Player Matchup

Scylla
Scylla
Silver II
Mosqueteiro2
Scylla
Silver II
Level 176
God Stats
17W - 13L
1,622 SR
Queue Stats
30W - 24L
1,522 MMR
Party 2
Thanatos
Thanatos
Silver II
Mosqueteiro3
Thanatos
Silver II
Level 169
God Stats
11W - 8L
1,495 SR
Queue Stats
37W - 28L
1,475 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
SamurayZO
Sun Wukong
Silver III
Level 142
God Stats
6W - 2L
1,824 SR
Queue Stats
48W - 43L
1,451 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Sparco0110
Xbalanque
Bronze III
Level 180
God Stats
30W - 30L
1,500 SR
Queue Stats
275W - 276L
1,412 MMR
Solo
Tyr
Tyr
Bronze III
major filipi
Tyr
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 162
1,588 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,500 SR
1,434 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Carrarataxi
Kukulkan
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 3
Achilles
Achilles
Bronze III
DrafolBR
Achilles
Bronze III
Level 96
God Stats
0W - 9L
1,500 SR
Queue Stats
72W - 98L
1,357 MMR
Party 1
Geb
Geb
Silver IV
ImXGustavo
Geb
Silver IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,310 MMR
Party 1
Ravana
Ravana
Bronze III
PanicoMutumbo
Ravana
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 1 / 3
6,548
655
3,819
3,636
1,350
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mosqueteiro3
Thanatos
11
5 / 2 / 3
6,223
622
6,994
10,007
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SamurayZO
Sun Wukong
12
1 / 0 / 0
6,605
661
4,564
8,964
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Sparco0110
Xbalanque
10
0 / 1 / 0
5,549
555
2,659
5,402
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
2 / 0 / 4
5,178
518
3,535
5,601
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArachneBellonaThor

VS

Bans
AthenaMaman BrigitteHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 1
5,207
521
2,529
5,619
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Carrarataxi
Kukulkan
10
2 / 2 / 0
5,489
549
2,384
4,149
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
DrafolBR
Achilles
10
0 / 1 / 1
5,256
526
3,580
8,320
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,694
469
2,768
8,970
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 0
5,334
533
4,758
6,463
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Kukulkan
Carrarataxi
Kukulkan
2
2
0
1
L
Achilles
DrafolBR
Achilles
0
1
1
0.5
L
0
4
1
0.13
W
Scylla
3
1
3
4.5
W
Thanatos
Mosqueteiro3
Thanatos
5
2
3
3.25
L
2
3
0
0.67
W
Sun Wukong
SamurayZO
Sun Wukong
1
0
0
1
W
Xbalanque
Sparco0110
Xbalanque
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
16,019
33,610
Taken
33,521
15,416
Mitigated
20,245
15,676
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,529
983
0
2,837
5,619
1,831
0
0
5,619
0
35,470
L
Kukulkan
Carrarataxi
Kukulkan
2,384
281
0
419
4,149
1,545
0
1,732
2,417
42,659
0
L
Achilles
DrafolBR
Achilles
3,580
828
0
3,113
8,320
7,619
0
0
8,320
0
34,871
L
2,768
708
0
2,363
8,970
6,490
0
1,173
7,797
14,173
148
W
Scylla
3,819
613
0
440
3,636
1,350
0
1,509
2,127
50,287
1,606
W
Thanatos
Mosqueteiro3
Thanatos
6,994
2,857
0
6,908
10,007
4,156
0
1,360
8,606
0
42,798
L
4,758
1,563
0
614
6,463
2,760
0
803
5,660
0
35,196
W
Sun Wukong
SamurayZO
Sun Wukong
4,564
1,092
0
3,725
8,964
5,135
0
277
8,189
0
53,413
W
Xbalanque
Sparco0110
Xbalanque
2,659
1,261
0
2,738
5,402
2,325
61
0
5,402
0
41,093
W
3,535
415
0
1,865
5,601
2,450
0
1,902
3,658
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
25,980
341
Minions Killed
283
0
Camps Cleared
0
1,001,972
Distance Traveled
1,001,223
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,207
521
63
6
0
167,603
0
L
Kukulkan
5,489
549
80
8
0
195,849
2
L
Achilles
5,256
526
63
6
0
205,438
1
L
Geb
4,694
469
11
1
0
222,117
0
W
Scylla
6,548
655
98
10
0
194,726
2
W
Thanatos
6,223
622
65
7
0
245,861
2
L
Ravana
5,334
533
66
7
0
210,216
0
W
Sun Wukong
6,605
661
92
9
0
197,255
1
W
Xbalanque
5,549
555
67
7
0
140,328
2
W
Tyr
5,178
518
19
2
0
223,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role