Player Matchup

Scylla
Scylla
Gold V
X_Luis_X_Luis
Scylla
Gold V
Level 108
God Stats
4W - 3L
1,715 SR
Queue Stats
47W - 42L
1,594 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
era2038
Ne Zha
Gold IV
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 53L
1,522 MMR
Party 1
Atlas
Atlas
Gold V
sualen_10
Atlas
Gold V
Level 141
God Stats
15W - 6L
1,500 SR
Queue Stats
100W - 82L
1,598 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,572 SR
1,571 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,653 SR
1,545 MMR
Tiamat
Tiamat
Bronze III
ADL2001
Tiamat
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 MMR
Party 2
Medusa
Medusa
Bronze III
D o r n x n
Medusa
Bronze III
Level 107
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,545 MMR
Party 2
Nike
Nike
Bronze III
i LukeAndo97
Nike
Bronze III
Level 69
God Stats
1W - 2L
1,926 SR
Queue Stats
1W - 4L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,434
858
9,588
5,084
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
era2038
Ne Zha
14
4 / 0 / 6
8,988
817
7,422
7,748
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
sualen_10
Atlas
14
2 / 0 / 8
8,421
766
9,380
12,967
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothBake KujiraAchillesAthenaPersephone

VS

Bans
ChaacGebIshtarBacchusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADL2001
Tiamat
10
0 / 4 / 0
6,718
611
5,134
8,530
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
0 / 4 / 0
7,109
646
4,795
9,784
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,872
625
6,958
11,405
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ADL2001
Tiamat
0
4
0
0
L
Medusa
0
4
0
0
W
5
0
6
8
W
Ne Zha
era2038
Ne Zha
4
0
6
7
L
0
3
0
0
W
Atlas
sualen_10
Atlas
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
16,887
25,799
Taken
29,719
20,574
Mitigated
17,696
4,663
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ADL2001
Tiamat
5,134
346
0
684
8,530
5,914
6
5,166
2,996
18,390
0
L
Medusa
4,795
1,909
0
816
9,784
3,493
0
6,000
3,557
0
28,737
W
9,588
561
0
1,000
5,084
2,337
656
1,753
3,289
45,479
0
W
Ne Zha
era2038
Ne Zha
7,422
289
0
2,355
7,748
5,542
376
1,392
6,063
95
40,140
L
6,958
162
0
863
11,405
8,289
0
6,192
4,625
0
21,127
W
Atlas
sualen_10
Atlas
9,380
2,738
0
1,308
12,967
12,695
339
2,016
10,562
22,990
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
20,699
160
Minions Killed
114
0
Camps Cleared
0
681,770
Distance Traveled
604,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,718
611
39
4
0
205,354
0
L
Medusa
7,109
646
46
4
0
193,940
0
W
Scylla
9,434
858
91
8
0
222,461
0
W
Ne Zha
8,988
817
54
5
0
227,424
0
L
Nike
6,872
625
29
3
0
205,403
0
W
Atlas
8,421
766
15
1
0
231,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role