Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Alvgame18
Discordia
Level 76
God Stats
3W - 1L
1,722 SR
Queue Stats
8W - 9L
1,758 Elo+
Party 2
Gilgamesh
Gilgamesh
Miguelnogales
Gilgamesh
Level 56
God Stats
4W - 5L
1,513 SR
Queue Stats
12W - 18L
1,391 Elo+
Party 2
Team Averages
Level 64
1,578 SR
1,550 Elo+

VS

Team Averages
Level 67
1,590 SR
1,530 Elo+
Nike
Nike
Anax joker
Nike
Level 65
God Stats
2W - 1L
1,812 SR
Queue Stats
162W - 168L
1,538 Elo+
Solo
Merlin
Merlin
JDK4321
Merlin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Kambo2320
Sylvanus
Level 108
God Stats
0W - 3L
1,459 SR
Queue Stats
44W - 31L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 5
7,947
795
7,425
7,138
2,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Alvgame18
Discordia
13
1 / 0 / 7
7,669
767
6,780
2,903
1,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Miguelnogales
Gilgamesh
12
4 / 1 / 4
7,893
789
9,394
9,044
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,406
641
6,030
10,296
6,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
JDK4321
Merlin
11
1 / 3 / 1
6,665
667
4,902
7,100
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Kambo2320
Sylvanus
11
1 / 3 / 1
6,784
678
4,841
11,119
9,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
W
Discordia
Alvgame18
Discordia
1
0
7
4.5
L
0
2
1
0.25
L
Merlin
JDK4321
Merlin
1
3
1
0.5
L
Sylvanus
Kambo2320
Sylvanus
1
3
1
0.5
W
Gilgamesh
Miguelnogales
Gilgamesh
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
15,773
19,085
Taken
28,515
10,239
Mitigated
19,370
3,966
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,425
1,590
0
1,761
7,138
2,756
389
2,981
4,157
0
22,569
W
Discordia
Alvgame18
Discordia
6,780
457
296
188
2,903
1,200
701
1,146
1,757
32,003
0
L
6,030
440
0
1,998
10,296
6,785
0
2,071
7,841
0
19,790
L
Merlin
JDK4321
Merlin
4,902
236
0
190
7,100
2,673
54
1,182
5,773
20,574
603
L
Sylvanus
Kambo2320
Sylvanus
4,841
901
370
1,190
11,119
9,912
23
3,768
7,145
14,722
0
W
Gilgamesh
Miguelnogales
Gilgamesh
9,394
2,738
310
1,411
9,044
6,283
270
5,648
3,396
198
24,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
19,855
133
Minions Killed
93
0
Camps Cleared
0
583,070
Distance Traveled
522,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,947
795
22
2
0
212,754
1
W
Discordia
7,669
767
75
8
0
178,940
0
L
Nike
6,406
641
29
3
0
173,081
0
L
Merlin
6,665
667
35
4
0
179,233
0
L
Sylvanus
6,784
678
29
3
0
170,603
0
W
Gilgamesh
7,893
789
36
4
0
191,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role