Player Matchup

Rama
Rama
CaReAwaY
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 388L
1,456 Elo+
Solo
Bake Kujira
Bake Kujira
Clout Rep
Bake Kujira
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 99L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
GeckoNuts
Baba Yaga
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 162L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
Necirt
Sun Wukong
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 305L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Zardano
Ne Zha
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 64L
1,656 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,540 Elo+

VS

Team Averages
Level 120
1,503 SR
1,503 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Patroclez
King Arthur
Level 157
God Stats
42W - 23L
1,280 SR
Queue Stats
456W - 383L
1,344 Elo+
Solo
Janus
Janus
Voltage Dust
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,541 Elo+
Party 1
Ra
Ra
duckbomb007
Ra
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sicamoreman
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,732 SR
Queue Stats
10W - 10L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 1 / 0
6,291
524
4,202
8,062
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Clout Rep
Bake Kujira
9
0 / 2 / 1
5,131
428
3,873
10,134
8,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
GeckoNuts
Baba Yaga
12
3 / 1 / 2
7,098
592
7,197
5,309
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Necirt
Sun Wukong
10
0 / 4 / 0
5,505
459
3,699
11,061
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Zardano
Ne Zha
10
2 / 1 / 0
5,595
466
4,296
9,125
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 2
6,839
570
4,239
10,051
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Patroclez
King Arthur
14
3 / 0 / 1
8,069
672
7,654
9,650
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 4 / 0
6,094
508
2,949
7,007
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
5,882
490
4,187
7,637
5,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sicamoreman
Ah Muzen Cab
12
2 / 0 / 1
6,228
519
7,482
7,599
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
L
Rama
0
1
0
0
L
Bake Kujira
Clout Rep
Bake Kujira
0
2
1
0.25
L
Baba Yaga
GeckoNuts
Baba Yaga
3
1
2
4
L
Sun Wukong
Necirt
Sun Wukong
0
4
0
0
W
King Arthur
Patroclez
King Arthur
3
0
1
3.5
W
1
4
0
0.25
L
Ne Zha
Zardano
Ne Zha
2
1
0
2
W
0
1
3
1.5
W
Ah Muzen Cab
sicamoreman
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
26,511
43,691
Taken
41,944
27,356
Mitigated
24,178
11,519
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,239
1,433
0
470
10,051
4,301
0
1,375
8,640
0
61,644
L
Rama
4,202
3,174
0
3,476
8,062
2,975
0
1,159
6,903
0
55,302
L
Bake Kujira
Clout Rep
Bake Kujira
3,873
1,890
0
1,877
10,134
8,153
0
2,552
7,435
29,137
0
L
Baba Yaga
GeckoNuts
Baba Yaga
7,197
799
0
1,012
5,309
1,907
0
1,892
3,417
48,894
574
L
Sun Wukong
Necirt
Sun Wukong
3,699
803
0
2,843
11,061
10,901
0
0
11,061
0
38,792
W
King Arthur
Patroclez
King Arthur
7,654
1,306
0
2,291
9,650
9,352
0
701
8,350
0
67,289
W
2,949
131
0
750
7,007
2,478
0
4,808
2,199
36,422
751
L
Ne Zha
Zardano
Ne Zha
4,296
1,172
0
2,311
9,125
3,420
0
1,135
7,990
0
38,571
W
4,187
710
482
2,407
7,637
5,129
0
3,399
4,238
19,386
479
W
Ah Muzen Cab
sicamoreman
Ah Muzen Cab
7,482
2,839
0
90
7,599
2,918
0
729
6,870
0
49,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
33,112
383
Minions Killed
370
0
Camps Cleared
0
1,180,249
Distance Traveled
1,274,621
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,839
570
100
8
0
301,350
0
L
Rama
6,291
524
117
10
0
227,296
0
L
Bake Kujira
5,131
428
55
5
0
252,512
2
L
Baba Yaga
7,098
592
87
7
0
242,709
0
L
Sun Wukong
5,505
459
65
5
0
186,850
1
W
King Arthur
8,069
672
103
9
0
248,274
1
W
Janus
6,094
508
64
5
0
228,099
0
L
Ne Zha
5,595
466
59
5
0
270,882
1
W
Ra
5,882
490
30
3
0
242,024
4
W
Ah Muzen Cab
6,228
519
73
6
0
254,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role