Player Matchup

Maui
Maui
BlackRanger
Maui
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 34L
1,773 Elo+
Party 1
Chang'e
Chang'e
PvG-_-Maxoumet-_
Chang'e
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,332 Elo+
Party 3
Surtr
Surtr
PvG-_-ReaChEur-_
Surtr
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 103L
1,332 Elo+
Party 3
Izanami
Izanami
SartoriusWas
Izanami
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 24L
1,755 Elo+
Party 1
Mercury
Mercury
VeryBigBingo
Mercury
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,251 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,489 Elo+

VS

Team Averages
Level 95
1,500 SR
1,500 Elo+
Surtr
Surtr
 
Surtr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
bujaflo1
Nemesis
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,604
721
772
2,139
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,515
703
610
879
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,382
676
2,571
4,308
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SartoriusWas
Izanami
6
0 / 0 / 0
3,207
641
1,414
1,628
552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
VeryBigBingo
Mercury
6
0 / 1 / 0
3,066
613
654
4,800
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
1 / 0 / 2
3,811
762
2,536
4,157
2,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
 
Khepri
5
0 / 0 / 0
3,024
605
1,150
2,995
1,151
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
 
Hou Yi
4
0 / 0 / 0
2,703
541
950
1,496
458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
1
0 / 0 / 0
2,409
482
0
0
0
Nemesis
bujaflo1
Nemesis
6
2 / 0 / 0
3,571
714
1,304
3,157
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
2
2
L
Khepri
 
Khepri
0
0
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
2
0
0
W
Izanami
SartoriusWas
Izanami
0
0
0
0
W
Mercury
VeryBigBingo
Mercury
0
1
0
0
L
Nemesis
bujaflo1
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,021
Damage
5,940
13,754
Taken
11,805
6,082
Mitigated
4,639
4,744
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,536
1,444
0
1,354
4,157
2,126
0
74
3,761
444
13,831
L
Khepri
 
Khepri
1,150
72
445
1,046
2,995
1,151
0
306
2,689
6,500
0
L
Hou Yi
 
Hou Yi
950
466
0
500
1,496
458
0
466
1,030
0
5,116
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
772
225
0
710
2,139
1,161
0
487
1,652
5,548
0
W
610
0
0
602
879
209
0
0
879
14,960
116
W
2,571
1,263
0
958
4,308
2,865
0
166
4,142
281
17,456
W
Izanami
SartoriusWas
Izanami
1,414
1,110
0
519
1,628
552
0
510
1,118
0
27,206
W
Mercury
VeryBigBingo
Mercury
654
277
0
1,955
4,800
1,295
0
153
4,647
0
14,752
L
Nemesis
bujaflo1
Nemesis
1,304
517
0
1,350
3,157
904
0
610
2,547
0
18,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,774
Gold Earned
15,518
158
Minions Killed
74
0
Camps Cleared
0
481,192
Distance Traveled
370,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,811
762
25
5
0
94,649
3
L
Khepri
3,024
605
6
1
0
94,927
2
L
Hou Yi
2,703
541
12
2
0
80,138
0
L
Chang'e
2,409
482
0
0
0
0
0
W
Maui
3,604
721
7
1
0
105,410
1
W
Chang'e
3,515
703
31
6
0
95,270
2
W
Surtr
3,382
676
37
7
0
94,024
2
W
Izanami
3,207
641
49
10
0
85,669
0
W
Mercury
3,066
613
34
7
0
100,819
0
L
Nemesis
3,571
714
31
6
0
101,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role