Player Matchup

Ix Chel
Ix Chel
Eulonima
Ix Chel
Level 73
God Stats
9W - 6L
1,715 SR
Queue Stats
358W - 346L
1,460 Elo+
Party 1
Athena
Athena
KzK Wild
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
SteelHorizon646
Heimdallr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 198L
1,460 Elo+
Party 1
Team Averages
Level 48
1,572 SR
1,537 Elo+

VS

Team Averages
Level 59
1,680 SR
1,669 Elo+
Medusa
Medusa
HofenTofen96
Medusa
Level 37
God Stats
20W - 6L
1,630 SR
Queue Stats
163W - 148L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
Jankeboi1337
Xing Tian
Level 48
God Stats
9W - 7L
1,909 SR
Queue Stats
101W - 83L
1,642 Elo+
Party 2
Chaac
Chaac
NoCafeLate
Chaac
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Eulonima
Ix Chel
12
0 / 6 / 1
7,924
566
13,192
11,858
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KzK Wild
Athena
13
1 / 2 / 0
8,016
573
6,806
15,073
18,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
SteelHorizon646
Heimdallr
13
0 / 6 / 0
7,881
563
8,271
12,438
6,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 0 / 4
11,379
813
18,482
11,892
5,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Jankeboi1337
Xing Tian
14
0 / 0 / 8
8,950
639
6,932
15,006
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
15
6 / 1 / 7
9,996
714
9,040
14,084
16,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
14
14
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Eulonima
Ix Chel
0
6
1
0.08
W
Medusa
8
0
4
10
W
Xing Tian
Jankeboi1337
Xing Tian
0
0
8
4
L
Athena
KzK Wild
Athena
1
2
0
0.5
W
Chaac
6
1
7
9.5
L
Heimdallr
SteelHorizon646
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
34,454
39,369
Taken
40,982
30,565
Mitigated
35,655
4,568
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Eulonima
Ix Chel
13,192
1,215
1,238
2,354
11,858
5,706
0
2,065
9,578
37,933
0
W
Medusa
18,482
9,169
0
6,194
11,892
5,846
0
5,715
6,177
0
66,404
W
Xing Tian
Jankeboi1337
Xing Tian
6,932
684
0
3,991
15,006
13,329
0
6,463
8,543
29,096
2,536
L
Athena
KzK Wild
Athena
6,806
1,643
0
238
15,073
18,674
0
4,079
10,362
12,567
0
W
Chaac
9,040
747
0
3,084
14,084
16,480
15
7,942
6,142
2,755
23,977
L
Heimdallr
SteelHorizon646
Heimdallr
8,271
1,557
0
738
12,438
6,185
0
1,414
10,788
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,821
Gold Earned
30,325
112
Minions Killed
180
0
Camps Cleared
0
663,340
Distance Traveled
854,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,924
566
46
3
0
205,075
0
W
Medusa
11,379
813
90
6
0
286,026
0
W
Xing Tian
8,950
639
67
5
0
342,226
0
L
Athena
8,016
573
23
2
0
231,133
0
W
Chaac
9,996
714
23
2
0
225,838
0
L
Heimdallr
7,881
563
43
3
0
227,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role