Player Matchup

Gilgamesh
Gilgamesh
AtteszPapa
Gilgamesh
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
Csuba
Olorun
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Nemesis
Nemesis
XCaptainGermanX
Nemesis
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 126L
1,156 Elo+
Party 2
Athena
Athena
black1 pearl
Athena
Level 26
God Stats
3W - 6L
1,087 SR
Queue Stats
53W - 39L
1,156 Elo+
Party 2
Anhur
Anhur
ervor
Anhur
Level 80
God Stats
1W - 2L
1,267 SR
Queue Stats
17W - 19L
1,360 Elo+
Party 3
Team Averages
Level 39
1,371 SR
1,334 Elo+

VS

Team Averages
Level 78
1,568 SR
1,422 Elo+
Merlin
Merlin
K1adenez
Merlin
Level 52
God Stats
5W - 2L
1,466 SR
Queue Stats
19W - 16L
1,551 Elo+
Party 1
Izanami
Izanami
ReverseFlippyNip
Izanami
Level 107
God Stats
11W - 13L
1,702 SR
Queue Stats
138W - 147L
1,397 Elo+
Solo
Thanatos
Thanatos
Trampolinepark
Thanatos
Level 79
God Stats
18W - 8L
1,482 SR
Queue Stats
99W - 101L
1,400 Elo+
Solo
Mulan
Mulan
WoRe_mars5426
Mulan
Level 95
God Stats
9W - 4L
1,692 SR
Queue Stats
21W - 15L
1,551 Elo+
Party 1
Bellona
Bellona
diTeacher
Bellona
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 25L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtteszPapa
Gilgamesh
13
1 / 2 / 0
7,563
582
10,177
14,034
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Csuba
Olorun
10
2 / 4 / 1
6,953
535
7,991
8,668
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 1
6,517
501
5,312
11,575
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
8
0 / 7 / 1
5,358
412
3,261
17,410
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
ervor
Anhur
11
0 / 4 / 0
6,306
485
3,408
10,104
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K1adenez
Merlin
11
1 / 4 / 6
6,517
501
4,939
8,721
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 1
8,010
616
8,343
7,904
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
15
12 / 0 / 4
8,819
678
9,618
12,059
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 11
7,092
546
11,800
12,852
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
diTeacher
Bellona
12
2 / 1 / 0
6,717
517
4,760
11,009
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
22
22
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AtteszPapa
Gilgamesh
1
2
0
0.5
L
Olorun
Csuba
Olorun
2
4
1
0.63
W
Merlin
K1adenez
Merlin
1
4
6
1
W
5
3
1
1.83
W
Thanatos
12
0
4
14
W
2
0
11
7.5
L
3
5
1
0.7
L
Athena
0
7
1
0.07
W
Bellona
diTeacher
Bellona
2
1
0
2
L
Anhur
ervor
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
39,460
61,791
Taken
52,545
33,698
Mitigated
33,052
12,527
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AtteszPapa
Gilgamesh
10,177
3,983
0
3,448
14,034
11,378
0
0
14,034
0
55,890
L
Olorun
Csuba
Olorun
7,991
3,759
220
1,810
8,668
3,359
110
2,595
6,073
38,994
1,516
W
Merlin
K1adenez
Merlin
4,939
452
0
1,230
8,721
3,182
94
5,337
3,384
28,012
0
W
8,343
4,908
0
1,366
7,904
2,438
832
473
7,431
0
74,987
W
Thanatos
9,618
2,642
0
11,156
12,059
5,884
0
2,523
9,536
0
70,494
W
11,800
3,010
0
2,074
12,852
10,971
141
2,752
9,910
0
33,326
L
5,312
2,195
0
420
11,575
4,827
0
296
11,279
0
49,470
L
Athena
3,261
831
0
2,648
17,410
10,955
0
2,048
15,362
12,806
0
W
Bellona
diTeacher
Bellona
4,760
2,075
0
3,843
11,009
10,577
0
0
10,294
0
31,768
L
Anhur
ervor
Anhur
3,408
1,646
0
3,981
10,104
3,179
0
0
10,104
0
47,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
37,155
340
Minions Killed
352
0
Camps Cleared
0
1,195,529
Distance Traveled
1,239,096
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,563
582
109
8
0
218,678
0
L
Olorun
6,953
535
69
5
0
196,457
0
W
Merlin
6,517
501
35
3
0
238,086
6
W
Izanami
8,010
616
111
9
0
233,916
0
W
Thanatos
8,819
678
114
9
0
271,302
0
W
Mulan
7,092
546
37
3
0
283,980
0
L
Nemesis
6,517
501
65
5
0
288,069
0
L
Athena
5,358
412
14
1
0
249,826
0
W
Bellona
6,717
517
55
4
0
211,812
0
L
Anhur
6,306
485
83
6
0
242,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role