Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bake Kujira
Bake Kujira
Silver IV
 
Bake Kujira
Silver IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Silver II
Flowsman
Hachiman
Silver II
Level 184
God Stats
57W - 44L
1,719 SR
Queue Stats
100W - 88L
1,501 MMR
Party 2
Janus
Janus
Silver II
TheFosterChild
Janus
Silver II
Level 146
God Stats
2W - 2L
1,272 SR
Queue Stats
17W - 16L
1,478 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
XRG BACON4
Jormungandr
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,466 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,498 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,605 SR
1,494 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver I
BigSassyMan1
Bellona
Silver I
Level 84
God Stats
19W - 23L
1,718 SR
Queue Stats
49W - 54L
1,492 MMR
Solo
Ares
Ares
Silver II
Juanxxitoo0
Ares
Silver II
Level 132
God Stats
3W - 4L
1,483 SR
Queue Stats
50W - 52L
1,463 MMR
Solo
Nemesis
Nemesis
Silver II
Nailux11
Nemesis
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,524 MMR
Party 1
Ishtar
Ishtar
Silver III
The fish slaper
Ishtar
Silver III
Level 158
God Stats
3W - 2L
1,824 SR
Queue Stats
260W - 248L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 0 / 2
8,201
683
8,531
9,080
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
 
Bake Kujira
14
1 / 0 / 3
8,186
682
7,261
10,007
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Flowsman
Hachiman
14
3 / 1 / 1
8,256
688
8,469
6,606
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 0
7,412
618
4,879
5,712
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
XRG BACON4
Jormungandr
12
1 / 1 / 7
6,736
561
8,139
6,785
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaThothAchillesThanatosMaman Brigitte

VS

Bans
AphroditeNe ZhaGebPeleJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 0
6,697
558
3,983
6,567
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BigSassyMan1
Bellona
10
0 / 4 / 0
6,034
503
3,954
14,236
11,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 5 / 0
5,593
466
3,563
13,834
9,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Nailux11
Nemesis
9
1 / 2 / 1
5,758
480
3,598
10,443
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,887
574
3,229
8,699
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
2
8
W
Bake Kujira
 
Bake Kujira
1
0
3
2.5
L
Merlin
 
Merlin
1
3
0
0.33
L
Bellona
BigSassyMan1
Bellona
0
4
0
0
W
Hachiman
Flowsman
Hachiman
3
1
1
3.5
L
1
5
0
0.2
L
Nemesis
Nailux11
Nemesis
1
2
1
0.75
L
0
1
1
0.5
W
3
1
0
3
W
Jormungandr
XRG BACON4
Jormungandr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
18,327
38,190
Taken
53,779
23,989
Mitigated
30,837
14,424
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,531
4,544
0
3,997
9,080
4,857
0
1,222
7,858
0
64,395
W
Bake Kujira
 
Bake Kujira
7,261
2,631
0
3,283
10,007
10,710
220
187
9,820
67,570
1,949
L
Merlin
 
Merlin
3,983
186
0
525
6,567
2,512
0
2,345
4,084
59,523
0
L
Bellona
BigSassyMan1
Bellona
3,954
1,638
0
3,508
14,236
11,649
0
5,924
7,478
0
42,905
W
Hachiman
Flowsman
Hachiman
8,469
5,206
0
4,296
6,606
2,645
876
918
5,688
0
76,896
L
3,563
229
0
2,626
13,834
9,369
0
7,251
6,525
13,559
0
L
Nemesis
Nailux11
Nemesis
3,598
1,291
0
4,339
10,443
3,756
0
2,423
7,984
0
33,281
L
3,229
2,249
0
3,510
8,699
3,551
0
970
7,729
0
62,423
W
4,879
197
0
1,006
5,712
2,321
533
3,084
2,628
48,770
1,428
W
Jormungandr
XRG BACON4
Jormungandr
8,139
2,577
37
1,805
6,785
3,456
80
2,135
4,650
33,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
30,969
477
Minions Killed
399
0
Camps Cleared
0
1,338,484
Distance Traveled
1,245,393
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,201
683
96
8
0
322,453
0
W
Bake Kujira
8,186
682
117
10
0
259,052
0
L
Merlin
6,697
558
118
10
0
238,155
4
L
Bellona
6,034
503
84
7
0
218,034
0
W
Hachiman
8,256
688
123
10
0
251,851
0
L
Ares
5,593
466
18
2
0
265,323
0
L
Nemesis
5,758
480
60
5
0
302,032
0
L
Ishtar
6,887
574
119
10
0
221,849
0
W
Janus
7,412
618
98
8
0
260,804
2
W
Jormungandr
6,736
561
43
4
0
244,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role