Player Matchup

Anubis
Anubis
Big Deebus
Anubis
Level 104
God Stats
2W - 1L
1,420 SR
Queue Stats
8W - 9L
1,081 Elo+
Party 1
Achilles
Achilles
Joosse_10
Achilles
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,505 Elo+
Solo
Skadi
Skadi
SM0K3Y LUNGS420
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,081 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,222 Elo+

VS

Team Averages
Level 98
1,473 SR
1,730 Elo+
Zeus
Zeus
Creamyy_Dreams
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,566 Elo+
Solo
Mulan
Mulan
ExaltingFire
Mulan
Level 68
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 3L
1,963 Elo+
Solo
Mercury
Mercury
IMAH01
Mercury
Level 145
God Stats
3W - 5L
1,653 SR
Queue Stats
168W - 165L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Big Deebus
Anubis
14
5 / 1 / 11
9,454
859
8,499
6,655
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Joosse_10
Achilles
14
8 / 2 / 6
9,213
838
10,348
13,263
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 13
9,940
904
11,338
8,225
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,219
747
7,820
8,723
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 0
7,744
704
6,504
13,029
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
IMAH01
Mercury
11
0 / 7 / 4
7,267
661
4,280
13,021
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
4
4
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Big Deebus
Anubis
5
1
11
10.5
L
2
7
2
0.43
L
2
7
0
0.29
L
Mercury
IMAH01
Mercury
0
7
4
0.29
W
Achilles
Joosse_10
Achilles
8
2
6
5.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
18,604
28,143
Taken
34,773
21,043
Mitigated
17,638
4,711
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Big Deebus
Anubis
8,499
131
0
2,240
6,655
3,562
112
2,200
4,370
31,324
737
L
7,820
913
144
281
8,723
2,570
0
1,242
7,264
27,806
0
L
6,504
306
111
1,566
13,029
10,970
0
4,021
8,632
1,607
14,450
L
Mercury
IMAH01
Mercury
4,280
1,259
0
152
13,021
4,098
0
3,267
9,501
0
14,318
W
Achilles
Joosse_10
Achilles
10,348
2,169
0
2,183
13,263
13,860
0
2,805
10,108
0
31,431
W
11,338
4,861
0
288
8,225
3,621
945
3,661
4,302
0
37,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
23,230
155
Minions Killed
88
0
Camps Cleared
0
588,302
Distance Traveled
536,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,454
859
64
6
0
194,462
0
L
Zeus
8,219
747
52
5
0
154,407
0
L
Mulan
7,744
704
19
2
0
166,998
0
L
Mercury
7,267
661
17
2
0
215,295
2
W
Achilles
9,213
838
35
3
0
198,423
0
W
Skadi
9,940
904
56
5
0
195,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role