Player Matchup

Yu Huang
Yu Huang
Blueshell-
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Vamana
Vamana
Spicy_gamer55
Vamana
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 49L
1,541 Elo+
Party 2
Thanatos
Thanatos
dcfrmdaao
Thanatos
Level 105
God Stats
6W - 5L
1,824 SR
Queue Stats
61W - 62L
1,851 Elo+
Party 2
Team Averages
Level 116
1,608 SR
1,631 Elo+

VS

Team Averages
Level 105
1,650 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
DarkerRyan
Ah Muzen Cab
Level 146
God Stats
3W - 4L
1,499 SR
Queue Stats
114W - 100L
1,613 Elo+
Party 1
Raijin
Raijin
NationArmy2
Raijin
Level 139
God Stats
6W - 1L
1,700 SR
Queue Stats
270W - 281L
1,601 Elo+
Solo
Sylvanus
Sylvanus
Walker542779
Sylvanus
Level 29
God Stats
9W - 4L
1,752 SR
Queue Stats
66W - 66L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blueshell-
Yu Huang
14
1 / 5 / 4
8,518
655
8,569
12,161
5,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 4
8,834
680
4,378
13,132
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Thanatos
dcfrmdaao
Thanatos
13
3 / 7 / 2
9,292
715
8,706
12,754
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkerRyan
Ah Muzen Cab
15
2 / 2 / 11
9,901
762
11,410
12,203
3,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
4 / 2 / 10
10,247
788
9,125
7,431
2,194
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Walker542779
Sylvanus
17
11 / 2 / 6
11,698
900
11,852
11,134
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
17
17
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Blueshell-
Yu Huang
1
5
4
0.6
W
Ah Muzen Cab
DarkerRyan
Ah Muzen Cab
2
2
11
3.75
W
Raijin
4
2
10
4.5
L
2
5
4
0.8
W
Sylvanus
Walker542779
Sylvanus
11
2
6
7
L
Thanatos
dcfrmdaao
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
32,387
38,047
Taken
30,768
21,221
Mitigated
15,294
6,304
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Blueshell-
Yu Huang
8,569
967
0
0
12,161
5,147
0
6,847
5,259
32,351
0
W
Ah Muzen Cab
DarkerRyan
Ah Muzen Cab
11,410
4,674
0
3,057
12,203
3,994
405
2,943
9,142
0
49,406
W
Raijin
9,125
1,139
0
1,142
7,431
2,194
1,035
2,581
4,594
36,498
0
L
4,378
1,372
0
1,112
13,132
11,178
0
6,468
6,539
125
19,920
W
Sylvanus
Walker542779
Sylvanus
11,852
3,202
1,470
3,473
11,134
9,106
1,337
3,193
7,772
28,711
11,133
L
Thanatos
dcfrmdaao
Thanatos
8,706
2,702
0
5,192
12,754
4,896
0
6,500
6,159
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
31,846
126
Minions Killed
171
0
Camps Cleared
0
648,390
Distance Traveled
638,586
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,518
655
51
4
0
200,563
0
W
Ah Muzen Cab
9,901
762
63
5
0
237,019
1
W
Raijin
10,247
788
58
4
0
205,622
1
L
Vamana
8,834
680
25
2
0
219,724
0
W
Sylvanus
11,698
900
50
4
0
195,945
0
L
Thanatos
9,292
715
50
4
0
228,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role