Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Capitanclock
Artemis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 182L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hitman110696
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,329 Elo+
Solo
Ganesha
Ganesha
ZimBobRP
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,546 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,444 Elo+

VS

Team Averages
Level 144
1,500 SR
1,630 Elo+
Ares
Ares
DryDrox
Ares
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 30L
1,947 Elo+
Solo
Da Ji
Da Ji
Niki007001
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,592 Elo+
Solo
Ra
Ra
RaspberryYogurt
Ra
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 53L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
SyfhX
Kuzenbo
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 111L
1,884 Elo+
Solo
Nike
Nike
heroes1984
Nike
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
530W - 537L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 3
5,942
1,188
5,321
7,982
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
9
1 / 4 / 4
5,170
1,034
4,169
6,208
3,554
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Capitanclock
Artemis
10
3 / 3 / 3
5,621
1,124
5,480
5,891
2,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Hitman110696
Cu Chulainn
6
1 / 0 / 0
4,912
982
0
453
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
ZimBobRP
Ganesha
10
1 / 4 / 7
5,641
1,128
2,373
9,618
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DryDrox
Ares
12
3 / 1 / 9
7,114
1,423
4,948
6,422
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
10
6 / 3 / 2
6,793
1,359
5,957
6,223
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 9
6,508
1,302
4,984
4,335
2,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SyfhX
Kuzenbo
10
1 / 2 / 8
6,374
1,275
3,906
6,403
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 8
6,315
1,263
6,346
7,478
6,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
14
14
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
3
1.17
L
Mercury
 
Mercury
1
4
4
0.75
L
Artemis
Capitanclock
Artemis
3
3
3
1.5
W
Ares
DryDrox
Ares
3
1
9
7.5
L
Cu Chulainn
Hitman110696
Cu Chulainn
1
0
0
1
W
Da Ji
6
3
2
2.33
W
2
1
9
6.5
W
Kuzenbo
SyfhX
Kuzenbo
1
2
8
2.5
L
Ganesha
ZimBobRP
Ganesha
1
4
7
1.13
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
26,141
30,152
Taken
30,861
24,181
Mitigated
29,451
7,083
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,321
1,037
1,637
1,877
7,982
7,878
0
3,296
4,396
9,893
94
L
Mercury
 
Mercury
4,169
1,377
0
644
6,208
3,554
0
2,751
3,307
0
6,983
L
Artemis
Capitanclock
Artemis
5,480
1,913
351
843
5,891
2,622
0
2,619
3,227
0
9,202
W
Ares
DryDrox
Ares
4,948
553
215
884
6,422
7,212
266
1,493
4,929
5,995
1,923
L
Cu Chulainn
Hitman110696
Cu Chulainn
0
0
0
0
453
335
0
0
453
0
0
W
Da Ji
5,957
976
548
677
6,223
3,772
811
769
5,454
0
8,657
W
4,984
1,233
4,363
1,752
4,335
2,310
1,173
1,419
2,916
13,673
0
W
Kuzenbo
SyfhX
Kuzenbo
3,906
830
859
449
6,403
9,223
318
1,795
4,608
7,580
0
L
Ganesha
ZimBobRP
Ganesha
2,373
248
346
1,385
9,618
9,792
0
4,512
4,895
5,358
87
W
6,346
597
282
1,003
7,478
6,934
659
2,135
5,343
0
10,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
33,104
32
Minions Killed
54
0
Camps Cleared
0
377,831
Distance Traveled
487,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,942
1,188
13
3
0
73,515
0
L
Mercury
5,170
1,034
5
1
0
106,643
0
L
Artemis
5,621
1,124
11
2
0
106,272
0
W
Ares
7,114
1,423
8
2
0
101,125
0
L
Cu Chulainn
4,912
982
2
0
0
7,788
0
W
Da Ji
6,793
1,359
3
1
0
91,850
0
W
Ra
6,508
1,302
22
4
0
98,403
0
W
Kuzenbo
6,374
1,275
12
2
0
94,526
0
L
Ganesha
5,641
1,128
1
0
0
83,613
0
W
Nike
6,315
1,263
9
2
0
101,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role