Player Matchup

Charon
Charon
IIUnscathed
Charon
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 42L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
ZmeiX
Baron Samedi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,665 Elo+
Solo
Pele
Pele
u utter cret
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,369 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,517 Elo+

VS

Team Averages
Level 97
1,538 SR
1,588 Elo+
Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Arcer16
Bacchus
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 10L
1,899 Elo+
Party 1
Thoth
Thoth
ODaimoku
Thoth
Level 93
God Stats
9W - 18L
1,615 SR
Queue Stats
10W - 19L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 1
6,323
632
3,071
5,418
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ZmeiX
Baron Samedi
10
0 / 4 / 1
6,064
606
2,989
5,362
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
6,221
622
5,443
7,428
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 2 / 5
7,660
766
4,998
6,033
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Arcer16
Bacchus
12
4 / 0 / 4
8,310
831
4,996
4,751
5,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ODaimoku
Thoth
14
2 / 0 / 5
8,330
833
4,580
5,474
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
5
2.25
W
Bacchus
Arcer16
Bacchus
4
0
4
6
L
Charon
1
0
1
1.5
W
Thoth
ODaimoku
Thoth
2
0
5
4.5
L
Baron Samedi
ZmeiX
Baron Samedi
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,503
Damage
14,574
18,208
Taken
16,258
8,559
Mitigated
10,791
4,655
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,998
659
0
652
6,033
2,826
464
2,040
3,684
0
13,042
W
Bacchus
Arcer16
Bacchus
4,996
1,181
0
1,546
4,751
5,462
172
1,650
2,892
20,021
968
L
Charon
3,071
547
0
2,480
5,418
2,849
0
3,028
2,035
10,735
0
W
Thoth
ODaimoku
Thoth
4,580
79
0
1,492
5,474
2,503
980
1,953
3,240
39,536
143
L
Baron Samedi
ZmeiX
Baron Samedi
2,989
73
154
633
5,362
2,515
0
2,825
2,276
14,120
0
L
5,443
1,555
0
1,388
7,428
3,195
0
3,000
3,991
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
24,300
55
Minions Killed
126
0
Camps Cleared
0
350,080
Distance Traveled
580,195
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,660
766
28
3
0
198,617
0
W
Bacchus
8,310
831
24
2
0
194,755
0
L
Charon
6,323
632
14
1
0
114,882
8
W
Thoth
8,330
833
74
7
0
186,823
0
L
Baron Samedi
6,064
606
25
3
0
122,692
2
L
Pele
6,221
622
16
2
0
112,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role