Player Matchup

Danzaburou
Danzaburou
Silver II
Atl__Solo
Danzaburou
Silver II
Level 81
God Stats
7W - 9L
1,500 SR
Queue Stats
148W - 164L
1,369 MMR
Solo
Horus
Horus
Silver IV
UltraZappy
Horus
Silver IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,379 MMR
Party 2
Ra
Ra
Silver IV
fuhzyy
Ra
Silver IV
Level 56
God Stats
1W - 0L
1,302 SR
Queue Stats
28W - 26L
1,379 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,434 SR
1,375 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,459 SR
1,377 MMR
Kuzenbo
Kuzenbo
Bronze III
Lutaculaar
Kuzenbo
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,441 MMR
Party 1
Surtr
Surtr
Bronze IV
OniDeku
Surtr
Bronze IV
Level 114
God Stats
0W - 4L
1,285 SR
Queue Stats
9W - 24L
1,339 MMR
Party 1
Bastet
Bastet
Bronze III
xMrJohnson
Bastet
Bronze III
Level 119
God Stats
14W - 13L
1,593 SR
Queue Stats
31W - 27L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atl__Solo
Danzaburou
9
1 / 0 / 3
8,663
578
3,074
3,586
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
18
5 / 1 / 5
10,860
724
20,914
15,225
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
18
5 / 2 / 6
11,859
791
20,535
12,102
6,392
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothMerlinIx ChelAchilles

VS

Bans
IshtarAo KuangAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lutaculaar
Kuzenbo
14
0 / 2 / 3
8,644
576
5,095
17,096
19,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
OniDeku
Surtr
12
0 / 8 / 3
8,480
565
5,646
19,699
16,058
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
xMrJohnson
Bastet
16
3 / 1 / 0
10,338
689
14,168
14,984
6,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
3
3
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Atl__Solo
Danzaburou
1
0
3
2.5
L
Kuzenbo
Lutaculaar
Kuzenbo
0
2
3
0.75
L
Surtr
OniDeku
Surtr
0
8
3
0.19
W
Horus
5
1
5
7.5
W
Ra
5
2
6
4
L
Bastet
xMrJohnson
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,523
Damage
24,909
30,913
Taken
51,779
24,777
Mitigated
41,669
15,899
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Atl__Solo
Danzaburou
3,074
1,443
0
610
3,586
1,361
64
498
3,088
0
17,398
L
Kuzenbo
Lutaculaar
Kuzenbo
5,095
1,725
550
4,099
17,096
19,385
88
8,002
8,201
11,834
0
L
Surtr
OniDeku
Surtr
5,646
1,575
428
1,984
19,699
16,058
0
8,690
10,618
1,006
29,005
W
Horus
20,914
10,694
990
4,371
15,225
17,024
968
3,084
12,117
0
42,625
W
Ra
20,535
5,325
4,812
5,116
12,102
6,392
1,084
1,701
10,387
81,306
0
L
Bastet
xMrJohnson
Bastet
14,168
2,365
0
3,131
14,984
6,226
0
3,538
10,825
0
57,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
27,462
237
Minions Killed
151
0
Camps Cleared
0
635,239
Distance Traveled
821,986
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,663
578
31
2
0
92,153
0
L
Kuzenbo
8,644
576
13
1
0
282,077
3
L
Surtr
8,480
565
44
3
0
230,921
0
W
Horus
10,860
724
58
4
0
288,021
0
W
Ra
11,859
791
148
10
0
255,065
1
L
Bastet
10,338
689
94
6
0
308,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role