Player Matchup

Bellona
Bellona
I20mogEk
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,252 Elo+
Solo
Danzaburou
Danzaburou
Joebo493
Danzaburou
Level 127
God Stats
5W - 4L
1,825 SR
Queue Stats
167W - 158L
1,620 Elo+
Solo
Chang'e
Chang'e
Miguel_Melo94
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,480 Elo+
Solo
Nemesis
Nemesis
OliviaSplivia
Nemesis
Level 62
God Stats
1W - 2L
1,303 SR
Queue Stats
8W - 13L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
Ricky78291
Kuzenbo
Level 104
God Stats
7W - 4L
1,975 SR
Queue Stats
247W - 215L
1,665 Elo+
Solo
Team Averages
Level 89
1,621 SR
1,476 Elo+

VS

Team Averages
Level 75
1,459 SR
1,549 Elo+
Artemis
Artemis
PrimalSpeer
Artemis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 82
God Stats
150W - 102L
1,517 SR
Queue Stats
381W - 371L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Twistedangel877
Aphrodite
Level 53
God Stats
3W - 1L
1,618 SR
Queue Stats
10W - 7L
1,599 Elo+
Party 1
Nemesis
Nemesis
raspymarty
Nemesis
Level 47
God Stats
12W - 21L
1,458 SR
Queue Stats
81W - 98L
1,524 Elo+
Solo
Surtr
Surtr
xBlueJackx
Surtr
Level 76
God Stats
3W - 2L
1,201 SR
Queue Stats
22W - 19L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I20mogEk
Bellona
16
3 / 4 / 1
11,044
552
12,751
23,857
29,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Joebo493
Danzaburou
17
3 / 3 / 5
11,088
554
10,562
14,232
6,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
0 / 5 / 1
9,142
457
9,638
18,082
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
16
6 / 5 / 1
9,668
483
9,083
18,195
8,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Ricky78291
Kuzenbo
15
2 / 0 / 9
10,383
519
8,172
14,963
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PrimalSpeer
Artemis
16
2 / 2 / 4
9,292
465
14,513
10,980
5,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
Sagu0730
Nu Wa
16
2 / 2 / 6
10,010
501
13,761
11,619
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Aphrodite
Twistedangel877
Aphrodite
13
0 / 6 / 4
8,521
426
4,642
15,458
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nemesis
raspymarty
Nemesis
17
6 / 3 / 5
10,357
518
10,257
17,047
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
18
7 / 2 / 3
11,374
569
19,923
22,282
18,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
14
Kills
17
17
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
I20mogEk
Bellona
3
4
1
0.88
L
Danzaburou
Joebo493
Danzaburou
3
3
5
1.83
L
Chang'e
0
5
1
0.1
L
Nemesis
6
5
1
1.3
W
Artemis
PrimalSpeer
Artemis
2
2
4
2
L
Kuzenbo
Ricky78291
Kuzenbo
2
0
9
6.5
W
Nu Wa
Sagu0730
Nu Wa
2
2
6
2.5
W
Aphrodite
Twistedangel877
Aphrodite
0
6
4
0.33
W
Nemesis
raspymarty
Nemesis
6
3
5
2.83
W
Surtr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,206
Damage
63,096
89,329
Taken
77,386
70,220
Mitigated
51,979
21,052
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
I20mogEk
Bellona
12,751
4,825
0
5,768
23,857
29,363
528
2,634
21,223
0
75,836
L
Danzaburou
Joebo493
Danzaburou
10,562
5,180
0
3,851
14,232
6,717
2,967
1,272
12,960
0
99,609
L
Chang'e
9,638
201
1,120
6,417
18,082
6,093
560
6,843
11,239
78,857
1,508
L
Nemesis
9,083
3,744
0
665
18,195
8,519
638
4,170
14,025
0
61,458
W
Artemis
PrimalSpeer
Artemis
14,513
8,256
324
4,447
10,980
5,731
1,312
2,467
8,513
0
81,666
L
Kuzenbo
Ricky78291
Kuzenbo
8,172
2,276
0
3,231
14,963
19,528
99
4,116
10,847
31,841
0
W
Nu Wa
Sagu0730
Nu Wa
13,761
4,194
89
2,230
11,619
4,579
473
6,920
4,699
73,304
756
W
Aphrodite
Twistedangel877
Aphrodite
4,642
1,266
3,286
3,952
15,458
15,746
248
3,286
12,172
32,383
0
W
Nemesis
raspymarty
Nemesis
10,257
4,048
0
5,726
17,047
7,274
0
1,850
15,197
0
69,760
W
Surtr
19,923
8,637
0
8,977
22,282
18,649
305
3,186
19,096
2,072
92,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
49,554
557
Minions Killed
497
0
Camps Cleared
0
1,937,064
Distance Traveled
1,844,383
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,044
552
155
8
0
394,191
0
L
Danzaburou
11,088
554
166
8
0
350,132
3
L
Chang'e
9,142
457
121
6
0
321,741
1
L
Nemesis
9,668
483
74
4
0
438,230
2
W
Artemis
9,292
465
112
6
0
321,331
0
L
Kuzenbo
10,383
519
41
2
0
432,770
0
W
Nu Wa
10,010
501
117
6
0
309,594
0
W
Aphrodite
8,521
426
64
3
0
336,056
0
W
Nemesis
10,357
518
79
4
0
506,701
0
W
Surtr
11,374
569
125
6
0
370,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role