Player Matchup

Raijin
Raijin
Av3rag3Gatsby10
Raijin
Level 67
God Stats
3W - 3L
1,688 SR
Queue Stats
38W - 38L
1,304 Elo+
Party 1
Hachiman
Hachiman
Broski16
Hachiman
Level 52
God Stats
13W - 17L
1,500 SR
Queue Stats
79W - 91L
1,206 Elo+
Party 1
Achilles
Achilles
SlootySquatch
Achilles
Level 31
God Stats
3W - 2L
1,688 SR
Queue Stats
88W - 87L
1,510 Elo+
Party 1
Ares
Ares
sleepholdmeback
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Party 3
Set
Set
yungvince7203
Set
Level 38
God Stats
1W - 3L
1,314 SR
Queue Stats
8W - 15L
1,269 Elo+
Party 3
Team Averages
Level 43
1,538 SR
1,316 Elo+

VS

Team Averages
Level 55
1,439 SR
1,432 Elo+
Ullr
Ullr
CupCake71
Ullr
Level 37
God Stats
4W - 5L
1,328 SR
Queue Stats
16W - 21L
1,318 Elo+
Party 4
Ah Puch
Ah Puch
Lenka2415
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,387 Elo+
Solo
Mulan
Mulan
Pokeycat Gaming
Mulan
Level 40
God Stats
118W - 102L
1,586 SR
Queue Stats
413W - 380L
1,490 Elo+
Party 2
Nemesis
Nemesis
Shmo1yy
Nemesis
Level 51
God Stats
5W - 10L
1,281 SR
Queue Stats
15W - 25L
1,421 Elo+
Party 4
Sun Wukong
Sun Wukong
SupernovaCB
Sun Wukong
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
411W - 360L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,464
439
5,594
11,458
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Broski16
Hachiman
14
3 / 2 / 2
7,507
442
13,855
15,034
6,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SlootySquatch
Achilles
11
0 / 4 / 1
6,938
408
3,216
11,095
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 1 / 4
7,718
454
8,205
15,039
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 1
7,752
456
6,991
16,801
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 4 / 2
8,176
481
7,351
14,086
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Lenka2415
Ah Puch
13
1 / 3 / 8
8,708
512
12,155
11,558
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 3
8,365
492
7,108
13,421
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Shmo1yy
Nemesis
16
11 / 0 / 2
10,102
594
9,824
14,612
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
SupernovaCB
Sun Wukong
17
3 / 1 / 1
10,160
598
8,795
9,867
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
18
19
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Hachiman
Broski16
Hachiman
3
2
2
2
W
Ullr
2
4
2
0.75
W
Ah Puch
Lenka2415
Ah Puch
1
3
8
1.67
W
1
1
3
2.5
W
Nemesis
Shmo1yy
Nemesis
11
0
2
12
L
Achilles
SlootySquatch
Achilles
0
4
1
0.13
W
Sun Wukong
SupernovaCB
Sun Wukong
3
1
1
3.5
L
2
1
4
4
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
45,233
69,427
Taken
63,544
44,246
Mitigated
36,785
14,746
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
357
0
440
11,458
4,738
0
4,649
6,809
50,296
815
L
Hachiman
Broski16
Hachiman
13,855
9,529
0
5,287
15,034
6,331
0
0
14,936
0
74,108
W
Ullr
7,351
3,540
186
2,737
14,086
5,906
870
2,415
11,671
0
53,428
W
Ah Puch
Lenka2415
Ah Puch
12,155
624
0
1,385
11,558
4,741
727
4,350
7,208
52,305
1,514
W
7,108
699
0
4,239
13,421
12,420
0
4,363
9,058
0
45,248
W
Nemesis
Shmo1yy
Nemesis
9,824
3,108
0
8,655
14,612
6,427
0
2,433
12,085
0
71,521
L
Achilles
SlootySquatch
Achilles
3,216
384
0
2,515
11,095
9,389
0
320
10,185
0
34,090
W
Sun Wukong
SupernovaCB
Sun Wukong
8,795
1,786
0
4,331
9,867
7,291
55
0
9,458
0
91,272
L
8,205
662
0
3,287
15,039
15,149
0
2,813
12,226
21,447
1,759
L
6,991
3,141
0
3,217
16,801
8,639
0
4,373
12,180
0
46,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
45,511
342
Minions Killed
474
0
Camps Cleared
0
1,432,274
Distance Traveled
1,644,127
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,464
439
96
6
0
260,791
5
L
Hachiman
7,507
442
92
5
0
297,032
3
W
Ullr
8,176
481
80
5
0
301,211
0
W
Ah Puch
8,708
512
85
5
0
292,283
2
W
Mulan
8,365
492
72
4
0
311,731
2
W
Nemesis
10,102
594
104
6
0
419,696
0
L
Achilles
6,938
408
54
3
0
218,668
0
W
Sun Wukong
10,160
598
133
8
0
319,206
4
L
Ares
7,718
454
23
1
0
327,154
0
L
Set
7,752
456
77
5
0
328,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role