Player Matchup

Hou Yi
Hou Yi
Silver II
FaffinHisBalls
Hou Yi
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,501 MMR
Party 1
Poseidon
Poseidon
Silver II
HarryAzCrack
Poseidon
Silver II
Level 136
God Stats
2W - 0L
1,703 SR
Queue Stats
39W - 32L
1,501 MMR
Party 1
Hachiman
Hachiman
Bronze III
Zenvo_YT
Hachiman
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Party 3
Sobek
Sobek
Bronze III
epicnerf4
Sobek
Bronze III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 MMR
Party 3
Bellona
Bellona
Bronze III
froozstiak
Bellona
Bronze III
Level 157
God Stats
2W - 1L
1,821 SR
Queue Stats
30W - 28L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,605 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,655 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
Alfie57
Danzaburou
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
DOOOOOOOOOOONSAH
Mercury
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
FaysWannaRock
Kuzenbo
Bronze III
Level 125
God Stats
9W - 6L
1,705 SR
Queue Stats
108W - 102L
1,455 MMR
Party 2
Khepri
Khepri
Bronze III
SkyWarZ-2
Khepri
Bronze III
Level 153
God Stats
5W - 3L
1,848 SR
Queue Stats
62W - 64L
1,547 MMR
Party 2
Chang'e
Chang'e
Bronze III
vDXp_
Chang'e
Bronze III
Level 128
God Stats
3W - 3L
1,721 SR
Queue Stats
45W - 49L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
8,565
714
9,805
5,670
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
HarryAzCrack
Poseidon
13
2 / 4 / 5
7,097
591
6,144
9,575
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hachiman
Zenvo_YT
Hachiman
12
3 / 1 / 4
7,264
605
5,958
6,304
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sobek
epicnerf4
Sobek
11
1 / 1 / 5
7,048
587
3,206
8,859
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
froozstiak
Bellona
12
1 / 1 / 4
7,146
596
7,136
14,680
12,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Maman BrigitteKing ArthurAthenaAtlas

VS

Bans
ThanatosThothHadesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alfie57
Danzaburou
9
0 / 3 / 3
5,589
466
3,504
6,904
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
6,084
507
4,115
11,362
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
11
2 / 2 / 0
6,279
523
9,739
12,069
13,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
SkyWarZ-2
Khepri
8
0 / 4 / 2
5,210
434
3,182
11,100
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
vDXp_
Chang'e
11
3 / 3 / 1
6,548
546
5,798
7,780
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
6
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alfie57
Danzaburou
0
3
3
0.5
L
1
2
1
0.75
W
7
0
1
7.5
L
Kuzenbo
2
2
0
1
W
Poseidon
HarryAzCrack
Poseidon
2
4
5
1.13
L
Khepri
SkyWarZ-2
Khepri
0
4
2
0.25
W
Hachiman
Zenvo_YT
Hachiman
3
1
4
5
W
Sobek
epicnerf4
Sobek
1
1
5
3.5
W
Bellona
froozstiak
Bellona
1
1
4
3
L
Chang'e
vDXp_
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,249
Damage
26,338
45,088
Taken
49,215
28,032
Mitigated
34,073
18,655
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alfie57
Danzaburou
3,504
1,858
0
1,332
6,904
2,860
0
2,077
4,827
0
31,540
L
4,115
2,273
0
666
11,362
5,624
0
2,232
9,130
0
56,734
W
9,805
6,372
0
2,600
5,670
2,531
80
2,436
3,216
0
68,023
L
Kuzenbo
9,739
3,004
0
1,875
12,069
13,227
0
1,604
10,465
34,347
2,313
W
Poseidon
HarryAzCrack
Poseidon
6,144
1,671
0
2,156
9,575
3,388
0
3,132
6,359
54,766
11,352
L
Khepri
SkyWarZ-2
Khepri
3,182
344
0
1,998
11,100
9,103
0
2,753
8,347
13,043
0
W
Hachiman
Zenvo_YT
Hachiman
5,958
2,917
0
2,782
6,304
2,213
877
1,669
4,635
0
54,965
W
Sobek
epicnerf4
Sobek
3,206
307
192
4,562
8,859
7,036
112
2,547
6,242
16,460
1,122
W
Bellona
froozstiak
Bellona
7,136
3,244
0
6,363
14,680
12,864
0
8,403
5,692
0
51,981
L
Chang'e
vDXp_
Chang'e
5,798
208
751
2,312
7,780
3,259
0
185
7,595
47,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
29,710
412
Minions Killed
309
0
Camps Cleared
0
1,153,510
Distance Traveled
1,219,983
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,589
466
59
5
0
211,561
0
L
Mercury
6,084
507
89
7
0
297,327
0
W
Hou Yi
8,565
714
118
10
0
243,165
1
L
Kuzenbo
6,279
523
61
5
0
227,348
4
W
Poseidon
7,097
591
104
9
0
240,381
0
L
Khepri
5,210
434
13
1
0
242,324
3
W
Hachiman
7,264
605
87
7
0
220,671
0
W
Sobek
7,048
587
16
1
0
223,195
0
W
Bellona
7,146
596
87
7
0
226,098
4
L
Chang'e
6,548
546
87
7
0
241,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role