Player Matchup

Arachne
Arachne
Frockyyy
Arachne
Level 26
God Stats
5W - 1L
1,505 SR
Queue Stats
46W - 30L
1,947 Elo+
Party 1
Anubis
Anubis
Superb_Ki11er48
Anubis
Level 61
God Stats
2W - 1L
1,482 SR
Queue Stats
10W - 7L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
mrcondemned
Gilgamesh
Level 62
God Stats
13W - 2L
1,688 SR
Queue Stats
58W - 37L
1,947 Elo+
Party 1
Team Averages
Level 50
1,558 SR
1,774 Elo+

VS

Team Averages
Level 43
1,719 SR
1,336 Elo+
Aphrodite
Aphrodite
JGARNER117
Aphrodite
Level 29
God Stats
9W - 5L
1,664 SR
Queue Stats
89W - 89L
1,211 Elo+
Party 2
Geb
Geb
Jibby-Jangles
Geb
Level 66
God Stats
8W - 6L
1,778 SR
Queue Stats
55W - 60L
1,179 Elo+
Party 2
Izanami
Izanami
Killjolts4558
Izanami
Level 35
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 17L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frockyyy
Arachne
16
9 / 0 / 6
11,251
804
13,059
12,801
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 10
10,429
745
6,298
10,243
4,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
mrcondemned
Gilgamesh
16
6 / 0 / 9
11,276
805
15,656
15,010
15,387
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JGARNER117
Aphrodite
13
1 / 5 / 0
8,328
595
3,948
10,025
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 3
8,476
605
9,060
15,022
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
1 / 7 / 1
7,981
570
6,720
13,815
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Frockyyy
Arachne
9
0
6
12
L
Aphrodite
JGARNER117
Aphrodite
1
5
0
0.2
L
0
3
3
0.5
L
Izanami
1
7
1
0.21
W
0
4
10
1.25
W
Gilgamesh
mrcondemned
Gilgamesh
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
19,728
38,054
Taken
38,862
26,153
Mitigated
27,154
15,832
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Frockyyy
Arachne
13,059
9,730
0
7,891
12,801
6,089
221
4,375
8,062
57
36,810
L
Aphrodite
JGARNER117
Aphrodite
3,948
520
3,171
3,384
10,025
5,414
0
1,259
8,570
18,192
934
L
9,060
587
0
782
15,022
16,383
0
3,390
11,074
20,988
1,987
L
Izanami
6,720
5,135
0
500
13,815
5,357
0
2,166
11,147
0
27,511
W
6,298
448
0
3,722
10,243
4,677
1,473
2,399
7,521
50,294
0
W
Gilgamesh
mrcondemned
Gilgamesh
15,656
2,853
0
4,219
15,010
15,387
446
4,580
10,069
586
54,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
24,785
187
Minions Killed
128
0
Camps Cleared
0
778,105
Distance Traveled
675,772
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,251
804
37
3
0
285,595
0
L
Aphrodite
8,328
595
48
3
0
236,207
2
L
Geb
8,476
605
31
2
0
233,111
5
L
Izanami
7,981
570
49
4
0
206,454
0
W
Anubis
10,429
745
89
6
0
213,471
0
W
Gilgamesh
11,276
805
61
4
0
279,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role