Player Matchup

Xing Tian
Xing Tian
Foppit
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,455 Elo+
Solo
Sobek
Sobek
OGZHINNY
Sobek
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 233L
1,471 Elo+
Solo
Olorun
Olorun
Snorlaxin94
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Rama
Rama
SugoiBeans
Rama
Level 24
God Stats
3W - 4L
1,833 SR
Queue Stats
94W - 79L
1,721 Elo+
Solo
Set
Set
ezzzzclap
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Party 1
Team Averages
Level 44
1,567 SR
1,622 Elo+

VS

Team Averages
Level 111
1,500 SR
1,488 Elo+
Loki
Loki
FullerElm
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 121L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HyrulianCreeper
Morgan Le Fay
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 96L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Larry085940
Baron Samedi
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
260W - 282L
1,423 Elo+
Solo
Merlin
Merlin
Las3rbeam
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
cellred
Cernunnos
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 132L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Foppit
Xing Tian
15
3 / 4 / 6
9,723
748
7,821
17,068
20,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
OGZHINNY
Sobek
14
1 / 6 / 8
8,215
632
8,966
18,869
23,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
2 / 8 / 7
8,830
679
5,669
13,263
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 5 / 6
9,351
719
10,507
11,645
6,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 8
8,319
640
7,051
13,163
7,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
9 / 3 / 16
11,535
887
12,746
11,566
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
HyrulianCreeper
Morgan Le Fay
16
3 / 3 / 20
10,173
783
17,778
9,524
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
Larry085940
Baron Samedi
19
8 / 2 / 15
11,731
902
11,141
10,098
6,071
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Las3rbeam
Merlin
17
2 / 2 / 18
10,148
781
11,768
10,076
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
cellred
Cernunnos
19
7 / 2 / 17
11,278
868
14,944
9,780
4,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
10
Kills
29
29
Deaths
12
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Foppit
Xing Tian
3
4
6
1.5
W
Loki
9
3
16
5.67
W
Morgan Le Fay
HyrulianCreeper
Morgan Le Fay
3
3
20
4.33
W
Baron Samedi
Larry085940
Baron Samedi
8
2
15
7.75
W
Merlin
Las3rbeam
Merlin
2
2
18
5.5
L
Sobek
OGZHINNY
Sobek
1
6
8
0.83
L
Olorun
2
8
7
0.69
L
4
5
6
1.4
W
Cernunnos
cellred
Cernunnos
7
2
17
7.75
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,014
Damage
68,377
74,008
Taken
51,044
63,859
Mitigated
24,681
12,881
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Foppit
Xing Tian
7,821
175
1,705
2,024
17,068
20,573
0
8,167
8,901
15,264
0
W
Loki
12,746
1,615
176
1,360
11,566
5,263
1,968
3,642
7,837
0
24,597
W
Morgan Le Fay
HyrulianCreeper
Morgan Le Fay
17,778
657
1,063
2,316
9,524
4,276
926
3,663
5,640
27,208
0
W
Baron Samedi
Larry085940
Baron Samedi
11,141
521
2,674
3,118
10,098
6,071
800
4,094
5,886
34,699
0
W
Merlin
Las3rbeam
Merlin
11,768
900
1,704
3,385
10,076
4,380
490
4,410
5,383
26,302
11
L
Sobek
OGZHINNY
Sobek
8,966
116
228
2,187
18,869
23,438
0
9,885
8,984
15,169
1,403
L
Olorun
5,669
868
1,008
325
13,263
5,891
0
8,630
4,633
15,377
374
L
10,507
6,735
1,830
1,186
11,645
6,006
0
8,300
3,345
0
27,181
W
Cernunnos
cellred
Cernunnos
14,944
4,806
2,162
2,331
9,780
4,691
3,093
4,349
5,277
0
33,071
L
7,051
3,147
774
1,614
13,163
7,951
0
5,694
7,469
0
18,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
54,865
126
Minions Killed
169
0
Camps Cleared
0
1,079,446
Distance Traveled
1,282,774
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,723
748
8
1
0
231,485
0
W
Loki
11,535
887
25
2
0
277,246
0
W
Morgan Le Fay
10,173
783
23
2
0
270,196
1
W
Baron Samedi
11,731
902
51
4
0
228,237
0
W
Merlin
10,148
781
39
3
0
251,665
0
L
Sobek
8,215
632
12
1
0
219,307
0
L
Olorun
8,830
679
32
2
0
193,577
0
L
Rama
9,351
719
53
4
0
198,949
0
W
Cernunnos
11,278
868
31
2
0
255,430
0
L
Set
8,319
640
21
2
0
236,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role