Player Matchup

Sol
Sol
DoctorFlux
Sol
Level 80
God Stats
81W - 74L
1,529 SR
Queue Stats
176W - 168L
1,522 Elo+
Party 1
Vulcan
Vulcan
Rushifa Ryu
Vulcan
Level 88
God Stats
9W - 12L
1,288 SR
Queue Stats
69W - 84L
1,286 Elo+
Solo
Horus
Horus
Syldara2nd
Horus
Level 105
God Stats
26W - 24L
1,754 SR
Queue Stats
460W - 462L
1,484 Elo+
Party 1
Chaac
Chaac
TAUROS97
Chaac
Level 31
God Stats
2W - 2L
1,161 SR
Queue Stats
2W - 4L
1,118 Elo+
Solo
Tsukuyomi
Tsukuyomi
dsbgib1
Tsukuyomi
Level 79
God Stats
9W - 5L
1,500 SR
Queue Stats
365W - 353L
1,536 Elo+
Party 1
Team Averages
Level 77
1,446 SR
1,389 Elo+

VS

Team Averages
Level 100
1,500 SR
1,441 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ARrOW2
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
GRREEEEED
Mercury
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
160W - 139L
1,328 Elo+
Solo
Thoth
Thoth
SilenceR_ON
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,433 Elo+
Party 2
Hachiman
Hachiman
TironsR
Hachiman
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 64L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,643
511
4,793
5,475
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
12
3 / 1 / 0
7,859
605
4,902
4,524
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
3 / 0 / 1
7,382
568
4,377
7,854
5,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
TAUROS97
Chaac
11
0 / 3 / 1
6,680
514
7,832
12,788
11,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
dsbgib1
Tsukuyomi
11
0 / 2 / 3
6,348
488
3,071
12,946
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 1
6,812
524
8,869
16,122
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ARrOW2
Kuzenbo
10
0 / 1 / 0
5,884
453
2,434
6,635
4,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
GRREEEEED
Mercury
12
3 / 2 / 2
6,728
518
4,097
9,923
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,307
485
2,132
4,941
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TironsR
Hachiman
11
0 / 1 / 0
5,786
445
2,988
6,512
2,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
L
Kuzenbo
ARrOW2
Kuzenbo
0
1
0
0
W
1
0
1
1.5
L
Mercury
GRREEEEED
Mercury
3
2
2
2
W
Vulcan
3
1
0
3
L
1
2
1
0.75
W
Horus
3
0
1
3.5
W
Chaac
TAUROS97
Chaac
0
3
1
0.17
L
Hachiman
TironsR
Hachiman
0
1
0
0
W
Tsukuyomi
dsbgib1
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
20,520
43,587
Taken
44,133
25,533
Mitigated
24,431
17,960
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,869
2,921
0
6,658
16,122
12,268
0
0
15,913
0
41,713
L
Kuzenbo
ARrOW2
Kuzenbo
2,434
812
106
1,474
6,635
4,780
6
1,426
5,209
16,830
0
W
4,793
1,907
0
2,836
5,475
1,755
374
907
4,568
44,961
15,671
L
Mercury
GRREEEEED
Mercury
4,097
1,648
0
5,322
9,923
3,473
0
1,727
8,196
0
44,215
W
Vulcan
4,902
1,051
0
1,429
4,524
1,811
301
1,604
2,920
50,606
881
L
2,132
136
0
489
4,941
1,749
0
3,161
1,780
37,441
0
W
Horus
4,377
1,786
498
3,196
7,854
5,963
48
1,850
6,004
0
28,191
W
Chaac
TAUROS97
Chaac
7,832
2,261
0
3,492
12,788
11,014
198
0
11,882
0
46,767
L
Hachiman
TironsR
Hachiman
2,988
1,093
0
1,845
6,512
2,161
0
3,041
3,471
0
51,811
W
Tsukuyomi
dsbgib1
Tsukuyomi
3,071
1,026
0
6,509
12,946
4,990
88
205
12,696
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
31,517
398
Minions Killed
330
0
Camps Cleared
0
1,347,433
Distance Traveled
1,213,515
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,812
524
62
5
0
234,861
1
L
Kuzenbo
5,884
453
35
3
0
294,061
5
W
Sol
6,643
511
115
9
0
272,702
0
L
Mercury
6,728
518
83
6
0
218,328
1
W
Vulcan
7,859
605
97
7
0
270,490
1
L
Thoth
6,307
485
67
5
0
234,317
1
W
Horus
7,382
568
35
3
0
296,084
8
W
Chaac
6,680
514
68
5
0
218,515
0
L
Hachiman
5,786
445
83
6
0
231,948
0
W
Tsukuyomi
6,348
488
83
6
0
289,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role