Player Matchup

Bake Kujira
Bake Kujira
Latta
Bake Kujira
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
67W - 63L
1,730 Elo+
Solo
Ymir
Ymir
M0rde69
Ymir
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Orkichrist
Medusa
Level 157
God Stats
4W - 5L
1,441 SR
Queue Stats
56W - 60L
1,387 Elo+
Solo
Thanatos
Thanatos
aEmilss
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
xXAdelinXx
Zeus
Level 61
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,523 Elo+

VS

Team Averages
Level 120
1,434 SR
1,390 Elo+
Zeus
Zeus
Elionshvank
Zeus
Level 128
God Stats
3W - 1L
1,285 SR
Queue Stats
7W - 6L
1,274 Elo+
Solo
Charybdis
Charybdis
fenrirlomas
Charybdis
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 113L
1,271 Elo+
Party 1
Mercury
Mercury
rey-pollete
Mercury
Level 158
God Stats
4W - 4L
1,616 SR
Queue Stats
144W - 151L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
supersergio16
Kuzenbo
Level 148
God Stats
4W - 3L
1,267 SR
Queue Stats
157W - 142L
1,519 Elo+
Party 1
Achilles
Achilles
xGOD03
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Latta
Bake Kujira
12
4 / 2 / 0
7,257
605
7,772
10,829
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
M0rde69
Ymir
9
0 / 5 / 3
6,056
505
4,681
12,272
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Orkichrist
Medusa
11
2 / 5 / 1
6,262
522
7,991
12,196
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
aEmilss
Thanatos
11
3 / 6 / 0
6,276
523
3,610
13,919
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,412
534
2,809
6,416
2,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,489
624
5,596
6,604
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
fenrirlomas
Charybdis
14
10 / 2 / 4
8,283
690
13,371
9,388
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
rey-pollete
Mercury
12
3 / 1 / 5
6,826
569
3,661
8,100
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
12
3 / 2 / 12
8,035
670
7,554
11,503
13,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
xGOD03
Achilles
11
1 / 3 / 1
6,682
557
2,537
9,396
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
10
Kills
20
21
Deaths
10
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Bake Kujira
Latta
Bake Kujira
4
2
0
2
L
Ymir
M0rde69
Ymir
0
5
3
0.3
L
Medusa
Orkichrist
Medusa
2
5
1
0.5
L
Thanatos
aEmilss
Thanatos
3
6
0
0.5
W
Charybdis
fenrirlomas
Charybdis
10
2
4
6
W
Mercury
rey-pollete
Mercury
3
1
5
5.5
W
Kuzenbo
3
2
12
4.5
W
Achilles
xGOD03
Achilles
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
32,719
55,632
Taken
44,991
34,097
Mitigated
29,119
10,504
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,596
65
0
1,861
6,604
1,982
0
2,302
4,302
55,761
0
L
Bake Kujira
Latta
Bake Kujira
7,772
3,132
0
1,370
10,829
10,851
0
284
10,031
42,920
1,552
L
Ymir
M0rde69
Ymir
4,681
1,054
0
478
12,272
10,580
0
2,832
9,440
18,522
0
L
Medusa
Orkichrist
Medusa
7,991
2,936
0
1,684
12,196
4,641
0
3,367
8,829
0
55,943
L
Thanatos
aEmilss
Thanatos
3,610
1,368
0
6,293
13,919
5,953
0
2,364
11,555
0
45,025
W
Charybdis
fenrirlomas
Charybdis
13,371
8,818
0
3,785
9,388
3,725
2,941
2,588
6,752
0
64,657
W
Mercury
rey-pollete
Mercury
3,661
1,418
0
585
8,100
3,281
0
1,753
6,212
0
47,771
W
Kuzenbo
7,554
3,254
269
4,005
11,503
13,296
574
2,543
8,960
21,769
1,117
W
Achilles
xGOD03
Achilles
2,537
1,104
0
1,350
9,396
6,835
150
4,858
4,088
0
29,378
L
2,809
40
22
657
6,416
2,072
0
4,615
1,801
39,801
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
37,315
342
Minions Killed
354
0
Camps Cleared
0
1,177,659
Distance Traveled
1,154,159
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,489
624
106
9
0
212,764
2
L
Bake Kujira
7,257
605
78
7
0
216,234
0
L
Ymir
6,056
505
32
3
0
240,458
0
L
Medusa
6,262
522
84
7
0
211,261
0
L
Thanatos
6,276
523
76
6
0
261,587
0
W
Charybdis
8,283
690
110
9
0
213,380
0
W
Mercury
6,826
569
80
7
0
248,814
0
W
Kuzenbo
8,035
670
16
1
0
248,693
2
W
Achilles
6,682
557
42
4
0
230,508
0
L
Zeus
6,412
534
72
6
0
248,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role