Player Matchup

Maui
Maui
MrCoyote18
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Solo
Zeus
Zeus
Possibility
Zeus
Level 63
God Stats
8W - 6L
1,715 SR
Queue Stats
384W - 368L
1,572 Elo+
Solo
Ymir
Ymir
StevenZ119
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 24L
1,636 Elo+
Solo
Hou Yi
Hou Yi
TSebi
Hou Yi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,551 Elo+
Solo
Yemoja
Yemoja
ВикСа
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,349 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,553 Elo+

VS

Team Averages
Level 118
1,453 SR
1,463 Elo+
Aphrodite
Aphrodite
Ajoulis
Aphrodite
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 268L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Lisithor
Cthulhu
Level 127
God Stats
1W - 3L
1,267 SR
Queue Stats
679W - 672L
1,565 Elo+
Solo
Osiris
Osiris
PeterMcPollen
Osiris
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 64L
1,370 Elo+
Solo
Susano
Susano
Plombir
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,376 Elo+
Solo
Rama
Rama
duplicate1
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 130L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 19
11,596
892
6,620
15,352
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 2 / 18
10,508
808
22,305
13,754
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 15
11,081
852
17,162
21,506
19,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
TSebi
Hou Yi
18
6 / 1 / 16
10,780
829
15,586
11,849
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
ВикСа
Yemoja
14
0 / 1 / 19
8,877
683
3,070
11,024
9,320
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ajoulis
Aphrodite
12
1 / 8 / 2
7,746
596
7,059
13,923
8,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lisithor
Cthulhu
18
0 / 3 / 3
10,080
775
16,146
14,783
16,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
8,669
667
15,449
18,467
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Plombir
Susano
14
1 / 7 / 3
7,876
606
11,355
13,686
10,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 1
8,176
629
7,701
9,796
4,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
26
Kills
5
5
Deaths
26
87
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ajoulis
Aphrodite
1
8
2
0.25
L
Cthulhu
Lisithor
Cthulhu
0
3
3
0.5
W
6
1
19
15.5
L
2
5
2
0.6
L
Susano
Plombir
Susano
1
7
3
0.36
W
4
2
18
6.5
W
10
0
15
17.5
W
Hou Yi
TSebi
Hou Yi
6
1
16
14
L
1
3
1
0.5
W
Yemoja
ВикСа
Yemoja
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,743
Damage
57,710
73,485
Taken
70,655
63,542
Mitigated
56,369
41,645
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ajoulis
Aphrodite
7,059
1,462
1,304
2,101
13,923
8,749
0
9,952
3,666
13,548
0
L
Cthulhu
Lisithor
Cthulhu
16,146
154
1,184
3,150
14,783
16,239
0
7,806
6,659
42,479
1,236
W
6,620
928
1,673
2,930
15,352
18,763
87
4,861
10,238
12,109
626
L
15,449
2,671
983
4,229
18,467
16,549
0
11,296
6,816
1,052
19,057
L
Susano
Plombir
Susano
11,355
393
411
327
13,686
10,589
0
9,876
3,488
0
15,165
W
22,305
4,089
2,428
3,195
13,754
8,469
1,466
4,611
8,951
47,859
0
W
17,162
3,163
2,699
11,250
21,506
19,498
316
6,585
14,350
27,262
2,843
W
Hou Yi
TSebi
Hou Yi
15,586
8,885
993
4,096
11,849
7,492
1,998
3,825
7,837
0
30,530
L
7,701
5,344
1,610
2,558
9,796
4,243
0
6,898
2,643
0
16,173
W
Yemoja
ВикСа
Yemoja
3,070
935
9,403
2,978
11,024
9,320
915
2,802
8,053
7,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
42,547
161
Minions Killed
133
0
Camps Cleared
0
1,263,470
Distance Traveled
1,129,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,746
596
21
2
0
174,674
0
L
Cthulhu
10,080
775
69
5
0
255,679
0
W
Maui
11,596
892
10
1
0
269,364
0
L
Osiris
8,669
667
20
2
0
242,873
0
L
Susano
7,876
606
3
0
0
238,451
0
W
Zeus
10,508
808
66
5
0
235,943
0
W
Ymir
11,081
852
43
3
0
275,717
0
W
Hou Yi
10,780
829
27
2
0
228,465
0
L
Rama
8,176
629
20
2
0
218,150
0
W
Yemoja
8,877
683
15
1
0
253,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role