Osiris
Osiris
Bronze III
Netopir
Osiris
Bronze III
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 97L
1,535 MMR
Solo
Jing Wei
Jing Wei
Bronze III
RainyTheExile
Jing Wei
Bronze III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,544 MMR
Solo
Scylla
Scylla
Bronze III
ismarigo2002
Scylla
Bronze III
Level 95
God Stats
2W - 2L
1,715 SR
Queue Stats
21W - 40L
1,546 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,543 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,456 SR
1,541 MMR
Yemoja
Yemoja
Gold V
Judeasy_
Yemoja
Gold V
Level 167
God Stats
8W - 6L
1,279 SR
Queue Stats
188W - 179L
1,534 MMR
Party 1
Ullr
Ullr
Bronze III
R3N3GAN
Ullr
Bronze III
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
175W - 128L
1,546 MMR
Party 2
Susano
Susano
Silver I
SirRozi
Susano
Silver I
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 15L
1,546 MMR
Solo
Anhur
Anhur
Bronze III
SyIvainDurif
Anhur
Bronze III
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 14L
1,546 MMR
Party 2
Cthulhu
Cthulhu
Gold V
iNeoTz_
Cthulhu
Gold V
Level 185
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 233L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 6 / 1
4,931
493
5,172
11,091
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
K1dsleyyy
Charon
7
0 / 2 / 0
4,616
462
2,702
7,470
4,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Netopir
Osiris
10
1 / 1 / 0
5,801
580
3,663
6,630
6,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
RainyTheExile
Jing Wei
7
0 / 5 / 0
4,608
461
2,068
7,474
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
1 / 4 / 0
5,373
537
2,542
6,587
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteBellonaFreyaBake Kujira

VS

Bans
Morgan Le FayAphroditeAo KuangHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Judeasy_
Yemoja
10
3 / 0 / 6
6,320
632
2,841
5,191
3,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
R3N3GAN
Ullr
13
4 / 1 / 7
7,095
710
7,195
8,225
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
SirRozi
Susano
10
1 / 0 / 5
5,621
562
4,351
7,186
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 0 / 0
8,016
802
9,967
7,070
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
iNeoTz_
Cthulhu
12
1 / 1 / 1
6,862
686
3,296
7,888
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
18
18
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
1
0.08
W
Yemoja
Judeasy_
Yemoja
3
0
6
6
L
Charon
K1dsleyyy
Charon
0
2
0
0
L
Osiris
Netopir
Osiris
1
1
0
1
W
Ullr
R3N3GAN
Ullr
4
1
7
7.5
L
Jing Wei
RainyTheExile
Jing Wei
0
5
0
0
W
Susano
SirRozi
Susano
1
0
5
3.5
W
9
0
0
9
W
Cthulhu
iNeoTz_
Cthulhu
1
1
1
1.5
L
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
27,650
39,252
Taken
35,560
18,772
Mitigated
19,463
8,593
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,172
1,535
0
2,952
11,091
4,163
0
666
10,425
0
31,355
W
Yemoja
Judeasy_
Yemoja
2,841
620
2,222
1,327
5,191
3,227
430
771
4,420
15,302
1,225
L
Charon
K1dsleyyy
Charon
2,702
881
0
1,718
7,470
4,748
0
810
6,660
12,214
0
L
Osiris
Netopir
Osiris
3,663
1,051
0
2,144
6,630
6,477
0
3,581
3,049
0
39,179
W
Ullr
R3N3GAN
Ullr
7,195
3,877
0
1,635
8,225
3,424
320
2,238
5,987
0
65,517
L
Jing Wei
RainyTheExile
Jing Wei
2,068
1,448
0
549
7,474
1,711
0
430
7,044
0
20,074
W
Susano
SirRozi
Susano
4,351
1,298
0
3,612
7,186
2,698
20
732
6,454
0
38,504
W
9,967
6,500
0
2,725
7,070
2,869
1,353
1,401
5,669
0
67,548
W
Cthulhu
iNeoTz_
Cthulhu
3,296
323
0
2,440
7,888
7,245
32
0
7,888
47,800
0
L
Scylla
2,542
167
0
1,230
6,587
1,673
0
516
6,071
28,728
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
33,914
235
Minions Killed
406
0
Camps Cleared
0
976,985
Distance Traveled
1,027,306
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,931
493
55
6
0
242,065
0
W
Yemoja
6,320
632
31
3
0
219,692
4
L
Charon
4,616
462
15
2
0
214,951
1
L
Osiris
5,801
580
73
7
0
159,054
0
W
Ullr
7,095
710
93
9
0
198,890
0
L
Jing Wei
4,608
461
40
4
0
174,340
1
W
Susano
5,621
562
72
7
0
233,658
3
W
Anhur
8,016
802
115
12
0
189,703
0
W
Cthulhu
6,862
686
95
10
0
185,363
0
L
Scylla
5,373
537
52
5
0
186,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role