Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
IKrispyI
Morgan Le Fay
Bronze III
Level 108
God Stats
21W - 20L
1,500 SR
Queue Stats
148W - 136L
1,454 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
R4VENCL3W
Jing Wei
Bronze III
Level 123
God Stats
2W - 1L
1,463 SR
Queue Stats
61W - 35L
1,454 MMR
Party 3
Bakasura
Bakasura
Bronze III
SirDollar
Bakasura
Bronze III
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 19L
1,454 MMR
Party 3
Surtr
Surtr
Bronze III
ThePhoenixian
Surtr
Bronze III
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 87L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,493 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,454 MMR
Scylla
Scylla
Bronze III
HVK_PURPLE_HAZE
Scylla
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 57L
1,454 MMR
Solo
Bastet
Bastet
Bronze III
IdkDream
Bastet
Bronze III
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 127L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Tdrip
Bellona
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,454 MMR
Solo
Yemoja
Yemoja
Bronze III
lemmings42
Yemoja
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,454 MMR
Party 2
Artemis
Artemis
Bronze III
oiKriiMiNaLxX
Artemis
Bronze III
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 16L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 13
11,085
583
3,617
19,624
25,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
IKrispyI
Morgan Le Fay
19
9 / 3 / 4
13,185
694
21,732
11,883
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
R4VENCL3W
Jing Wei
18
6 / 4 / 10
12,299
647
14,073
12,044
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SirDollar
Bakasura
19
12 / 1 / 7
12,401
653
21,093
19,974
12,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 11
11,635
612
10,458
16,593
15,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Bake KujiraAo KuangThor

VS

Bans
ThothAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,754
408
2,674
12,709
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
IdkDream
Bastet
16
7 / 6 / 1
9,604
505
12,984
23,325
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
Tdrip
Bellona
15
1 / 4 / 0
9,207
485
8,250
18,808
21,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
lemmings42
Yemoja
13
0 / 5 / 3
8,242
434
4,950
20,938
16,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
15
1 / 8 / 2
8,709
458
5,657
17,779
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
31
Kills
10
11
Deaths
31
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
13
4.75
L
1
8
1
0.19
W
Morgan Le Fay
IKrispyI
Morgan Le Fay
9
3
4
3.67
L
Bastet
IdkDream
Bastet
7
6
1
1.25
W
Jing Wei
R4VENCL3W
Jing Wei
6
4
10
2.75
W
Bakasura
SirDollar
Bakasura
12
1
7
15.5
L
Bellona
Tdrip
Bellona
1
4
0
0.25
W
1
1
11
6.5
L
Yemoja
lemmings42
Yemoja
0
5
3
0.3
L
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,973
Damage
34,515
80,118
Taken
93,559
65,020
Mitigated
58,570
23,712
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,617
471
448
4,783
19,624
25,162
415
3,098
16,526
21,271
0
L
2,674
504
0
630
12,709
3,781
0
5,497
6,613
36,976
0
W
Morgan Le Fay
IKrispyI
Morgan Le Fay
21,732
1,127
0
2,026
11,883
5,703
2,512
1,525
10,306
126,115
1,950
L
Bastet
IdkDream
Bastet
12,984
4,207
0
6,700
23,325
9,574
0
8,692
13,335
0
78,293
W
Jing Wei
R4VENCL3W
Jing Wei
14,073
9,906
0
3,318
12,044
6,154
5,869
2,141
9,855
0
105,376
W
Bakasura
SirDollar
Bakasura
21,093
14,402
0
6,563
19,974
12,241
3,899
2,687
17,144
0
89,632
L
Bellona
Tdrip
Bellona
8,250
2,386
0
3,001
18,808
21,879
0
2,237
14,240
0
72,441
W
10,458
3,223
0
6,574
16,593
15,760
830
1,751
14,097
3,910
69,022
L
Yemoja
lemmings42
Yemoja
4,950
765
2,947
3,471
20,938
16,511
0
6,257
14,011
34,645
0
L
Artemis
5,657
2,086
0
2,505
17,779
6,825
0
2,922
14,272
0
60,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
43,516
558
Minions Killed
482
0
Camps Cleared
0
2,069,816
Distance Traveled
1,731,189
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,085
583
21
1
0
424,681
2
L
Scylla
7,754
408
73
4
0
332,137
0
W
Morgan Le Fay
13,185
694
169
9
0
401,332
7
L
Bastet
9,604
505
105
6
0
406,807
1
W
Jing Wei
12,299
647
141
7
0
369,147
0
W
Bakasura
12,401
653
130
7
0
499,185
0
L
Bellona
9,207
485
154
8
0
350,067
7
W
Surtr
11,635
612
97
5
0
375,471
2
L
Yemoja
8,242
434
51
3
0
322,533
8
L
Artemis
8,709
458
99
5
0
319,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role