Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AKUMARYU10
Ah Puch
Level 139
God Stats
3W - 1L
1,715 SR
Queue Stats
15W - 20L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
Blvck Dragon
Bake Kujira
Level 127
God Stats
10W - 9L
1,311 SR
Queue Stats
93W - 78L
1,738 Elo+
Solo
Izanami
Izanami
MGL Afterlife
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 1
Fenrir
Fenrir
Real Gorilla305
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 1
Team Averages
Level 132
1,505 SR
1,671 Elo+

VS

Team Averages
Level 135
1,450 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
FearZim
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,265 SR
Queue Stats
11W - 18L
1,520 Elo+
Solo
Jing Wei
Jing Wei
MyGodisEvil69
Jing Wei
Level 145
God Stats
4W - 4L
1,696 SR
Queue Stats
151W - 209L
1,408 Elo+
Solo
Cthulhu
Cthulhu
PlainMiIk
Cthulhu
Level 104
God Stats
4W - 8L
1,500 SR
Queue Stats
76W - 89L
1,572 Elo+
Solo
Thanatos
Thanatos
daBaBYmakerMDT
Thanatos
Level 106
God Stats
3W - 7L
1,290 SR
Queue Stats
223W - 219L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
ulises9812
Gilgamesh
Level 176
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 1 / 4
7,882
876
7,654
11,657
11,876
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
AKUMARYU10
Ah Puch
12
0 / 0 / 2
7,054
784
4,067
2,627
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Blvck Dragon
Bake Kujira
15
3 / 1 / 3
8,276
920
6,334
6,975
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
14
2 / 2 / 3
7,975
886
4,711
7,428
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 4
7,228
803
4,366
9,460
5,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FearZim
Morgan Le Fay
15
3 / 1 / 4
8,693
966
7,888
9,833
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MyGodisEvil69
Jing Wei
14
0 / 1 / 3
7,557
840
6,025
5,812
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PlainMiIk
Cthulhu
14
1 / 2 / 4
7,711
857
7,550
10,988
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
4 / 3 / 2
7,802
867
4,688
6,978
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ulises9812
Gilgamesh
10
0 / 0 / 2
6,548
728
1,267
1,961
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
7
Kills
8
9
Deaths
7
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
4
4
W
Ah Puch
AKUMARYU10
Ah Puch
0
0
2
1
W
Bake Kujira
Blvck Dragon
Bake Kujira
3
1
3
4.5
L
Morgan Le Fay
FearZim
Morgan Le Fay
3
1
4
5
W
Izanami
2
2
3
1.75
L
Jing Wei
MyGodisEvil69
Jing Wei
0
1
3
1.5
L
Cthulhu
PlainMiIk
Cthulhu
1
2
4
1.5
W
0
5
4
0.4
L
Thanatos
4
3
2
1.67
L
Gilgamesh
ulises9812
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
27,418
38,147
Taken
35,572
26,708
Mitigated
22,784
7,616
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,654
2,514
0
3,412
11,657
11,876
0
4,337
6,900
0
16,640
W
Ah Puch
AKUMARYU10
Ah Puch
4,067
64
0
522
2,627
847
0
715
1,749
12,515
1,012
W
Bake Kujira
Blvck Dragon
Bake Kujira
6,334
1,671
0
1,880
6,975
5,950
0
2,633
3,921
22,729
962
L
Morgan Le Fay
FearZim
Morgan Le Fay
7,888
1,243
0
993
9,833
5,253
60
2,198
7,312
27,316
918
W
Izanami
4,711
2,751
0
755
7,428
2,776
1,475
2,126
4,881
0
25,419
L
Jing Wei
MyGodisEvil69
Jing Wei
6,025
4,842
0
1,195
5,812
2,541
774
1,276
4,230
0
25,860
L
Cthulhu
PlainMiIk
Cthulhu
7,550
1,020
129
1,822
10,988
10,014
0
3,309
7,258
19,155
0
W
4,366
1,435
146
901
9,460
5,259
0
4,159
4,956
0
16,179
L
Thanatos
4,688
485
0
3,279
6,978
3,844
0
1,733
5,008
0
10,285
L
Gilgamesh
ulises9812
Gilgamesh
1,267
211
0
96
1,961
1,132
0
732
1,159
0
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
38,311
167
Minions Killed
154
0
Camps Cleared
0
892,436
Distance Traveled
849,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,882
876
24
3
0
204,132
0
W
Ah Puch
7,054
784
34
4
0
116,252
0
W
Bake Kujira
8,276
920
39
4
0
207,715
0
L
Morgan Le Fay
8,693
966
54
6
0
213,694
0
W
Izanami
7,975
886
46
5
0
175,787
0
L
Jing Wei
7,557
840
49
5
0
158,557
0
L
Cthulhu
7,711
857
28
3
0
212,700
0
W
Fenrir
7,228
803
24
3
0
188,550
0
L
Thanatos
7,802
867
22
2
0
196,585
0
L
Gilgamesh
6,548
728
1
0
0
68,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role