Player Matchup

Cerberus
Cerberus
Bronze III
BruceDaMoose213
Cerberus
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
EmlonUsk
Discordia
Bronze III
Level 86
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
chrismcelyea
Nemesis
Bronze III
Level 66
God Stats
0W - 1L
1,952 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,723 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
Divectrix
Artemis
Bronze III
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 15L
1,500 MMR
Party 1
Sol
Sol
Bronze III
VCWLuna
Sol
Bronze III
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 25L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 1
5,397
675
5,381
15,468
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
EmlonUsk
Discordia
10
1 / 4 / 0
5,705
713
3,883
6,227
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
chrismcelyea
Nemesis
9
0 / 2 / 0
5,250
656
2,022
8,115
3,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AnubisAchillesHeraThothBake Kujira

VS

Bans
CharonHerculesAtlasBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 5
6,241
780
3,325
5,057
3,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Divectrix
Artemis
13
6 / 0 / 4
7,890
986
11,349
5,723
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sol
13
3 / 0 / 7
7,342
918
10,625
6,595
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
Cerberus
0
4
1
0.13
W
Artemis
Divectrix
Artemis
6
0
4
8
L
Discordia
EmlonUsk
Discordia
1
4
0
0.25
W
Sol
3
0
7
6.5
L
Nemesis
chrismcelyea
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,286
Damage
25,299
29,810
Taken
17,375
16,494
Mitigated
7,449
5,194
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,325
503
776
1,568
5,057
3,411
458
2,566
2,491
9,959
966
L
Cerberus
5,381
301
0
4,022
15,468
10,521
0
7,208
8,172
15,660
640
W
Artemis
Divectrix
Artemis
11,349
5,916
0
2,747
5,723
2,026
924
3,321
2,402
0
43,861
L
Discordia
EmlonUsk
Discordia
3,883
78
0
375
6,227
2,415
0
2,765
3,462
19,533
0
W
Sol
10,625
5,322
0
3,370
6,595
2,012
1,447
3,369
3,226
30,009
3,183
L
Nemesis
chrismcelyea
Nemesis
2,022
93
0
797
8,115
3,558
0
2,909
5,187
0
10,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,352
Gold Earned
21,473
96
Minions Killed
129
0
Camps Cleared
0
459,224
Distance Traveled
394,211
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,241
780
11
1
0
125,228
0
L
Cerberus
5,397
675
36
5
0
145,666
0
W
Artemis
7,890
986
71
9
0
124,616
0
L
Discordia
5,705
713
40
5
0
142,515
2
W
Sol
7,342
918
47
6
0
144,367
0
L
Nemesis
5,250
656
20
3
0
171,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role