Player Matchup

Bellona
Bellona
Albany500
Bellona
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 21L
1,564 Elo+
Party 1
Ra
Ra
AppleCruzz--
Ra
Level 146
God Stats
6W - 4L
1,703 SR
Queue Stats
166W - 160L
1,619 Elo+
Solo
Danzaburou
Danzaburou
TheBeast_N_666
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
agusalex555
Cthulhu
Level 87
God Stats
10W - 16L
1,500 SR
Queue Stats
88W - 109L
1,728 Elo+
Party 1
Nemesis
Nemesis
gibanyan2000
Nemesis
Level 109
God Stats
25W - 35L
1,189 SR
Queue Stats
249W - 262L
1,281 Elo+
Party 1
Team Averages
Level 99
1,478 SR
1,551 Elo+

VS

Team Averages
Level 122
1,606 SR
1,609 Elo+
Thanatos
Thanatos
Darknightbob10
Thanatos
Level 102
God Stats
2W - 4L
1,815 SR
Queue Stats
223W - 249L
1,965 Elo+
Party 2
Ravana
Ravana
RIP Lighting372
Ravana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,098 Elo+
Solo
Cabrakan
Cabrakan
Timelycook
Cabrakan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TonelessPond
Morgan Le Fay
Level 109
God Stats
19W - 11L
1,715 SR
Queue Stats
240W - 255L
1,965 Elo+
Party 2
Neith
Neith
megadark624
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albany500
Bellona
16
7 / 3 / 7
10,987
549
16,375
23,863
26,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 8
13,205
660
17,442
12,706
6,991
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TheBeast_N_666
Danzaburou
15
1 / 4 / 4
9,141
457
9,176
16,979
7,596
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
agusalex555
Cthulhu
16
3 / 2 / 8
10,716
536
7,945
17,374
15,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
gibanyan2000
Nemesis
18
5 / 7 / 7
10,535
527
14,390
22,288
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 7 / 3
8,831
442
10,247
20,043
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 4
9,340
467
9,463
20,152
18,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
Timelycook
Cabrakan
15
5 / 6 / 3
9,582
479
13,623
21,431
22,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TonelessPond
Morgan Le Fay
17
3 / 3 / 5
9,968
498
16,276
14,567
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 3 / 3
9,888
494
9,996
13,978
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
23
Kills
16
16
Deaths
23
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albany500
Bellona
7
3
7
3.5
W
7
0
8
11
L
Thanatos
4
7
3
0.79
L
3
4
4
1.25
W
Danzaburou
TheBeast_N_666
Danzaburou
1
4
4
0.75
L
Cabrakan
Timelycook
Cabrakan
5
6
3
1.08
L
Morgan Le Fay
TonelessPond
Morgan Le Fay
3
3
5
1.83
W
Cthulhu
agusalex555
Cthulhu
3
2
8
3.5
W
Nemesis
gibanyan2000
Nemesis
5
7
7
1.21
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,328
Damage
59,605
93,210
Taken
90,171
67,519
Mitigated
60,178
30,828
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albany500
Bellona
16,375
6,534
0
5,726
23,863
26,352
992
9,498
14,365
0
61,201
W
17,442
1,564
2,610
6,128
12,706
6,991
510
4,210
8,496
147,502
3,229
L
Thanatos
10,247
4,269
0
9,472
20,043
8,492
0
2,842
17,201
0
52,718
L
9,463
3,139
1,783
3,935
20,152
18,749
0
6,045
14,107
0
37,716
W
Danzaburou
TheBeast_N_666
Danzaburou
9,176
4,003
0
2,780
16,979
7,596
870
3,192
13,787
0
60,468
L
Cabrakan
Timelycook
Cabrakan
13,623
2,260
0
2,191
21,431
22,433
0
5,832
15,599
56,415
1,413
L
Morgan Le Fay
TonelessPond
Morgan Le Fay
16,276
3,028
125
3,388
14,567
5,523
0
5,178
9,389
85,671
0
W
Cthulhu
agusalex555
Cthulhu
7,945
540
4,024
3,008
17,374
15,706
492
4,671
12,703
54,161
1,596
W
Nemesis
gibanyan2000
Nemesis
14,390
6,694
0
6,552
22,288
10,874
0
8,045
14,243
0
97,943
L
9,996
1,793
0
4,841
13,978
4,981
255
5,311
8,667
0
87,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
47,609
637
Minions Killed
450
0
Camps Cleared
0
2,003,503
Distance Traveled
1,753,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,987
549
87
4
0
374,071
0
W
Ra
13,205
660
256
13
0
428,283
0
L
Thanatos
8,831
442
62
3
0
320,156
0
L
Ravana
9,340
467
39
2
0
365,771
0
W
Danzaburou
9,141
457
83
4
0
349,064
0
L
Cabrakan
9,582
479
85
4
0
323,287
0
L
Morgan Le Fay
9,968
498
124
6
0
397,188
0
W
Cthulhu
10,716
536
93
5
0
421,912
0
W
Nemesis
10,535
527
118
6
0
430,173
0
L
Neith
9,888
494
140
7
0
347,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role