Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Havi 24 CZ
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Morvie
Kukulkan
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 111L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
thaworldserpent
Baron Samedi
Level 106
God Stats
0W - 1L
1,870 SR
Queue Stats
21W - 11L
1,930 Elo+
Solo
Artemis
Artemis
the slasher 44p
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,609 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,569 Elo+

VS

Team Averages
Level 84
1,543 SR
1,489 Elo+
Pele
Pele
Gandert
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,476 Elo+
Solo
Eset
Eset
XJuliX
Eset
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 168L
1,429 Elo+
Solo
Scylla
Scylla
nadiag404
Scylla
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
203W - 222L
1,557 Elo+
Party 1
Medusa
Medusa
pandy98chr
Medusa
Level 101
God Stats
1W - 7L
1,500 SR
Queue Stats
137W - 143L
1,415 Elo+
Party 1
Mulan
Mulan
xVMx Zanpakuto
Mulan
Level 115
God Stats
22W - 9L
1,715 SR
Queue Stats
696W - 719L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 3
5,608
1,122
5,343
4,329
1,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Havi 24 CZ
Serqet
9
1 / 3 / 1
5,121
1,024
1,666
4,064
3,519
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Morvie
Kukulkan
11
3 / 3 / 2
6,170
1,234
5,869
4,298
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
thaworldserpent
Baron Samedi
11
1 / 1 / 5
5,869
1,174
3,845
4,872
4,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

5
0 / 2 / 1
4,361
872
1,071
2,068
552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gandert
Pele
9
3 / 1 / 5
5,617
1,123
4,307
5,527
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
XJuliX
Eset
10
0 / 1 / 8
5,543
1,109
3,344
3,906
1,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
nadiag404
Scylla
11
0 / 0 / 5
5,575
1,115
1,493
2,050
841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
pandy98chr
Medusa
10
5 / 3 / 3
6,092
1,218
5,078
6,087
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 6
5,941
1,188
4,434
5,147
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
10
10
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
3
2.5
W
Pele
Gandert
Pele
3
1
5
5.5
L
Serqet
Havi 24 CZ
Serqet
1
3
1
0.5
L
Kukulkan
Morvie
Kukulkan
3
3
2
1.33
W
Eset
XJuliX
Eset
0
1
8
4
W
Scylla
nadiag404
Scylla
0
0
5
2.5
W
Medusa
pandy98chr
Medusa
5
3
3
2.17
L
Baron Samedi
thaworldserpent
Baron Samedi
1
1
5
3.5
L
0
2
1
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
18,656
19,631
Taken
22,717
11,830
Mitigated
10,597
4,751
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,343
832
90
1,248
4,329
1,737
0
1,370
2,959
11,899
271
W
Pele
Gandert
Pele
4,307
589
466
1,242
5,527
2,197
0
3,091
2,348
0
7,902
L
Serqet
Havi 24 CZ
Serqet
1,666
498
0
0
4,064
3,519
0
1,142
2,922
629
2,185
L
Kukulkan
Morvie
Kukulkan
5,869
91
114
331
4,298
1,763
0
1,003
3,295
15,189
269
W
Eset
XJuliX
Eset
3,344
215
662
819
3,906
1,699
0
3,518
388
8,713
310
W
Scylla
nadiag404
Scylla
1,493
51
288
97
2,050
841
0
1,780
270
9,272
571
W
Medusa
pandy98chr
Medusa
5,078
1,882
343
509
6,087
2,662
46
3,683
2,404
0
9,349
L
Baron Samedi
thaworldserpent
Baron Samedi
3,845
204
1,309
1,659
4,872
4,259
0
827
4,045
5,691
895
L
1,071
199
0
0
2,068
552
0
297
1,771
0
1,071
W
4,434
305
487
1,468
5,147
3,198
0
3,014
2,133
0
6,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
28,768
44
Minions Killed
59
0
Camps Cleared
0
392,850
Distance Traveled
554,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,608
1,122
11
2
0
102,929
0
W
Pele
5,617
1,123
5
1
0
113,038
0
L
Serqet
5,121
1,024
5
1
0
76,512
0
L
Kukulkan
6,170
1,234
26
5
0
88,414
0
W
Eset
5,543
1,109
15
3
0
105,051
0
W
Scylla
5,575
1,115
25
5
0
107,309
0
W
Medusa
6,092
1,218
4
1
0
106,857
0
L
Baron Samedi
5,869
1,174
2
0
0
101,508
0
L
Artemis
4,361
872
0
0
0
23,487
0
W
Mulan
5,941
1,188
10
2
0
122,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role