Player Matchup

Rama
Rama
AnkhMaster
Rama
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,450 Elo+
Party 3
Thanatos
Thanatos
Fuze7493
Thanatos
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 140L
1,320 Elo+
Party 1
Skadi
Skadi
Grimmloch
Skadi
Level 59
God Stats
13W - 12L
1,702 SR
Queue Stats
173W - 169L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
Shiro2501
Jormungandr
Level 22
God Stats
4W - 0L
1,704 SR
Queue Stats
30W - 32L
1,414 Elo+
Party 3
Bellona
Bellona
Sry4finishBTW
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,435 Elo+
Solo
Team Averages
Level 44
1,581 SR
1,408 Elo+

VS

Team Averages
Level 33
1,338 SR
1,203 Elo+
Sobek
Sobek
RazorKiNova
Sobek
Level 42
God Stats
3W - 6L
1,136 SR
Queue Stats
33W - 38L
1,169 Elo+
Solo
Ullr
Ullr
Rouxx3444
Ullr
Level 41
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 6L
1,193 Elo+
Solo
Zeus
Zeus
folking11
Zeus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,268 Elo+
Party 2
Nemesis
Nemesis
nErI2tired
Nemesis
Level 17
God Stats
32W - 37L
1,300 SR
Queue Stats
97W - 123L
1,221 Elo+
Party 2
Chaac
Chaac
onixson7
Chaac
Level 27
God Stats
1W - 4L
1,480 SR
Queue Stats
123W - 135L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 3
8,285
552
14,407
10,365
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thanatos
Fuze7493
Thanatos
13
5 / 2 / 2
7,732
515
4,662
12,764
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Grimmloch
Skadi
13
0 / 2 / 2
7,732
515
8,798
10,896
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Shiro2501
Jormungandr
13
3 / 5 / 7
8,285
552
8,217
15,546
14,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
15
3 / 2 / 0
8,664
578
10,427
11,147
11,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 5 / 3
7,083
472
6,810
17,284
16,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
2 / 8 / 5
6,245
416
4,835
14,122
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
2 / 4 / 1
7,436
496
7,823
11,416
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
nErI2tired
Nemesis
13
3 / 1 / 4
7,271
485
7,149
11,684
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
onixson7
Chaac
12
2 / 2 / 1
7,180
479
7,133
12,744
8,750
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
19
Kills
15
17
Deaths
20
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
6
3
1.58
W
Thanatos
Fuze7493
Thanatos
5
2
2
3
W
Skadi
Grimmloch
Skadi
0
2
2
0.5
L
6
5
3
1.5
L
Ullr
2
8
5
0.56
W
Jormungandr
Shiro2501
Jormungandr
3
5
7
1.3
W
Bellona
3
2
0
1.5
L
Zeus
2
4
1
0.63
L
Nemesis
nErI2tired
Nemesis
3
1
4
5
L
Chaac
onixson7
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,511
Damage
33,750
60,718
Taken
67,250
39,174
Mitigated
39,203
15,784
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,407
11,930
242
1,431
10,365
4,039
1,238
3,169
7,196
0
50,129
W
Thanatos
Fuze7493
Thanatos
4,662
1,131
0
7,252
12,764
5,171
37
857
11,778
0
45,953
W
Skadi
Grimmloch
Skadi
8,798
4,528
0
846
10,896
3,778
683
5,979
4,872
0
58,636
L
6,810
725
447
3,405
17,284
16,479
0
4,192
13,092
22,203
3,801
L
Ullr
4,835
1,679
320
1,155
14,122
5,675
0
3,025
11,097
0
22,618
W
Jormungandr
Shiro2501
Jormungandr
8,217
2,288
149
1,011
15,546
14,576
265
3,289
12,257
44,454
0
W
Bellona
10,427
2,801
87
4,766
11,147
11,610
0
230
10,294
0
66,267
L
Zeus
7,823
976
0
2,120
11,416
3,756
0
417
10,999
46,112
3,598
L
Nemesis
nErI2tired
Nemesis
7,149
2,284
0
4,546
11,684
4,543
0
583
11,101
0
51,944
L
Chaac
onixson7
Chaac
7,133
1,470
0
5,291
12,744
8,750
352
0
12,744
0
46,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
35,215
377
Minions Killed
306
0
Camps Cleared
0
1,435,070
Distance Traveled
1,338,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,285
552
66
4
0
246,088
0
W
Thanatos
7,732
515
77
5
0
343,591
0
W
Skadi
7,732
515
85
6
0
271,022
0
L
Sobek
7,083
472
28
2
0
263,878
0
L
Ullr
6,245
416
27
2
0
223,873
0
W
Jormungandr
8,285
552
50
3
0
255,324
0
W
Bellona
8,664
578
99
7
0
319,045
0
L
Zeus
7,436
496
92
6
0
245,260
0
L
Nemesis
7,271
485
86
6
0
327,915
0
L
Chaac
7,180
479
73
5
0
277,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role