Player Matchup

Maui
Maui
Gabriel_Kyosuke
Maui
Level 104
God Stats
6W - 9L
1,285 SR
Queue Stats
241W - 266L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
RoyalJ Zero
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
UucCauac
Tiamat
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 135L
1,789 Elo+
Solo
Gilgamesh
Gilgamesh
huegore
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,519 Elo+
Solo
Odin
Odin
xenoking1999
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 109
1,457 SR
1,560 Elo+

VS

Team Averages
Level 100
1,457 SR
1,384 Elo+
Janus
Janus
BadAkagami
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo
Ullr
Ullr
JimCrocodille
Ullr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,330 Elo+
Solo
Merlin
Merlin
PinkJames697386
Merlin
Level 65
God Stats
5W - 7L
1,285 SR
Queue Stats
116W - 135L
1,290 Elo+
Solo
Rama
Rama
SnorlaxSaint
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 351L
1,429 Elo+
Solo
Olorun
Olorun
xShynokx
Olorun
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
311W - 299L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
7,392
1,056
3,026
6,141
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RoyalJ Zero
Baron Samedi
13
4 / 0 / 7
7,052
1,007
4,399
2,562
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
UucCauac
Tiamat
13
3 / 1 / 9
7,059
1,008
7,603
7,817
5,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
huegore
Gilgamesh
12
2 / 0 / 10
6,850
979
5,559
7,892
7,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 11
6,710
959
5,290
6,774
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 4 / 1
5,634
805
1,708
6,051
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 2
6,022
860
4,287
7,434
3,150
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 0
5,970
853
5,820
6,440
3,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
5,036
719
1,352
1,699
653
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
xShynokx
Olorun
12
1 / 3 / 0
6,105
872
6,668
6,436
2,955
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
15
Kills
2
4
Deaths
15
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
0
4
1
0.13
W
4
2
6
3.5
L
0
3
2
0.33
L
1
4
0
0.25
W
Baron Samedi
RoyalJ Zero
Baron Samedi
4
0
7
7.5
L
0
1
0
0
W
Tiamat
UucCauac
Tiamat
3
1
9
7.5
W
Gilgamesh
huegore
Gilgamesh
2
0
10
7
L
Olorun
xShynokx
Olorun
1
3
0
0.33
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
19,835
31,186
Taken
28,060
23,337
Mitigated
12,741
9,951
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,708
124
80
56
6,051
2,379
0
3,475
2,537
6,130
0
W
3,026
96
0
885
6,141
4,874
75
1,367
4,774
7,080
0
L
4,287
1,040
133
1,752
7,434
3,150
0
4,180
3,076
0
10,305
L
5,820
188
486
403
6,440
3,604
0
2,448
3,774
12,324
0
W
Baron Samedi
RoyalJ Zero
Baron Samedi
4,399
283
894
941
2,562
1,327
800
1,406
1,156
8,743
0
L
1,352
1,049
0
0
1,699
653
0
1,036
625
0
1,352
W
Tiamat
UucCauac
Tiamat
7,603
540
1,040
2,947
7,817
5,320
254
3,444
4,373
17,584
615
W
Gilgamesh
huegore
Gilgamesh
5,559
831
1,053
1,383
7,892
7,253
394
3,554
4,338
0
13,664
L
Olorun
xShynokx
Olorun
6,668
3,099
1,566
1,359
6,436
2,955
0
4,175
2,219
16,083
293
W
5,290
444
124
684
6,774
4,563
518
4,256
2,518
1,116
7,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
28,767
71
Minions Killed
64
0
Camps Cleared
0
801,737
Distance Traveled
604,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,634
805
10
1
0
126,999
0
W
Maui
7,392
1,056
11
2
0
158,739
0
L
Ullr
6,022
860
16
2
0
156,507
0
L
Merlin
5,970
853
24
3
0
121,712
0
W
Baron Samedi
7,052
1,007
5
1
0
149,282
0
L
Rama
5,036
719
0
0
0
64,367
0
W
Tiamat
7,059
1,008
29
4
0
167,984
0
W
Gilgamesh
6,850
979
19
3
0
173,291
0
L
Olorun
6,105
872
14
2
0
134,887
0
W
Odin
6,710
959
7
1
0
152,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role