Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Alvgame18
Discordia
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Miguelnogales
Gilgamesh
Level 56
God Stats
2W - 3L
1,254 SR
Queue Stats
8W - 7L
1,155 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,385 Elo+

VS

Team Averages
Level 77
1,498 SR
1,557 Elo+
Aphrodite
Aphrodite
DarkerRyan
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,645 Elo+
Party 1
Maui
Maui
Walker542779
Maui
Level 29
God Stats
3W - 7L
1,631 SR
Queue Stats
66W - 66L
1,574 Elo+
Party 1
Ishtar
Ishtar
kcham
Ishtar
Level 57
God Stats
6W - 8L
1,362 SR
Queue Stats
109W - 96L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 0 / 5
10,228
787
12,369
6,807
3,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Alvgame18
Discordia
16
3 / 1 / 7
9,695
746
13,044
4,763
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Miguelnogales
Gilgamesh
15
2 / 1 / 9
9,741
749
11,056
13,164
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkerRyan
Aphrodite
13
0 / 3 / 2
8,244
634
6,247
12,960
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 5 / 0
8,370
644
6,450
16,169
16,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
kcham
Ishtar
13
0 / 3 / 1
8,447
650
5,528
11,560
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
5
8.5
W
Discordia
Alvgame18
Discordia
3
1
7
6.5
L
Aphrodite
DarkerRyan
Aphrodite
0
3
2
0.33
W
Gilgamesh
Miguelnogales
Gilgamesh
2
1
9
6.5
L
2
5
0
0.4
L
Ishtar
kcham
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
18,225
24,734
Taken
40,689
17,058
Mitigated
27,151
5,335
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,369
4,107
0
1,930
6,807
3,307
1,106
3,664
3,143
0
40,816
W
Discordia
Alvgame18
Discordia
13,044
218
552
345
4,763
2,002
860
2,777
1,986
43,421
686
L
Aphrodite
DarkerRyan
Aphrodite
6,247
644
3,763
6,281
12,960
6,232
0
4,707
7,907
35,610
353
W
Gilgamesh
Miguelnogales
Gilgamesh
11,056
2,456
524
1,984
13,164
11,749
850
5,647
7,517
411
30,186
L
6,450
2,355
0
762
16,169
16,004
0
5,077
10,544
17,493
5,477
L
Ishtar
kcham
Ishtar
5,528
2,253
0
1,453
11,560
4,915
0
3,621
7,531
0
32,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,061
160
Minions Killed
161
0
Camps Cleared
0
758,031
Distance Traveled
655,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,228
787
40
3
0
275,162
3
W
Discordia
9,695
746
75
6
0
231,625
0
L
Aphrodite
8,244
634
69
5
0
220,983
4
W
Gilgamesh
9,741
749
45
3
0
251,244
0
L
Maui
8,370
644
29
2
0
221,235
0
L
Ishtar
8,447
650
63
5
0
213,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role