Player Matchup

Tiamat
Tiamat
EETHING
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,336 Elo+
Party 1
Khepri
Khepri
KaiserDerFrösche
Khepri
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,336 Elo+
Party 1
Cupid
Cupid
V12U5
Cupid
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 79L
1,336 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,336 Elo+

VS

Team Averages
Level 80
1,423 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Mohh2r
Sun Wukong
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,521 Elo+
Party 2
Poseidon
Poseidon
nYuS_KoNg
Poseidon
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 68L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
ych-m
Kuzenbo
Level 136
God Stats
0W - 2L
1,268 SR
Queue Stats
23W - 26L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EETHING
Tiamat
17
1 / 4 / 10
11,088
652
9,777
13,908
9,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 9
10,800
635
5,780
15,408
16,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
V12U5
Cupid
20
13 / 3 / 1
14,076
828
28,736
17,240
9,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mohh2r
Sun Wukong
16
5 / 4 / 5
11,606
683
15,247
19,978
18,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
nYuS_KoNg
Poseidon
16
3 / 6 / 7
11,501
677
11,946
12,684
5,586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ych-m
Kuzenbo
17
3 / 5 / 8
12,113
713
13,724
22,192
36,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
15
Kills
11
11
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EETHING
Tiamat
1
4
10
1.5
W
1
4
9
1.38
L
Sun Wukong
Mohh2r
Sun Wukong
5
4
5
1.88
W
Cupid
V12U5
Cupid
13
3
1
4.5
L
Poseidon
nYuS_KoNg
Poseidon
3
6
7
1.08
L
Kuzenbo
ych-m
Kuzenbo
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
40,917
46,556
Taken
54,854
34,270
Mitigated
60,698
9,035
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EETHING
Tiamat
9,777
876
0
2,594
13,908
9,044
296
5,670
7,350
43,077
0
W
5,780
399
0
490
15,408
16,039
0
7,136
7,411
17,033
1,947
L
Sun Wukong
Mohh2r
Sun Wukong
15,247
3,947
0
5,532
19,978
18,719
0
6,280
13,672
0
52,968
W
Cupid
V12U5
Cupid
28,736
17,821
380
5,571
17,240
9,187
1,517
9,992
6,133
0
87,480
L
Poseidon
nYuS_KoNg
Poseidon
11,946
1,277
0
875
12,684
5,586
210
2,109
10,549
48,062
486
L
Kuzenbo
ych-m
Kuzenbo
13,724
3,575
0
4,021
22,192
36,393
91
6,499
15,647
24,504
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
35,220
195
Minions Killed
178
0
Camps Cleared
0
944,934
Distance Traveled
942,340
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,088
652
52
3
0
322,933
0
W
Khepri
10,800
635
25
1
0
315,484
4
L
Sun Wukong
11,606
683
69
4
0
324,071
1
W
Cupid
14,076
828
118
7
0
306,517
0
L
Poseidon
11,501
677
83
5
0
296,701
0
L
Kuzenbo
12,113
713
26
2
0
321,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role