Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Alelor
Pele
Level 45
God Stats
7W - 5L
1,506 SR
Queue Stats
50W - 41L
1,472 Elo+
Party 1
Bake Kujira
Bake Kujira
Nosa
Bake Kujira
Level 70
God Stats
16W - 8L
1,546 SR
Queue Stats
56W - 47L
1,580 Elo+
Party 1
Achilles
Achilles
Zynz
Achilles
Level 104
God Stats
0W - 2L
1,385 SR
Queue Stats
74W - 58L
1,508 Elo+
Party 1
Sol
Sol
xMizZzShizZzox
Sol
Level 71
God Stats
18W - 22L
1,176 SR
Queue Stats
120W - 127L
1,500 Elo+
Party 3
Team Averages
Level 71
1,423 SR
1,512 Elo+

VS

Team Averages
Level 81
1,409 SR
1,283 Elo+
Xbalanque
Xbalanque
Crespo9
Xbalanque
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,227 Elo+
Party 2
Nox
Nox
Mogo85
Nox
Level 17
God Stats
2W - 1L
1,278 SR
Queue Stats
3W - 1L
1,227 Elo+
Party 2
Jormungandr
Jormungandr
PaperDude
Jormungandr
Level 98
God Stats
17W - 10L
1,270 SR
Queue Stats
178W - 181L
1,395 Elo+
Solo
Mercury
Mercury
Shamrin
Mercury
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,227 Elo+
Party 2
Serqet
Serqet
Thechill4208017
Serqet
Level 87
God Stats
1W - 0L
1,499 SR
Queue Stats
133W - 117L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 7 / 4
7,191
449
3,145
9,558
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Alelor
Pele
13
3 / 5 / 2
7,819
489
5,308
15,045
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Nosa
Bake Kujira
13
5 / 4 / 4
8,421
526
12,222
18,071
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Zynz
Achilles
14
1 / 2 / 1
8,378
524
7,787
14,745
14,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 6 / 1
7,869
492
7,905
12,490
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crespo9
Xbalanque
15
11 / 1 / 3
9,938
621
12,548
11,180
4,855
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Mogo85
Nox
14
2 / 2 / 11
9,094
568
6,199
12,131
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
PaperDude
Jormungandr
15
2 / 1 / 3
9,396
587
9,810
13,492
14,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Shamrin
Mercury
17
8 / 3 / 5
10,036
627
12,474
13,821
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 6 / 2
8,011
501
3,835
15,232
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
24
24
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
4
0.29
L
Pele
Alelor
Pele
3
5
2
0.8
W
Xbalanque
Crespo9
Xbalanque
11
1
3
12.5
W
Nox
Mogo85
Nox
2
2
11
3.75
L
Bake Kujira
Nosa
Bake Kujira
5
4
4
1.75
W
Jormungandr
PaperDude
Jormungandr
2
1
3
3.5
W
Mercury
Shamrin
Mercury
8
3
5
3.5
W
1
6
2
0.33
L
Achilles
Zynz
Achilles
1
2
1
0.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
44,866
69,909
Taken
65,856
51,111
Mitigated
41,224
8,814
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,145
2,113
0
110
9,558
3,633
372
876
8,682
0
30,041
L
Pele
Alelor
Pele
5,308
514
0
1,574
15,045
7,230
0
2,386
12,659
0
61,416
W
Xbalanque
Crespo9
Xbalanque
12,548
5,996
0
4,459
11,180
4,855
1,385
4,668
6,512
0
72,146
W
Nox
Mogo85
Nox
6,199
903
0
3,206
12,131
8,285
461
4,381
7,750
30,035
0
L
Bake Kujira
Nosa
Bake Kujira
12,222
5,644
0
1,600
18,071
21,427
47
1,916
16,155
53,164
0
W
Jormungandr
PaperDude
Jormungandr
9,810
3,293
0
2,505
13,492
14,332
153
330
13,162
65,932
3,882
W
Mercury
Shamrin
Mercury
12,474
6,621
0
1,107
13,821
6,607
0
4,740
9,081
0
97,461
W
3,835
1,853
0
2,856
15,232
7,145
0
5,874
9,358
0
54,679
L
Achilles
Zynz
Achilles
7,787
1,602
0
3,054
14,745
14,040
0
7,642
7,103
0
53,924
L
7,905
2,215
0
2,476
12,490
4,781
49
2,115
10,207
43,320
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
46,475
373
Minions Killed
446
0
Camps Cleared
0
1,498,712
Distance Traveled
1,646,321
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,191
449
46
3
0
243,213
0
L
Pele
7,819
489
87
5
0
347,128
4
W
Xbalanque
9,938
621
107
7
0
303,706
0
W
Nox
9,094
568
33
2
0
312,471
5
L
Bake Kujira
8,421
526
80
5
0
310,816
4
W
Jormungandr
9,396
587
98
6
0
292,846
0
W
Mercury
10,036
627
126
8
0
400,306
0
W
Serqet
8,011
501
82
5
0
336,992
0
L
Achilles
8,378
524
99
6
0
332,580
7
L
Sol
7,869
492
61
4
0
264,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role