Player Matchup

Nu Wa
Nu Wa
Bouncy_Bunny57
Nu Wa
Level 63
God Stats
8W - 18L
1,221 SR
Queue Stats
30W - 40L
1,320 Elo+
Party 1
Atlas
Atlas
ManedWolf22
Atlas
Level 15
God Stats
4W - 21L
1,265 SR
Queue Stats
14W - 40L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
Plot8700
Danzaburou
Level 69
God Stats
3W - 5L
1,387 SR
Queue Stats
54W - 62L
1,555 Elo+
Party 1
Team Averages
Level 49
1,291 SR
1,377 Elo+

VS

Team Averages
Level 25
1,399 SR
1,132 Elo+
Ah Puch
Ah Puch
HolyCat-Smurf
Ah Puch
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 371L
1,151 Elo+
Party 2
Medusa
Medusa
MisterKiite
Medusa
Level 30
God Stats
15W - 28L
1,500 SR
Queue Stats
163W - 193L
1,094 Elo+
Solo
Hun Batz
Hun Batz
andresmoronesf
Hun Batz
Level 15
God Stats
1W - 3L
1,198 SR
Queue Stats
71W - 83L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,177
706
10,244
9,384
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
9,154
704
7,533
14,936
14,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Plot8700
Danzaburou
16
5 / 0 / 3
10,115
778
10,804
10,454
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 3 / 2
9,123
702
12,953
9,941
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
2 / 2 / 2
9,173
706
7,097
10,236
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
12
0 / 4 / 2
7,897
607
4,601
13,214
6,498
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Ah Puch
2
3
2
1
W
3
3
5
1.83
L
Medusa
2
2
2
1.5
W
Danzaburou
Plot8700
Danzaburou
5
0
3
6.5
L
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
24,651
34,774
Taken
33,391
23,611
Mitigated
14,410
2,112
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,244
4,246
0
335
9,384
3,898
805
3,482
5,902
33,272
0
L
Ah Puch
12,953
504
0
1,743
9,941
3,929
0
5,131
4,705
47,071
992
W
7,533
2,760
519
543
14,936
14,789
58
2,998
11,924
20,690
0
L
Medusa
7,097
3,159
0
1,143
10,236
3,983
0
5,055
5,097
0
35,756
W
Danzaburou
Plot8700
Danzaburou
10,804
3,691
0
715
10,454
4,924
1,914
6,046
4,408
0
41,147
L
Hun Batz
4,601
1,104
0
0
13,214
6,498
0
7,465
5,717
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
26,193
169
Minions Killed
163
0
Camps Cleared
0
733,092
Distance Traveled
674,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,177
706
73
6
0
229,962
0
L
Ah Puch
9,123
702
73
6
0
221,246
0
W
Atlas
9,154
704
21
2
0
253,378
0
L
Medusa
9,173
706
54
4
0
204,403
0
W
Danzaburou
10,115
778
75
6
0
249,752
0
L
Hun Batz
7,897
607
36
3
0
249,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role