Player Matchup

Kukulkan
Kukulkan
Gold V
ESP4RK
Kukulkan
Gold V
Level 158
God Stats
3W - 2L
1,654 SR
Queue Stats
10W - 11L
1,594 MMR
Solo
Artemis
Artemis
Gold IV
JunglePhobic
Artemis
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,592 MMR
Party 1
Bellona
Bellona
Silver I
King xD3adSh0tx
Bellona
Silver I
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 144L
1,592 MMR
Solo
Pele
Pele
Silver I
Speedy529
Pele
Silver I
Level 126
God Stats
11W - 5L
1,523 SR
Queue Stats
28W - 25L
1,594 MMR
Solo
Charon
Charon
Gold V
ethan2133
Charon
Gold V
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,594 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,535 SR
1,593 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,471 SR
1,583 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
HeedlessOdin49
Cernunnos
Silver I
Level 112
God Stats
1W - 5L
1,355 SR
Queue Stats
441W - 417L
1,594 MMR
Solo
Cerberus
Cerberus
Bronze III
Luxorr424
Cerberus
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,592 MMR
Solo
Serqet
Serqet
Bronze III
UnHandyplotYT
Serqet
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,593 MMR
Solo
Amaterasu
Amaterasu
Silver I
Whatshot
Amaterasu
Silver I
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 26L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ESP4RK
Kukulkan
11
0 / 1 / 3
6,249
625
1,868
4,428
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JunglePhobic
Artemis
11
1 / 0 / 3
6,020
602
4,420
3,849
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,366
637
7,757
10,909
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
8 / 0 / 1
6,381
638
7,390
8,768
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
ethan2133
Charon
9
1 / 0 / 6
5,799
580
3,301
4,264
2,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
SusanoXbalanqueBastetAthena

VS

Bans
Maman BrigitteBake KujiraAnhurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 2
5,739
574
2,394
6,048
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HeedlessOdin49
Cernunnos
8
0 / 3 / 0
4,877
488
2,309
5,274
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Luxorr424
Cerberus
8
0 / 1 / 0
4,941
494
2,300
8,961
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 3 / 0
4,657
466
1,537
7,217
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Whatshot
Amaterasu
11
0 / 2 / 0
6,071
607
5,992
11,769
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
Kukulkan
ESP4RK
Kukulkan
0
1
3
1.5
L
Cernunnos
HeedlessOdin49
Cernunnos
0
3
0
0
W
Artemis
JunglePhobic
Artemis
1
0
3
2.5
W
3
1
0
3
L
Cerberus
Luxorr424
Cerberus
0
1
0
0
W
Pele
8
0
1
8.5
L
1
3
0
0.33
L
Amaterasu
Whatshot
Amaterasu
0
2
0
0
W
Charon
ethan2133
Charon
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
14,532
32,218
Taken
39,269
18,746
Mitigated
24,168
12,738
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,394
81
0
1,019
6,048
3,775
0
1,520
4,528
40,177
762
W
Kukulkan
ESP4RK
Kukulkan
1,868
269
0
250
4,428
1,678
0
1,007
3,421
59,879
0
L
Cernunnos
HeedlessOdin49
Cernunnos
2,309
1,001
0
1,013
5,274
1,886
0
1,220
4,054
0
30,300
W
Artemis
JunglePhobic
Artemis
4,420
2,450
0
1,190
3,849
1,206
0
1,071
2,778
0
46,512
W
7,757
3,789
0
4,404
10,909
10,572
0
0
10,909
0
49,800
L
Cerberus
Luxorr424
Cerberus
2,300
157
0
1,662
8,961
5,607
0
1,154
7,807
22,398
0
W
Pele
7,390
2,305
0
5,470
8,768
2,927
0
1,422
7,034
0
50,861
L
1,537
154
0
590
7,217
2,743
0
1,101
6,116
0
16,779
L
Amaterasu
Whatshot
Amaterasu
5,992
3,152
0
5,286
11,769
10,157
0
0
11,769
0
50,163
W
Charon
ethan2133
Charon
3,301
582
0
1,424
4,264
2,363
54
1,071
3,193
14,959
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
26,285
377
Minions Killed
309
0
Camps Cleared
0
1,083,790
Distance Traveled
1,024,463
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,739
574
84
8
0
211,853
1
W
Kukulkan
6,249
625
91
9
0
210,371
1
L
Cernunnos
4,877
488
56
6
0
203,590
0
W
Artemis
6,020
602
100
10
0
190,236
0
W
Bellona
6,366
637
84
8
0
214,823
2
L
Cerberus
4,941
494
42
4
0
222,531
1
W
Pele
6,381
638
82
8
0
256,330
0
L
Serqet
4,657
466
34
3
0
186,835
1
L
Amaterasu
6,071
607
93
9
0
199,654
0
W
Charon
5,799
580
20
2
0
212,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role