Player Matchup

Hachiman
Hachiman
Silver II
DerpyAquarius
Hachiman
Silver II
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 148L
1,520 MMR
Party 1
Ix Chel
Ix Chel
Silver II
LastTrop
Ix Chel
Silver II
Level 108
God Stats
0W - 3L
1,215 SR
Queue Stats
173W - 148L
1,520 MMR
Party 1
King Arthur
King Arthur
Silver II
Stabsdagoblin
King Arthur
Silver II
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 148L
1,520 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,405 SR
1,520 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,496 SR
1,529 MMR
Izanami
Izanami
Bronze III
AyyeItzCello_
Izanami
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,544 MMR
Solo
Cerberus
Cerberus
Bronze III
Vhhstatic
Cerberus
Bronze III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 111L
1,526 MMR
Solo
Hera
Hera
Silver II
chiillz
Hera
Silver II
Level 86
God Stats
8W - 9L
1,489 SR
Queue Stats
109W - 149L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DerpyAquarius
Hachiman
13
0 / 5 / 1
8,075
621
8,451
13,898
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LastTrop
Ix Chel
13
2 / 5 / 2
8,232
633
8,202
10,918
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Stabsdagoblin
King Arthur
13
2 / 5 / 1
8,166
628
8,058
20,626
19,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAchillesHou YiMulanSun Wukong

VS

Bans
AthenaDiscordiaAresPersephoneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
6 / 0 / 7
11,305
870
10,370
8,109
3,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vhhstatic
Cerberus
14
3 / 3 / 8
9,850
758
11,607
18,676
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
chiillz
Hera
16
6 / 1 / 8
10,640
818
19,311
9,576
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
0
7
9.5
L
Hachiman
DerpyAquarius
Hachiman
0
5
1
0.1
L
Ix Chel
LastTrop
Ix Chel
2
5
2
0.6
L
King Arthur
Stabsdagoblin
King Arthur
2
5
1
0.5
W
Cerberus
Vhhstatic
Cerberus
3
3
8
2.33
W
Hera
chiillz
Hera
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
41,288
45,442
Taken
36,361
28,438
Mitigated
26,344
5,846
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,370
7,556
0
1,279
8,109
3,684
1,618
860
7,063
0
68,106
L
Hachiman
DerpyAquarius
Hachiman
8,451
5,497
0
1,847
13,898
5,502
0
7,216
6,236
0
38,342
L
Ix Chel
LastTrop
Ix Chel
8,202
905
1,545
903
10,918
3,496
0
8,092
2,513
30,639
0
L
King Arthur
Stabsdagoblin
King Arthur
8,058
770
0
1,551
20,626
19,440
0
12,968
6,858
0
22,374
W
Cerberus
Vhhstatic
Cerberus
11,607
326
0
5,042
18,676
18,792
0
5,298
13,031
26,990
1,133
W
Hera
chiillz
Hera
19,311
5,469
0
3,397
9,576
3,868
846
2,101
7,069
50,933
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
31,795
137
Minions Killed
240
0
Camps Cleared
0
697,715
Distance Traveled
721,949
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,305
870
102
8
0
241,784
0
L
Hachiman
8,075
621
69
5
0
219,919
7
L
Ix Chel
8,232
633
37
3
0
227,927
0
L
King Arthur
8,166
628
31
2
0
249,869
1
W
Cerberus
9,850
758
65
5
0
250,824
0
W
Hera
10,640
818
73
6
0
229,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role